The Axis team has transmited the Secret War Documents!
[Intermission]:
>>> Clock set to: 2:56
[1:32]:
Axis have captured the Forward Bunker!
swk'Aphil [0:38]:
gg
[Intermission]:
>>> Objective NOT reached in time (2:56)
[11:15]:
Allies have damaged the East Wall
[11:04]:
Allies capture the Forward Bunker!
[10:32]:
Allies have secured the forward bunker.
[10:32]:
Door Controls have been constructed.
[10:11]:
Match is PAUSED! (Axis)
[10:11]:
Match resuming in 10 seconds!
[10:11]:
Match resuming in 9 seconds!
[10:11]:
Match resuming in 8 seconds!
[10:11]:
Match resuming in 7 seconds!
[10:11]:
Match resuming in 6 seconds!
[10:11]:
Match resuming in 5 seconds!
[10:11]:
Match resuming in 4 seconds!
[10:11]:
Match resuming in 3 seconds!
[10:11]:
Match resuming in 2 seconds!
[10:11]:
Match resuming in 1 seconds!
1| hARRYMAiNiA [10:11]:
fast game :s
[10:11]:
FIGHT!
[10:07]:
The Allies have stolen a gold crate!
[9:49]:
The Loading Doors are Opening!
swk'Akuku [9:45]:
aphil aimbot
swk'Akuku [9:44]:
...
[9:40]:
The Allies have secured a gold crate!
1| hARRYMAiNiA [9:21]:
i will delete et
[9:17]:
The Allies have stolen a gold crate!
swk'Akuku [9:14]:
why
[8:58]:
Allies have escaped with the Gold!
[8:58]:
The Allies have secured a gold crate!
[Intermission]:
>>> Clock set to: 3:01
swk'Akuku [2:59]:
pozdro dawid i foxu
1| hARRYMAiNiA [2:17]:
-.-
[2:16]:
Allies have damaged the East Wall
1| hARRYMAiNiA [0:49]:
DIE
1| hARRYMAiNiA [0:48]:
DIE
[0:38]:
Allies capture the Forward Bunker!
[0:32]:
Axis reclaim the Forward Bunker!
[Intermission]:
>>> Objective NOT reached in time (3:01)
[Intermission]:
1| hARRYMAiNiA disconnected
[Intermission]:
swk'Aphil disconnected
[Intermission]:
1| unstoppable love disconnected
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
Server crash / restart
Players reconnecting with new ids
Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats. Thanks toHannes who made the software that extracts all the stats from tv demos available to us.