Team-Visual vs tmbau (2950 views)
iNsAne
Kr3y
scOw
Kr3y
scOw
setupj
promen
mental
promen
mental
14.06.14 00:45 CEST
Awards | awarded to | for |
Lady Macbeth | viSual.scow | 44 kills |
Killing Spree | viSual.Stoner | 6 frags without being killed |
Accountant | viSual.scow | 98% kills/killed ratio |
He's dead, Jim! | viSual.Stoner | 12 gibs |
...and stay dead! | tBu setupj | 36% gibs/kill |
Lead Poisoning | viSual.scow | 42 SMG kills |
Spammity spam spam! | tBu setupj | 3 SPAM kills |
Fragstealer | tBu mental | 150 damage per frag |
Die! Damn you, Die! | tBu setupj | 307 damage per frag |
What objective? | viSual.scow | 298 XP |
Red Shirt | tBu promennnnn | 61 deaths |
Are these pliers sharp? | viSual.beAst | 11 deaths without fragging |
Med Pack Whore | viSual.Stoner | 212 damage per death |
Eyes Wide Shut | tBu setupj | 2 team kills |
Gingerbread man | tBu promennnnn | 13 /kills |
» View plaintext endround stats
[Countdown]: | viSual.Stoner Invalid password |
[11:54]: | viSual.scowcalled a vote. |
[11:53]: | Vote passed! |
[11:53]: | *** Match Reset! *** |
tBu setupj [Warmup]: | nerds |
viSual.scow [Warmup]: | dat guy |
tBu setupj [Warmup]: | :D |
viSual.beAst [Warmup]: | nice hax there |
viSual.scow [Warmup]: | rly smoked his head off |
viSual.Stoner [Warmup]: | :D |
[10:46]: | The Allies have captured the forward bunker! |
[10:19]: | Allied Command Post constructed. Charge speed increased! |
[10:05]: | The Allies have breached the Forward Bunker Gate! |
[9:22]: | The Allies have breached the Depot's east wall! |
[8:23]: | The Depot Fence has been constructed. |
[8:04]: | The Allies have breached the Depot Gate! |
[6:53]: | The Allied Truck is in position! |
[5:04]: | The Crane Controls have been constructed. |
[5:03]: | The Allies have activated the crane! |
tBu mental [4:55]: | xd |
[4:50]: | The Allies have loaded the Gold Crate onto the Truck! |
[3:39]: | Match is PAUSED! (Axis) |
viSual.scow [3:39]: | keyboard |
[3:38]: | Match resuming in 225 seconds! |
[3:38]: | Match resuming in 10 seconds! |
[3:38]: | Match resuming in 9 seconds! |
[3:38]: | Match resuming in 8 seconds! |
[3:38]: | Match resuming in 7 seconds! |
[3:38]: | Match resuming in 6 seconds! |
[3:38]: | Match resuming in 5 seconds! |
[3:38]: | Match resuming in 4 seconds! |
[3:38]: | Match resuming in 3 seconds! |
[3:38]: | Match resuming in 2 seconds! |
[3:38]: | Match resuming in 1 seconds! |
[3:38]: | FIGHT! |
viSual.beAst [3:24]: | {::DDD |
viSual.beAst [3:24]: | {::DDD |
viSual.beAst [3:23]: | {::DDD |
viSual.beAst [3:23]: | {::DDD |
[2:54]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 9:05 |
[8:20]: | The Allies have captured the forward bunker! |
[8:05]: | The Depot Fence has been constructed. |
[7:58]: | Axis Command Post constructed. Charge speed increased! |
[7:58]: | The Allies have breached the Forward Bunker Gate! |
[7:33]: | The Allies have opened up the Forward spawn rear exit! |
[6:37]: | The Allies have breached the Depot Gate! |
[6:33]: | Allied team has destroyed the Axis Command Post! |
[6:30]: | Allied Command Post constructed. Charge speed increased! |
viSual.beAst [6:15]: | {::DDD |
[5:03]: | The Allies have breached the Depot's east wall! |
[4:27]: | The Allied Truck is in position! |
[4:01]: | The Crane Controls have been constructed. |
[4:00]: | The Allies have activated the crane! |
[3:46]: | The Allies have loaded the Gold Crate onto the Truck! |
viSual.Stoner [3:01]: | :D |
[1:26]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 7:39 (original: 9:05) |
tBu setupj [Intermission]: | tails |
viSual.beAst [Warmup]: | curve |
tBu setupj [Warmup]: | promen getting a drink i guess |
tBu setupj [Warmup]: | ready when u are |
tBu setupj [Warmup]: | no. |
tBu mental [Warmup]: | fuck off |
tBu mental [Warmup]: | /!\ |
viSual.beAst [Warmup]: | no can do |
viSual.scow [Warmup]: | why so stressed? |
viSual.beAst [Countdown]: | lil stressed? |
tBu mental [Countdown]: | yes |
tBu mental [Countdown]: | totally |
[9:36]: | Axis have captured the Forward Bunker! |
[9:13]: | Allies have reclaimed the Forward Bunker! |
[9:06]: | The Axis have blown the Main Entrance! |
tBu mental [7:59]: | no not obvious |
[7:58]: | Axis have captured the Forward Bunker! |
viSual.beAst [7:57]: | STFU |
tBu mental [7:54]: | /!ß |
[6:46]: | Allies have reclaimed the Forward Bunker! |
[5:20]: | Axis have captured the Forward Bunker! |
[5:08]: | Allies have reclaimed the Forward Bunker! |
tBu setupj [5:08]: | fuck |
tBu setupj [5:08]: | off |
tBu setupj [5:07]: | lol |
tBu mental [4:53]: | heard me? |
viSual.Stoner [4:49]: | saw |
viSual.beAst [4:47]: | wh |
tBu mental [4:41]: | krey told u for sure :D |
[4:36]: | Axis have captured the Forward Bunker! |
[4:18]: | Allies have reclaimed the Forward Bunker! |
[2:35]: | The Axis team has transmited the Secret War Documents! |
[Intermission]: | >>> Clock set to: 7:24 |
[6:52]: | Axis have captured the Forward Bunker! |
[6:33]: | The Axis have blown the Main Entrance! |
tBu setupj [5:24]: | fuck |
tBu setupj [5:23]: | me |
tBu setupj [5:22]: | already |
viSual.scow [5:18]: | mental |
[5:14]: | The Axis team has transmited the Secret War Documents! |
[Intermission]: | >>> Objective reached at 2:10 (original: 7:24) |
viSual.scow [Intermission]: | du wirst nie besser :p |
[Intermission]: | tBu setupj disconnected |
[Intermission]: | tBu promennnnn disconnected |
tBu mental [Intermission]: | JO GOGO EGO |
[Intermission]: | viSual.scow disconnected |
tBu mental [Intermission]: | aps |
tBu mental [Intermission]: | gg |
[Intermission]: | viSual.beAst disconnected |
[Intermission]: | ok disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.