Team-Visual vs Inner-sense #Outlaw.et (3773 views)
iNsAne
scOw
Efax
scOw
Efax
jupik
lEku
Hing
lEku
Hing
24.06.14 17:45 CEST
Awards | awarded to | for |
» View plaintext endround stats
mali * Seydou Keita [Warmup]: | lol |
mali * Seydou Keita [Warmup]: | error AC ? |
yolo:3Hing [Warmup]: | kurwa? |
mali * Seydou Keita [Warmup]: | cheackin site |
mali * Seydou Keita [Warmup]: | you guys dont run it |
yolo:ClEku [Warmup]: | O0 |
ViSual.iNsAA [Warmup]: | {::DDD |
yolo:ClEku [Warmup]: | its un muh process |
ViSual.iNsAA [Countdown]: | doesnt matter |
ViSual.iNsAA [Countdown]: | elggo |
ViSual.iNsAA [Countdown]: | hf |
yolo:ClEku [Countdown]: | running in process tho :S |
[Countdown]: | :{D |
[8:07]: | &pause |
[7:56]: | Match is PAUSED! (Axis) |
mali * Seydou Keita [7:56]: | nice phone sounds |
[7:55]: | Match resuming in 225 seconds! |
[7:55]: | Match resuming in 210 seconds! |
[7:56]: | Match resuming in 10 seconds! |
[7:56]: | Match resuming in 9 seconds! |
[7:56]: | Match resuming in 8 seconds! |
[7:56]: | Match resuming in 7 seconds! |
[7:56]: | Match resuming in 6 seconds! |
[7:56]: | Match resuming in 5 seconds! |
[7:56]: | Match resuming in 4 seconds! |
[7:56]: | Match resuming in 3 seconds! |
[7:56]: | Match resuming in 2 seconds! |
[7:56]: | Match resuming in 1 seconds! |
[7:56]: | FIGHT! |
[4:23]: | The Allies have captured the forward bunker! |
[3:59]: | The Depot Fence has been constructed. |
[3:55]: | Axis Command Post constructed. Charge speed increased! |
[3:45]: | The Allies have breached the Forward Bunker Gate! |
[3:33]: | The Allies have opened up the Forward spawn rear exit! |
[3:17]: | Allied team has destroyed the Axis Command Post! |
[3:13]: | Allied Command Post constructed. Charge speed increased! |
[2:16]: | The Allies have breached the Depot Gate! |
[1:23]: | The Allies have breached the Depot's east wall! |
mali * Seydou Keita [1:23]: | nice bugg |
[Intermission]: | >>> Clock set to: 12:00 |
yolo:ClEku [Warmup]: | Ready |
[10:52]: | The Allies have captured the forward bunker! |
[10:25]: | Axis Command Post constructed. Charge speed increased! |
[10:09]: | The Allies have breached the Forward Bunker Gate! |
[10:08]: | The Allies have opened up the Forward spawn rear exit! |
[10:06]: | Allied team has destroyed the Axis Command Post! |
[9:48]: | Allied Command Post constructed. Charge speed increased! |
[9:33]: | The Depot Fence has been constructed. |
[7:39]: | The Allies have breached the Depot Gate! |
ViSual.iNsAA [7:32]: | {::DDD |
[7:30]: | :{D |
[7:15]: | The Allies have breached the Depot's east wall! |
[7:08]: | The Crane Controls have been constructed. |
[6:29]: | The Crane Controls have been destroyed. |
[6:24]: | The Allied Truck is in position! |
[3:55]: | Match is PAUSED! (Axis) |
[3:54]: | Match resuming in 10 seconds! |
[3:54]: | Match resuming in 9 seconds! |
[3:54]: | Match resuming in 8 seconds! |
[3:54]: | Match resuming in 7 seconds! |
[3:54]: | Match resuming in 6 seconds! |
[3:54]: | Match resuming in 5 seconds! |
[3:54]: | Match resuming in 4 seconds! |
[3:54]: | Match resuming in 3 seconds! |
[3:54]: | Match resuming in 2 seconds! |
[3:54]: | Match resuming in 1 seconds! |
[3:54]: | FIGHT! |
[3:03]: | The Crane Controls have been constructed. |
[3:02]: | The Allies have activated the crane! |
[2:49]: | The Allies have loaded the Gold Crate onto the Truck! |
[1:43]: | if im gonna count all fulls 2gether u 3 would have reached atleast 50 since ure playin totally braindead |
yolo:3Hing [1:28]: | story remains absolutely cool |
[1:24]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 10:36 (original: 12:00) |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.