WINNERMANS vs Automatic (2527 views)
abbadabba
jiN
tramp
jiN
tramp
ipod
Sem
rE1NA
Sem
rE1NA
17.06.14 01:30 CEST
Awards | awarded to | for |
Lady Macbeth | #rekt bbdbb | 56 kills |
Killing Spree | #rEkt trmPP | 8 frags without being killed |
Accountant | #rekt bbdbb | 85% kills/killed ratio |
He's dead, Jim! | #rekt NDBT | 14 gibs |
...and stay dead! | #rekt NDBT | 26% gibs/kill |
Lead Poisoning | #rekt NDBT | 53 SMG kills |
Spammity spam spam! | digit ipod >:[ | 5 SPAM kills |
Fragstealer | digit rein | 196 damage per frag |
Die! Damn you, Die! | digit Sem | 242 damage per frag |
What objective? | #rekt bbdbb | 405 XP |
Red Shirt | digit rein | 75 deaths |
Are these pliers sharp? | digit ipod >:[ | 9 deaths without fragging |
Med Pack Whore | digit ipod >:[ | 166 damage per death |
Eyes Wide Shut | #rekt NDBT | 2 team kills |
Gingerbread man | digit rein | 23 /kills |
» View plaintext endround stats
digit ipod >:[ [Warmup]: | r up |
#rekt bbdbb [Countdown]: | hf |
#rEkt trmPP [Countdown]: | hfhfhfhfhfhfhfhff |
[11:16]: | Allies have damaged the East Wall |
[10:14]: | Allies capture the Forward Bunker! |
[7:06]: | Door Controls have been constructed. |
[7:06]: | Allies have secured the forward bunker. |
[6:40]: | The Allies have stolen a gold crate! |
[6:10]: | The Loading Doors are Opening! |
[6:07]: | The Allies have secured a gold crate! |
[6:00]: | The Allies have stolen a gold crate! |
[5:58]: | The Loading Doors are Closing! |
[5:11]: | The Loading Doors are Opening! |
[5:02]: | The Allies have secured a gold crate! |
[5:02]: | Allies have escaped with the Gold! |
[Intermission]: | >>> Clock set to: 6:57 |
#rekt NDBT [Warmup]: | roll the bones |
[6:11]: | Allies have damaged the East Wall |
[6:11]: | Allies have damaged the West Wall |
[5:31]: | Allies capture the Forward Bunker! |
[1:12]: | Axis reclaim the Forward Bunker! |
[0:51]: | Allies capture the Forward Bunker! |
[Intermission]: | >>> Objective NOT reached in time (6:57) |
#rekt bbdbb [Warmup]: | and u still take supply |
[9:08]: | The Allies have breached the Forward Bunker Gate! |
[8:54]: | Axis Command Post constructed. Charge speed increased! |
[8:23]: | The Allies have opened up the Forward spawn rear exit! |
[8:00]: | Allied team has destroyed the Axis Command Post! |
[7:56]: | Allied Command Post constructed. Charge speed increased! |
[6:10]: | The Allies have breached the Depot Gate! |
[6:07]: | The Allies have breached the Depot's east wall! |
[6:02]: | The Depot Fence has been constructed. |
[5:09]: | The Allied Truck is in position! |
digit ipod >:[ [0:37]: | that was perhaps the gayest crane hold in the history of ET |
#rekt NDBT [0:32]: | :XD |
[Intermission]: | >>> Clock set to: 12:00 |
#rekt NDBT [Warmup]: | roll the bones |
#rekt NDBT [Warmup]: | roll the bones |
[10:05]: | The Allies have captured the forward bunker! |
[9:25]: | The Allies have opened up the Forward spawn rear exit! |
[9:22]: | The Allies have breached the Forward Bunker Gate! |
[9:18]: | Axis Command Post constructed. Charge speed increased! |
[8:29]: | Allied team has destroyed the Axis Command Post! |
[8:06]: | Axis Command Post constructed. Charge speed increased! |
#rekt NDBT [6:57]: | :XD |
#rEkt trmPP [6:49]: | xDDDD |
[6:47]: | Allied team has destroyed the Axis Command Post! |
[6:38]: | Axis Command Post constructed. Charge speed increased! |
[4:38]: | The Allies have breached the Depot Gate! |
[4:24]: | Allied team has destroyed the Axis Command Post! |
[4:08]: | Axis Command Post constructed. Charge speed increased! |
[3:54]: | Allied team has destroyed the Axis Command Post! |
[3:49]: | Allied Command Post constructed. Charge speed increased! |
digit rein [3:35]: | :) |
digit rein [3:35]: | :) |
[2:01]: | The Allied Truck is in position! |
[1:50]: | The Depot Fence has been constructed. |
digit ipod >:[ [1:31]: | geegee |
#rEkt trmPP [1:24]: | that was fun round |
#rEkt trmPP [1:15]: | especially on our ts haha xD |
digit rein [0:36]: | :) |
digit rein [0:36]: | :) |
digit ipod >:[ [0:20]: | 3rd for fun? |
#rEkt trmPP [0:13]: | so this one wasnt for fun? |
digit ipod >:[ [0:09]: | ;D |
[Intermission]: | >>> Objective NOT reached in time (12:00) |
[Intermission]: | #rekt NDBT disconnected |
digit Sem [Intermission]: | gg wp |
[Intermission]: | digit rein disconnected |
digit ipod >:[ [Intermission]: | ggs |
[Intermission]: | #rekt bbdbb disconnected |
[Intermission]: | digit ipod >:[ disconnected |
[Intermission]: | digit Sem disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.