TEAMFLESHLIGHT vs TWO COOL GUYS FROM EGYPT (1977 views)

be ChilAx
be prick
ee imothep
ee tutankhamon


CG ET 2on2 Ladder

Download CGAC - #cg.et - Read the rules

be===3 won CTF_Multi for fun
02.06.14 22:45 CEST
Awards awarded to for
Lady Macbeth [#2CGFE]-IMOTHEP 66 kills
Killing Spree prick^ofL 4 frags without being killed
Accountant [#2CGFE]-IMOTHEP 135% kills/killed ratio
He's dead, Jim! [#2CGFE]-KAMBYTHET 20 gibs
...and stay dead! [#2CGFE]-KAMBYTHET 34% gibs/kill
Lead Poisoning [#2CGFE]-IMOTHEP 48 SMG kills
Spammity spam spam! [#2CGFE]-KAMBYTHET 17 SPAM kills
Fragstealer prick^ofL 150 damage per frag
Die! Damn you, Die! ChilAx^zfL 215 damage per frag
What objective? [#2CGFE]-IMOTHEP 321 XP
Red Shirt [#2CGFE]-KAMBYTHET 60 deaths
Are these pliers sharp? prick^ofL 999 9 deaths without fragging
Med Pack Whore [#2CGFE]-IMOTHEP 158 damage per death
Eyes Wide Shut ChilAx^zfL 3 team kills
Gingerbread man [#2CGFE]-IMOTHEP 15 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
prick^ofL6091254002013108420000/01/224/310/612410047
ChilAx^zfL56245335722312684778941410/03/230/353/920713444
prick^ofL 999318692910141507322010/00/28/122/1416711129
L52422671263441711462153141420/04/262/125/1416611537
[#2CGFE]-IMOTHEP13232166498101594767126760/05/148/3013/414414345
[#2CGFE]-KAMBYTHET942725960203211968074622180/00/228/3017/216411835
[#2CGFE]-11159312510928422619156145882940/05/276/3030/215413145
Player Summary for ctf_multi
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
prick^ofL9343141502001319165100/00/014/130/2DDDDDDKKDDKKKDKKKDDKDKDDSDKKKKS
ChilAx^zfL7136101402001199147300/00/010/120/2KDDKKDDKDKSDKSDKDDDKKDDKDD
^fL8279242904002518312400/00/024/250/4
[#2CGFE]-IMOTHEP12656191531001854146400/00/016/143/0KDKKKKSDKKKDKDKDDKDDKDKKDKKDKKDDKD
[#2CGFE]-KAMBYTHET10032101012001270105400/00/09/101/0SKKDDKDDKDKDKKDDKKSKDD
[#2CGFE]-11388292543003124251800/00/025/244/0
Player Summary for adlernest
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
prick^ofL264851900011789254900/00/25/150/1KDKDDDKDDDDDDDDDD/DKDDDK
ChilAx^zfL476981700052641248100/01/07/110/1DKD//KDDDDK/DDKKDDD/K/DKK
^fL37117133600064430503000/01/212/260/2
[#2CGFE]-IMOTHEP107751413000822992326180/02/011/51/0DDKK/K/KK/KK/KKKDK/K/KDK//D
[#2CGFE]-KAMBYTHET1141061614500627312104410/00/115/71/0KKKDKD/D/K/KDKKKKDK/K/KDKK/KDD
[#2CGFE]-11118130275001450304430590/02/126/122/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
prick^ofL10006600000000/01/05/30/3KDDDDKDKKKKD
ChilAx^zfL502436000377480400/00/02/31/0/KDDK/K/D
^fL7524912000377480400/01/07/61/3
[#2CGFE]-IMOTHEP752668100312131089580/00/05/51/0DK/K/K/DKDDKDK
[#2CGFE]-KAMBYTHET100441919700134332811590/00/11/22/1KDKKD/DD
[#2CGFE]-887025278004464639001170/00/16/73/1
Player Summary for braundorf_b4
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
[#2CGFE]-IMOTHEP2609313520001901131900/01/112/20/3DKKXKKDKDKKKKDKKKKD
[#2CGFE]-KAMBYTHET10045101041101218973540/00/03/88/1DDTDSDDKKDKKKDDKKKDKK
[#2CGFE]-1801382315611031192292540/01/115/108/4
ChilAx^zfL7279811103215301568830/02/17/62/2K/KDD/TKTTKKDKDDDKDDKD
prick^ofL 99935466171003762155100/00/14/102/6KDKD/XKXX/DD/DDDKDKDDDDDKD
^fL541251428203522923119830/02/211/164/8

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
[#2CGFE]-IMOTHEP175711482004220992800/02/04/48/1KK/K/KD/KKKKX/KDKDDKKKK
[#2CGFE]-KAMBYTHET57454730141028520640/00/00/35/0K//DT/KDDK/K
[#2CGFE]-1161161815501832371448640/02/04/713/1
ChilAx^zfL44374910027031568580/00/14/30/4DDKD/DDKXK/KDD
prick^ofL 99925403120011745166910/00/14/20/8DDKDDDTKDDDKD/DD
^fL3577721101314483237590/00/28/50/12

» View plaintext endround stats
Player Chats
ChilAx^zfL [6:04]: OEPS
ChilAx^zfL [4:21]: not allowed
[#2CGFE]-KAMBYTHET [3:21]: GG
[3:20]: Allies win!
[3:17]: end
[Intermission]: >>> Objective reached at 6:42 (original: 10:00)
prick^ofL [Intermission]: :D
prick^ofL [Intermission]: much more fun
prick^ofL [Intermission]: no?
prick^ofL [Intermission]: :D
[#2CGFE]-KAMBYTHET [Intermission]: u wanted to win 1 map :D
ChilAx^zfL [Intermission]: atleast we got a chance :d
prick^ofL [Intermission]: haha :D
[#2CGFE]-IMOTHEP [Intermission]: :d
ChilAx^zfL [Intermission]: haha
[#2CGFE]-KAMBYTHET [Intermission]: well done
ChilAx^zfL [Countdown]: hf
[#2CGFE]-IMOTHEP [Countdown]: u nervous?????
[#2CGFE]-IMOTHEP [8:37]: u nervous?????
[#2CGFE]-IMOTHEP [8:07]: u nervous?????
[#2CGFE]-IMOTHEP [7:38]: u nervous?????
prick^ofL [7:31]: VOILA
prick^ofL [7:31]: VOILA
prick^ofL [7:31]: VOILA
prick^ofL [7:31]: VOILA
prick^ofL [7:31]: VOILA
prick^ofL [7:31]: VOILA
[7:24]: The Doors are opening!!
[#2CGFE]-IMOTHEP [7:09]: u nervous?????
prick^ofL [6:40]: :D
prick^ofL [6:40]: :D
prick^ofL [6:40]: :D
prick^ofL [6:40]: :D
prick^ofL [6:39]: :D
prick^ofL [6:39]: :D
prick^ofL [6:37]: mofo
[#2CGFE]-IMOTHEP [3:42]: u nervous?????
[#2CGFE]-IMOTHEP [3:07]: u nervous?????
[#2CGFE]-IMOTHEP [2:37]: u nervous?????
[#2CGFE]-IMOTHEP [2:08]: u nervous?????
[#2CGFE]-IMOTHEP [1:37]: u nervous?????
prick^ofL [1:29]: YEP 10 sigaret this match
[0:31]: Allied team has transmitted the documents!
[Intermission]: >>> Clock set to: 9:28
[#2CGFE]-IMOTHEP [Warmup]: u nervous?????
prick^ofL [Warmup]: u got other binds?
[#2CGFE]-IMOTHEP [Warmup]: nigga please
[#2CGFE]-IMOTHEP [Warmup]: twenty years later u still mad
ChilAx^zfL [Warmup]: :D
ChilAx^zfL [Warmup]: :D
ChilAx^zfL [Warmup]: :D
prick^ofL [Countdown]: VOILA
prick^ofL [Countdown]: VOILA
prick^ofL [Countdown]: VOILA
prick^ofL [Countdown]: :D
prick^ofL [Countdown]: :D
prick^ofL [Countdown]: :D
prick^ofL [Countdown]: brokkel iets, inhaleer en weg stress
prick^ofL [Countdown]: brokkel iets, inhaleer en weg stress
ChilAx^zfL [Countdown]: hehehehehehe
ChilAx^zfL [Countdown]: :D
ChilAx^zfL [Countdown]: hehehehehehe
ChilAx^zfL [Countdown]: :D
[#2CGFE]-IMOTHEP [8:49]: u nervous?????
[#2CGFE]-IMOTHEP [8:29]: u nervous?????
[8:03]: The Doors are opening!!
[7:56]: Main blast door opening!
[#2CGFE]-IMOTHEP [7:49]: u nervous?????
[7:47]: Allied Command Post spawn active!
[7:47]: Allied Command Post constructed. Charge speed increased!
[6:50]: Main blast door closing!
[#2CGFE]-IMOTHEP [6:31]: u nervous?????
[5:53]: Allied team has transmitted the documents!
[Intermission]: >>> Objective reached at 3:35 (original: 9:28)
prick^ofL [Intermission]: FUUUQ
prick^ofL [Warmup]: VOILA
prick^ofL [Countdown]: im nervous
ChilAx^zfL [Countdown]: shorter offi
ChilAx^zfL [Countdown]: lets play multi after this :d
[9:58]: Match is PAUSED! (Axis)
[9:58]: Match resuming in 225 seconds!
ChilAx^zfL [9:58]: cgac down --'
ChilAx^zfL [9:58]: 1sec
[9:58]: Match resuming in 210 seconds!
[9:58]: Match resuming in 195 seconds!
[9:58]: Match resuming in 180 seconds!
[9:58]: BlasCFGuser connected
[#2CGFE]-KAMBYTHET [9:58]: cgac goes down quite often
[9:58]: Allies team locked from spectators by [#2CGFE]-KAMBYTHET
[9:58]: ChilAx^fLcalled a vote.
[9:58]: Match resuming in 165 seconds!
ChilAx^zfL [9:58]: no
[9:58]: Vote cancelled
[9:58]: Match resuming in 150 seconds!
[#2CGFE]-KAMBYTHET [9:58]: crashed twice for both us and nsd/caej (our oppos last night)
[9:58]: Match resuming in 135 seconds!
ChilAx^zfL [9:58]: :o
[9:58]: prick^fL 999called a vote.
[9:58]: prick^fLhas been kicked!
[9:58]: Vote passed!
[9:58]: prick^fL player kicked
[9:58]: prick^fL 999called a vote.
[9:58]: Vote FAILED! (Map Restart )
[9:58]: Match resuming in 120 seconds!
ChilAx^zfL [9:58]: cmon
[#2CGFE]-KAMBYTHET [9:58]: oh, ok
ChilAx^zfL [9:58]: dude :d
[9:58]: prick^fL 999called a vote.
[#2CGFE]-IMOTHEP [9:58]: l,
[#2CGFE]-KAMBYTHET [9:58]: sorry
[9:58]: *** Level Restarted! ***
[9:58]: Vote passed!
ChilAx^zfL [Warmup]: xd thx
[9:14]: Allies capture the factory district!
[#2CGFE]-IMOTHEP [9:14]: u nervous?????
ChilAx^zfL [9:03]: no side right?
ChilAx^zfL [8:58]: :D
[#2CGFE]-KAMBYTHET [8:58]: lets do with side
ChilAx^zfL [8:58]: hehehehehehe
ChilAx^zfL [8:58]: hehehehehehe
ChilAx^zfL [8:58]: :D
[#2CGFE]-IMOTHEP [8:56]: its on
ChilAx^zfL [8:55]: no
prick^ofL 999 [8:53]: Nooooo
[#2CGFE]-KAMBYTHET [8:52]: but we can tell u we wont use it
prick^ofL 999 [8:51]: :D
[#2CGFE]-KAMBYTHET [8:48]: but its allowed
prick^ofL 999 [8:47]: :D
prick^ofL 999 [8:46]: :D
prick^ofL 999 [8:46]: :D
ChilAx^zfL [8:46]: oke :d
prick^ofL 999 [8:46]: :D
[#2CGFE]-KAMBYTHET [8:42]: we cant be bothered with it :D
[#2CGFE]-KAMBYTHET [8:39]: but u can use it if u want
[8:38]: Allies have destroyed the Main Gate!
prick^ofL 999 [6:12]: whats the st?
[#2CGFE]-IMOTHEP [5:14]: YAY
[3:12]: Allies have destroyed the Bunker Controls!
[3:12]: Allies have destroyed the Bunker Controls!
[3:12]: Allies have destroyed the Bunker Controls!
[3:12]: Allies have destroyed the Bunker Controls!
[3:12]: Allies have destroyed the Bunker Controls!
[3:12]: Allies have destroyed the Bunker Controls!
[Intermission]: >>> Clock set to: 6:48
prick^ofL 999 [Intermission]: gg
[#2CGFE]-IMOTHEP [Intermission]: gg
[#2CGFE]-IMOTHEP [Warmup]: u nervous?????
ChilAx^zfL [6:29]: xd
[#2CGFE]-IMOTHEP [6:28]: u nervous?????
[#2CGFE]-IMOTHEP [5:58]: u nervous?????
prick^ofL 999 [5:52]: haha i remember this :(
[5:31]: Allies capture the factory district!
[5:30]: Axis recapture the factory district!
[5:28]: Allies capture the factory district!
prick^ofL 999 [5:15]: no engi
prick^ofL 999 [5:13]: we nervous
[4:59]: Axis recapture the factory district!
[#2CGFE]-IMOTHEP [4:58]: u nervous?????
ChilAx^zfL [4:48]: we dont use it
ChilAx^zfL [4:47]: nice
[#2CGFE]-KAMBYTHET [4:41]: sorry i meant during the attack >D>D>D
[#2CGFE]-IMOTHEP [4:00]: u nervous?????
[3:37]: Allies capture the factory district!
[3:17]: The side gate has been built!
[3:12]: Allies have destroyed the Main Gate!
[#2CGFE]-IMOTHEP [2:12]: woops
prick^ofL 999 [0:38]: WP
ChilAx^zfL [0:31]: multi now?
[Intermission]: >>> Objective NOT reached in time (6:48)
prick^ofL 999 [Intermission]: wp
prick^ofL 999 [Intermission]: tthx for the game

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.