Team-Visual vs Talented (2949 views)

de Kr3y
de scOw
nl insAne
nl snick
nl Thommie
nl Bossah
03.06.14 21:00 CEST
Awards awarded to for
Lady Macbeth viSual.Kr3y 43 kills
Killing Spree viSual.scOw 5 frags without being killed
Accountant viSual.scOw 127% kills/killed ratio
He's dead, Jim! viSual.scOw 16 gibs
...and stay dead! viSual.scOw 38% gibs/kill
Lead Poisoning viSual.scOw 39 SMG kills
Spammity spam spam! TLD|KIZO 5 SPAM kills
Fragstealer TLD|KIZO 198 damage per frag
Die! Damn you, Die! viSual.Kr3y 316 damage per frag
What objective? viSual.iNsA 327 XP
Red Shirt TLD|SnickIgotthis 58 deaths
Are these pliers sharp? TLD|KIZO 9 deaths without fragging
Med Pack Whore viSual.scOw 195 damage per death
Eyes Wide Shut viSual.iNsA 3 team kills
Gingerbread man viSual.scOw 16 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
TLD|SnickIgotthis5120130582101577069005360/01/226/413/125715338
TLD^F|Thomm1e37155174610165049763390/00/318/350/329716627
TLD|KIZO41167225470216516575932140/00/119/365/123514139
TLD|435236915810133717920242312590/01/163/368/126315338
viSual.scOw1243054233161016842155881660/02/239/161/120116454
viSual.Kr3y1103194339100013784262571120/02/039/232/418216055
viSual.iNsA973273536130310796860751920/03/034/241/222816954
viSual.11095112010839133924231179204700/07/0112/244/220416454
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
TLD|SnickIgotthis774379000013681584180/00/16/81/0KDKKDKDDKDKDDKDD
TLD^F|Thomm1e2218290002768132600/00/12/50/1/DD/DDDKDKD
TLD|KIZO40374103001843120700/00/03/81/1DDKD/KDDKKDDDD
TLD|46981328300329794117180/00/211/212/2
viSual.scOw66604650021362101400/00/04/40/0DKDD//KDKK
viSual.Kr3y142711071002105083800/00/08/32/2/KKDDKDKK/KKKKDKD
viSual.iNsA1838711650021705112700/02/09/40/0/K/KKKKKDKKDDKDKK
viSual.1302182519110064117297900/02/021/112/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
TLD|SnickIgotthis3338412010314512045180/00/03/91/0DDDKKKDSKD///DDDX
TLD^F|Thomm1e273131100031185164300/00/03/80/0K//DDDKDDD/DKD
TLD|KIZO2522312101711491751440/00/03/51/0//KK/DD/DD/D/K/T
TLD|289110351111337855439620/00/09/222/0
viSual.scOw704971010072165145000/00/07/20/1DKDKDKK//K////KK/
viSual.Kr3y10043772005154990300/00/07/20/0/KKKK/DK//K/KD
viSual.iNsA100587720021725143200/00/07/40/1K/KDDDDKKK/KKD
viSual.901502124500145439378500/00/021/80/2
Player Summary for adlernest
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
TLD|SnickIgotthis75246800021093116600/01/05/60/0DKKK/D/DDDKDKK
TLD^F|Thomm1e6631460000938108000/00/04/50/1DDKDDKDKDK
TLD|KIZO402125100242252100/00/02/30/0//KDKDD
TLD|6076121910042453276700/01/011/140/1
viSual.scOw22537940001861475540/00/18/21/0KKDKK/KKKKKDD
viSual.Kr3y2019150001719100800/00/01/40/0D/DDKD
viSual.iNsA8332562001118797000/00/05/50/0DDKDK/KKDKD
viSual.109881515200327672453540/00/114/111/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
TLD|SnickIgotthis4221371004109181100/00/13/20/0/D//KK/DKD
TLD^F|Thomm1e251114000140672000/00/01/30/1DD/KXD
TLD|KIZO75186800137709181000/00/05/52/0K/DKKK/K/TKDDDD
TLD|475010191018226724491000/00/19/102/1
viSual.scOw13329431001868652940/01/03/30/0K/DDKXKK
viSual.Kr3y10042551002809781940/00/05/30/0KKD/DKDKK/
viSual.iNsA3329260011772834170/00/03/40/1DK/DDDTKD
viSual.8910011142014244922672050/01/011/100/1
Player Summary for et_ice
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
TLD|SnickIgotthis365171900051980290100/00/06/141/1DDDK/DKDXD/KDKD/DKKD/DDDK/D
TLD^F|Thomm1e335541210101364210390/00/25/100/0DDTDDDKDDDDKKKDDD
TLD|KIZO4161717200318012861360/00/16/131/0DDDD/KDKDDK/K/KKDDDDDKDD
TLD|371671848301851457865450/00/317/372/1
viSual.scOw14491139610426081661180/01/112/50/0/KDKKKDK/K/KDKKDSKKKX/KD
viSual.Kr3y1901291910600231942006180/02/017/70/2KKKKKKKDDKKKKKDD/DKDK/KDKXKDKK
viSual.iNsA10086884023206314781570/01/08/51/0/KKDKDKDKD/KDTTK/K
viSual.145306402716129786551451930/04/137/171/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
TLD|SnickIgotthis1002433100172349800/00/03/20/0KD/KDK
TLD^F|Thomm1e75934000038876100/00/03/40/0DKKDKDD
TLD|KIZO08020000180335340/00/00/20/0DD
TLD|584169100112911594340/00/06/80/0
viSual.scOw5003951300155733600/00/05/00/0KK/KKK
viSual.Kr3y201515000152172100/00/01/40/0KD/DDD
viSual.iNsA6635230001516234180/00/02/20/0DDKK/
viSual.1958989300315941291180/00/08/60/0

» View plaintext endround stats
Player Chats
TLD|KIZO [Warmup]: I AINT GOT THIS
TLD|SnickIgotthis [Countdown]: record
viSual.iNsA [11:58]: ?
[11:09]: The Allies have captured the forward bunker!
[10:44]: Axis Command Post constructed. Charge speed increased!
[10:29]: The Allies have opened up the Forward spawn rear exit!
[10:27]: The Allies have breached the Forward Bunker Gate!
[10:27]: Allied team has destroyed the Axis Command Post!
[9:59]: The Allies have breached the Depot Gate!
[9:50]: The Depot Fence has been constructed.
[9:50]: Allied Command Post constructed. Charge speed increased!
[8:53]: The Allied Truck is in position!
[8:53]: The Allies have breached the Depot's east wall!
[8:39]: The Crane Controls have been constructed.
[8:39]: The Allies have activated the crane!
[8:26]: The Allies have loaded the Gold Crate onto the Truck!
TLD|SnickIgotthis [7:39]: :D
[6:59]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 5:00
TLD|SnickIgotthis [Intermission]: new record?
TLD|KIZO [Intermission]: xD
viSual.iNsA [Intermission]: sry
TLD^F|Thomm1e [Warmup]: we already knew
TLD|SnickIgotthis [Countdown]: :')
TLD|SnickIgotthis [4:03]: 360
TLD|SnickIgotthis [4:02]: :D
viSual.iNsA [3:59]: bow down bitches
viSual.iNsA [3:58]: bow down bitches
viSual.iNsA [3:57]: :)
TLD|SnickIgotthis [2:27]: :D
[Intermission]: >>> Objective NOT reached in time (5:00)
[8:33]: Allied Command Post spawn active!
[8:33]: Allied Command Post constructed. Charge speed increased!
[6:37]: Allied team has transmitted the documents!
[Intermission]: >>> Clock set to: 3:22
TLD|SnickIgotthis [Intermission]: engi run:)
TLD|KIZO [Intermission]: haha
viSual.iNsA [Intermission]: FROM where tho
viSual.iNsA [Intermission]: spawn?
TLD^F|Thomm1e [Warmup]: ye
viSual.iNsA [Warmup]: lOl
TLD|KIZO [Warmup]: just ran throug when jumped above me
TLD|SnickIgotthis [Warmup]: i blammed him like hell
TLD|SnickIgotthis [Warmup]: bcause you got the defuse
TLD|SnickIgotthis [Warmup]: but the cp
viSual.iNsA [Warmup]: :D
TLD|SnickIgotthis [Warmup]: wat even bether
TLD|SnickIgotthis [Warmup]: :D
viSual.iNsA [Warmup]: lets rup
[2:27]: The Doors are opening!!
[1:59]: Allied Command Post constructed. Charge speed increased!
[1:59]: Allied Command Post spawn active!
viSual.iNsA [0:06]: wp
viSual.scOw [0:06]: heads
TLD|SnickIgotthis [0:02]: :d
[0:01]: viSual.iNsAcalled a vote.
[Intermission]: >>> Objective NOT reached in time (3:22)
[8:06]: Axis have captured the Forward Bunker!
TLD|SnickIgotthis [7:58]: aimbot
[7:50]: Allies have reclaimed the Forward Bunker!
[7:22]: The Axis have blown the Main Entrance!
[7:14]: Axis have captured the Forward Bunker!
[6:56]: Allies have reclaimed the Forward Bunker!
[4:45]: Axis have captured the Forward Bunker!
TLD|SnickIgotthis [0:16]: lets make it draw:D
TLD|KIZO [0:13]: xD
TLD|KIZO [0:09]: fkng
[Intermission]: >>> Clock set to: 10:00
TLD|SnickIgotthis [Intermission]: wp
viSual.Kr3y [Intermission]: :D
viSual.scOw [Intermission]: kr3ys big comeback
[9:29]: Axis have captured the Forward Bunker!
[9:10]: Axis Command Post constructed. Charge speed increased!
[9:06]: The Axis have blown the Main Entrance!
[7:26]: The Axis team has transmited the Secret War Documents!
[Intermission]: >>> Objective reached at 2:33 (original: 10:00)
TLD|SnickIgotthis [Intermission]: gg
TLD|KIZO [Intermission]: gg
viSual.iNsA [Intermission]: wp
viSual.scOw [Intermission]: ggs
[Intermission]: viSual.iNsA disconnected
[Intermission]: viSual.scOw disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.