Team-Visual vs Barayoop (3178 views)

de scOw
de Kr3y
nl iNsAne
be ViKO
pl promen
pl metho
08.06.14 01:30 CEST
Awards awarded to for
Lady Macbeth BarayoopViKO 52 kills
Killing Spree scOw /viSual 8 frags without being killed
Accountant scOw /viSual 89% kills/killed ratio
He's dead, Jim! scOw /viSual 11 gibs
...and stay dead! Barayoopbeeefbeee 26% gibs/kill
Lead Poisoning scOw /viSual 69 SMG kills
Spammity spam spam! BarayoopViKO 7 SPAM kills
Fragstealer scOw /viSual 77 damage per frag
Die! Damn you, Die! Barayoopbeeefbeee 219 damage per frag
What objective? scOw /viSual 335 XP
Red Shirt Barayoopbeeefbeee 74 deaths
Are these pliers sharp? Barayoopbeeefbeee 9 deaths without fragging
Med Pack Whore Kr3y /viSual 174 damage per death
Eyes Wide Shut BarayoopViKO 3 team kills
Gingerbread man BarayoopViKO 27 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
scOw /viSual89335495511011470936647700/01/169/272/214512183
iNsA /viSual5920836617011849224517860/04/230/373/41377437
Kr3y /viSual58249386560113818091592510/00/137/514/321514158
/viSual6879212318124034520195203234070/05/1136/519/316611256
BarayoopViKO7933252651013271043782423750/02/246/347/220112557
Barayoopbeeefbeee46260347490013842597851140/01/231/592/324813239
BarayoopMETHO60233396570216776797671290/01/140/450/419915028
Barayoop6182512520426155626629277946180/04/1117/459/421613638
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
scOw /viSual2381823113300543953036530/01/129/71/0/KDKKDKKKKKKKDKKDKKKK/KK/KKKKKKDKDKK/DK/KKKD
iNsA /viSual711231521300927022514360/01/012/122/0/KD/KKDKKDKDKDDDD/KDKD//KK//KKK//DDK
Kr3y /viSual809616201005332135341080/00/014/142/1/DKDKDDDDDDK/KK/K/KDDDDKDDK/KKKKKDKK
/viSual1304016254700191041890841970/02/155/335/1
BarayoopViKO3193103211213314428493600/00/19/173/1/KKK/K///DKDD/DD/DK/DDKXD/K/DK//DTDDDDDSTD/KD
Barayoopbeeefbeee36116123340083331393700/00/112/220/3/DD/DDDKDKK/DDKDK/KKDDDDDKD/DDDK/XDDDK/DDKDK/D
BarayoopMETHO5090132630172609363240/01/013/170/3////D/K/KDKDKDKKKDDDDTKDD/DKDDKKDKDDXDKDD
Barayoop392993591813289084104183640/01/234/563/7

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
scOw /viSual09603060179542398170/00/023/110/1K/DK/KKXD/KD/KKDDKKKKT/KD/KDK/KKDDKDKKKDKK
iNsA /viSual30072300160000/01/16/141/2D/K/KDTDDD/DKKKDD/DDD/DKDXDDK/D
Kr3y /viSual337711334017259432681430/00/111/241/2DDDK/KDDK/DDDDDK//K/DDDXDDKDDDDKDDKT/D/DDKKDKD
/viSual211731886100320354856661600/01/240/492/5
BarayoopViKO1641322314701636212721150/01/122/71/0K/TDKDKK/KKKKKDKKDKDK/KKK/KDKKDK/KD/KK
Barayoopbeeefbeee6880152220022969352800/01/012/212/0KDKXDDDKKDKDKKDDDDDDKD/KDKDKKDKDKK/DDD
BarayoopMETHO75821520300829493288540/00/015/120/0/KK/DKDKDDKDK/KK/K/KDDK/KDDK/DK/DDK
Barayoop102294535612011695399537690/02/149/403/0
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
scOw /viSual1663353000196972900/00/05/20/0/KKDKDKK
iNsA /viSual3338260001698106100/00/02/40/1DDK/DDDK
Kr3y /viSual8024451000768118100/00/04/50/0KDKDDKDKD
/viSual9395111410022435297100/00/011/110/1
BarayoopViKO12040650003148180200/00/05/21/0KK/DK/K/KKD
Barayoopbeeefbeee401225200153368300/00/02/40/0/KKDDDD
BarayoopMETHO8021450000957950180/00/04/50/0DDKDKDKKD
Barayoop80731215200429712435180/00/011/111/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
scOw /viSual4002500000000/00/02/40/1KDDDKDD
iNsA /viSual10005500000000/00/15/40/0KDDKKDDKKD
Kr3y /viSual100733000152631600/00/05/40/0DKKKDK/KDD
/viSual8071013000152631600/00/112/120/1
BarayoopViKO16042851002104053800/01/06/31/0KKKK/DDKK/KKD
Barayoopbeeefbeee3339260002866549360/00/02/40/0KDDD/KD/
BarayoopMETHO6624461001542663180/00/04/50/0DKD/DKDKDK
Barayoop861051417200524481750540/01/012/121/0
Player Summary for adlernest
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
scOw /viSual2002463200177548400/00/05/21/0KDKDKK/KK
iNsA /viSual13332432000869638500/02/02/20/1KKKDDKD
Kr3y /viSual502112000022531200/00/01/20/0DDK
/viSual12877118400118691434500/02/08/61/1
BarayoopViKO751734100176271700/00/02/31/0DKK/KDD
Barayoopbeeefbeee751034100042158700/00/13/40/0KKDDXDKD
BarayoopMETHO258140010251565350/00/12/20/1DTKDDD
Barayoop5835712201114341869350/00/27/91/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
scOw /viSual50005100000000/00/05/10/0KKKKKD
iNsA /viSual1001533200265330400/00/03/10/0KDKK//
Kr3y /viSual1502432000074654800/00/02/21/0DKKKD
/viSual250391162002139985200/00/010/41/0
BarayoopViKO40825000238961500/00/02/20/1/KDDDK/
Barayoopbeeefbeee03040000305501780/00/00/40/0DDDD
BarayoopMETHO50824000045966900/00/02/40/0KDDDDK
Barayoop3019413000211531785780/00/04/100/1

» View plaintext endround stats
Player Chats
[11:17]: The Allies have captured the forward bunker!
[10:59]: Axis Command Post constructed. Charge speed increased!
[10:40]: The Allies have breached the Forward Bunker Gate!
[10:33]: The Allies have opened up the Forward spawn rear exit!
[9:15]: Allied team has destroyed the Axis Command Post!
[8:44]: Axis Command Post constructed. Charge speed increased!
[8:17]: Allied team has destroyed the Axis Command Post!
[7:58]: Axis Command Post constructed. Charge speed increased!
[7:13]: Allied team has destroyed the Axis Command Post!
[7:10]: The Allies have breached the Depot Gate!
[7:05]: The Depot Fence has been constructed.
[6:55]: Allied Command Post constructed. Charge speed increased!
[4:59]: The Allies have breached the Depot's east wall!
[3:40]: The Allied Truck is in position!
BarayoopMETHO [2:52]: :D
BarayoopMETHO [1:40]: :D
[Intermission]: >>> Clock set to: 12:00
Barayoopbeeefbeee [Warmup]: we all getting drugs
Barayoopbeeefbeee [Warmup]: sec
iNsA /viSual [Warmup]: DRUGS ARE bad mkaty
iNsA /viSual [Warmup]: mkay
Barayoopbeeefbeee [Warmup]: r.roo - [exist #07] ne nado, ne trogaite menya
scOw /viSual [Warmup]: rup
iNsA /viSual [Warmup]: rdy up
iNsA /viSual [Warmup]: g2g in 5minutes
BarayoopMETHO [10:56]: xd
[10:42]: The Allies have captured the forward bunker!
[10:16]: Axis Command Post constructed. Charge speed increased!
[10:02]: The Allies have breached the Forward Bunker Gate!
BarayoopMETHO [10:00]: :D
[9:46]: The Allies have opened up the Forward spawn rear exit!
BarayoopMETHO [9:30]: :D
[8:07]: Allied team has destroyed the Axis Command Post!
[7:59]: Allied Command Post constructed. Charge speed increased!
[7:21]: The Depot Fence has been constructed.
[7:19]: The Allies have breached the Depot Gate!
[6:55]: The Allies have breached the Depot's east wall!
[5:49]: The Allied Truck is in position!
[3:07]: The Crane Controls have been constructed.
[3:06]: The Allies have activated the crane!
[2:53]: The Allies have loaded the Gold Crate onto the Truck!
[1:07]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 10:52 (original: 12:00)
BarayoopViKO [Warmup]: still presses f1
[11:15]: Allies have damaged the East Wall
[11:13]: Allies have secured the forward bunker.
[11:13]: Door Controls have been constructed.
Barayoopbeeefbeee [11:09]: XD
[11:03]: The Allies have stolen a gold crate!
[10:46]: The Loading Doors are Opening!
[10:29]: The Axis have intercepted the stolen gold crate!
[10:24]: The Allies have stolen a gold crate!
[10:16]: The Loading Doors are Closing!
[10:08]: The Loading Doors are Opening!
[10:05]: The Allies have secured a gold crate!
[9:48]: The Loading Doors are Closing!
[9:44]: The Allies have stolen a gold crate!
[9:43]: The Loading Doors are Opening!
[9:31]: The Loading Doors are Closing!
[9:27]: The Axis have intercepted the stolen gold crate!
[9:23]: The Allies have stolen a gold crate!
[9:02]: The Loading Doors are Opening!
[8:58]: The Allies have secured a gold crate!
[8:58]: Allies have escaped with the Gold!
[Intermission]: >>> Clock set to: 3:01
scOw /viSual [Intermission]: ^
[2:26]: Allies capture the Forward Bunker!
[2:11]: Allies have secured the forward bunker.
[2:11]: Door Controls have been constructed.
[2:10]: The Loading Doors are Opening!
[2:06]: Allies have damaged the East Wall
[2:02]: The Loading Doors are Closing!
[1:40]: The Allies have stolen a gold crate!
[1:16]: The Loading Doors are Opening!
[1:08]: The Allies have secured a gold crate!
[1:02]: The Loading Doors are Closing!
[0:59]: The Allies have stolen a gold crate!
[0:44]: The Loading Doors are Opening!
[0:39]: The Allies have secured a gold crate!
[0:39]: Allies have escaped with the Gold!
[Intermission]: >>> Objective reached at 2:21 (original: 3:01)
Barayoopbeeefbeee [Intermission]: sup
iNsA /viSual [Intermission]: WP
Barayoopbeeefbeee [Warmup]: brb 1min
BarayoopViKO [Warmup]: my god
iNsA /viSual [Warmup]: living on the edge
iNsA /viSual [Warmup]: wat is je sens dpi hertz?
BarayoopViKO [Warmup]: sens 2.9
BarayoopViKO [Warmup]: dpi 450 denk
Barayoopbeeefbeee [Warmup]: 640x585 2.14 1000hz
BarayoopViKO [Warmup]: dunno hz
iNsA /viSual [Countdown]: ok ok
BarayoopMETHO [Countdown]: :D
iNsA /viSual [Countdown]: 360's gaan wel izi heb 400dpi 5 sens
[8:49]: The Doors are opening!!
[8:22]: Allied Command Post spawn active!
[8:22]: Allied Command Post constructed. Charge speed increased!
BarayoopViKO [8:15]: :XD
[8:10]: Allied team has transmitted the documents!
iNsA /viSual [Intermission]: DONT FUcking beat this time
[Intermission]: >>> Clock set to: 1:49
Barayoopbeeefbeee [0:37]: rematch?
iNsA /viSual [0:21]: not today promenski
[Intermission]: >>> Objective NOT reached in time (1:49)
iNsA /viSual [Intermission]: wp
iNsA /viSual [Intermission]: gn
[Intermission]: iNsA /viSual disconnected
[Intermission]: Barayoopbeeefbeee disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.