Team-Visual vs xProject (4190 views)
iNsAne
Kr3y
scOw
Kr3y
scOw
jiN
lEku
Vi3ri
lEku
Vi3ri
15.06.14 00:15 CEST
Awards | awarded to | for |
Lady Macbeth | viSual.scow | 66 kills |
Killing Spree | viSual.scow | 6 frags without being killed |
Accountant | viSual.scow | 127% kills/killed ratio |
He's dead, Jim! | viSual.scow | 23 gibs |
...and stay dead! | viSual.scow | 35% gibs/kill |
Lead Poisoning | viSual.scow | 56 SMG kills |
Spammity spam spam! | xPro Vi3ri | 7 SPAM kills |
Fragstealer | ViSUAL^ITH3F4Ck | 167 damage per frag |
Die! Damn you, Die! | xPro stoN3d | 281 damage per frag |
What objective? | viSual.scow | 411 XP |
Red Shirt | xPro lEku | 72 deaths |
Are these pliers sharp? | xPro Vi3ri | 9 deaths without fragging |
Med Pack Whore | viSual.scow | 174 damage per death |
Eyes Wide Shut | xPro stoN3d | 2 team kills |
Gingerbread man | ViSUAL^ITH3F4Ck | 21 /kills |
» View plaintext endround stats
xPro stoN3d [Warmup]: | roll the bones |
xPro Vi3ri [Warmup]: | roofi mowi ze pierwszy raz dzis palil z wiadra i ze zemdlal pozdro dla niego |
xPro Vi3ri [Countdown]: | roofi mowi ze pierwszy raz dzis palil z wiadra i ze zemdlal pozdro dla niego |
[7:00]: | The Allies have captured the forward bunker! |
[6:59]: | The Axis have captured the forward bunker! |
[6:50]: | The Allies have captured the forward bunker! |
[6:16]: | Axis Command Post constructed. Charge speed increased! |
[6:04]: | The Allies have opened up the Forward spawn rear exit! |
[6:01]: | The Allies have breached the Forward Bunker Gate! |
[3:29]: | The Allies have breached the Depot Gate! |
[3:28]: | Allied team has destroyed the Axis Command Post! |
[3:22]: | Allied Command Post constructed. Charge speed increased! |
[3:10]: | The Depot Fence has been constructed. |
[1:41]: | The Allied Truck is in position! |
[1:17]: | The Crane Controls have been constructed. |
[1:16]: | The Allies have activated the crane! |
[1:03]: | The Allies have loaded the Gold Crate onto the Truck! |
[Intermission]: | >>> Clock set to: 12:00 |
xPro Vi3ri [Intermission]: | :X |
xPro Vi3ri [Intermission]: | no comment |
xPro Vi3ri [Warmup]: | Be Right Back |
xPro lEku [Warmup]: | Ready |
xPro stoN3d [Warmup]: | roll the bones |
ViSUAL^ITH3F4Ck [Warmup]: | yet i see comments |
viSual.scow [Warmup]: | viSual.iNsAne we wait until they planted and then we just wait |
[11:12]: | The Allies have captured the forward bunker! |
[11:10]: | The Axis have captured the forward bunker! |
[9:49]: | The Allies have captured the forward bunker! |
[9:34]: | The Depot Fence has been constructed. |
[9:28]: | Axis Command Post constructed. Charge speed increased! |
[9:19]: | The Allies have breached the Forward Bunker Gate! |
[8:47]: | The Allies have opened up the Forward spawn rear exit! |
[7:41]: | Allied team has destroyed the Axis Command Post! |
[7:28]: | Allied Command Post constructed. Charge speed increased! |
ViSUAL^ITH3F4Ck [7:04]: | {::DDD |
ViSUAL^ITH3F4Ck [7:03]: | {::DDD |
ViSUAL^ITH3F4Ck [7:03]: | {::DDD |
ViSUAL^ITH3F4Ck [7:03]: | {::DDD |
[6:30]: | The Allies have breached the Depot's east wall! |
[6:14]: | The Allies have breached the Depot Gate! |
[5:10]: | The Allied Truck is in position! |
[3:47]: | The Crane Controls have been constructed. |
[3:47]: | The Allies have activated the crane! |
[3:33]: | The Allies have loaded the Gold Crate onto the Truck! |
[2:11]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 9:48 (original: 12:00) |
xPro stoN3d [Intermission]: | scow 2 stronk |
[11:57]: | viSual.scowcalled a vote. |
[11:53]: | Vote passed! |
[11:53]: | *** Level Restarted! *** |
xPro lEku [Warmup]: | Ready |
xPro stoN3d [Warmup]: | roll the bones |
[11:12]: | Allies have damaged the East Wall |
[10:38]: | Allies capture the Forward Bunker! |
[8:37]: | Door Controls have been constructed. |
[8:37]: | Allies have secured the forward bunker. |
[8:28]: | The Loading Doors are Opening! |
[8:24]: | The Allies have stolen a gold crate! |
ViSUAL^ITH3F4Ck [8:22]: | th3 f4ck? |
[8:14]: | The Axis have intercepted the stolen gold crate! |
[8:07]: | The Allies have stolen a gold crate! |
[8:01]: | The Loading Doors are Closing! |
[7:54]: | The Loading Doors are Opening! |
[7:50]: | The Allies have secured a gold crate! |
[7:47]: | The Allies have stolen a gold crate! |
[7:31]: | The Axis have intercepted the stolen gold crate! |
[7:06]: | The Allies have stolen a gold crate! |
[6:56]: | The Loading Doors are Closing! |
[6:24]: | The Loading Doors are Opening! |
[6:15]: | The Allies have secured a gold crate! |
[6:15]: | Allies have escaped with the Gold! |
[Intermission]: | >>> Clock set to: 5:44 |
xPro Vi3ri [Warmup]: | Be Right Back |
xPro lEku [Warmup]: | Ready |
xPro stoN3d [Warmup]: | i hope caej is speccin |
xPro stoN3d [Warmup]: | roll the bones |
ViSUAL^ITH3F4Ck [Countdown]: | 3RD AFTER? |
ViSUAL^ITH3F4Ck [Countdown]: | {::DDD |
xPro stoN3d [5:40]: | u crazy |
[5:14]: | Allies capture the Forward Bunker! |
[4:55]: | Allies have damaged the East Wall |
xPro lEku [4:49]: | BaDfear:Oh wait...pause. My phone is calling |
[3:23]: | Axis reclaim the Forward Bunker! |
[2:50]: | Allies capture the Forward Bunker! |
xPro lEku [1:20]: | GG |
[1:18]: | Axis reclaim the Forward Bunker! |
[0:15]: | Allies capture the Forward Bunker! |
xPro stoN3d [Intermission]: | close game |
[Intermission]: | >>> Objective NOT reached in time (5:44) |
xPro stoN3d [Intermission]: | gg |
[Intermission]: | xPro Vi3ri disconnected |
[Intermission]: | xPro lEku disconnected |
[Intermission]: | viSual.Kr3y disconnected |
[Intermission]: | xPro stoN3d disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.