Allied Command Post constructed. Charge speed increased!
[6:10]:
Axis team has destroyed the Allied Command Post!
[6:06]:
Axis Command Post constructed. Charge speed increased!
[5:39]:
Allied team has destroyed the Bank Doors!
[5:22]:
Allied team has destroyed the Axis Command Post!
[5:14]:
Allied Command Post constructed. Charge speed increased!
[5:08]:
Truck Barrier #1 has been constructed.
[3:59]:
Allied team is escaping with the Gold Crate!
[0:27]:
Axis team has destroyed the Allied Command Post!
[0:23]:
Axis Command Post constructed. Charge speed increased!
[Intermission]:
>>> Objective NOT reached in time (10:27)
cae /nerdest [Warmup]:
rup fags
cae /nerdest [9:27]:
walls are in the way
[8:03]:
The Doors are opening!!
[6:01]:
Allied team has transmitted the documents!
[Intermission]:
>>> Clock set to: 3:58
jiN w1ns [Warmup]:
roll the bones
jiN w1ns [Warmup]:
roll the bones
[2:41]:
The Doors are opening!!
cae /nerdest [2:19]:
:_DDDDDDDDDDDDDDDDDDD
cae /nerdest [2:16]:
.D:D
[1:19]:
Allied team has transmitted the documents!
[Intermission]:
cae /nerdest disconnected
[Intermission]:
>>> Objective reached at 2:38 (original: 3:58)
nsd /nerdest [Intermission]:
gg
trmp w1ns [Intermission]:
gg
[Intermission]:
jiN w1ns disconnected
[Intermission]:
trmp w1ns disconnected
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
Server crash / restart
Players reconnecting with new ids
Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats. Thanks toHannes who made the software that extracts all the stats from tv demos available to us.