Team-Visual vs Inner-sense #Outlaw.et (3754 views)

24.06.14 17:45 CEST
Awards awarded to for
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
ViSual.iNsAA872293945900074965663940/00/00/00/019212600
mali * Seydou Keita902332831600059865762540/00/00/00/021418600
al8846267761500013482114251480/00/00/00/020315600
yolo:3Hing501852448600041856100260/00/00/00/017412700
yolo:ClEku1031974039900078885976360/00/00/00/019715300
yolo:|jupik591582746400065397710940/00/00/00/024216800
yolo:68540911331900018612197861560/00/00/00/020414900
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
ViSual.iNsAA1041082221100041833143180/00/00/00/0K/KKSKKDKKKDD/DKDKKKDK/KKKK/K/KDDKD/DDDK/DKKKDKKK
mali * Seydou Keita94124181910003753333100/00/00/00/0/DK/KKKDKK/KK/KK/DDDK/KKK/D/KDKDDKDKD
al992324040200079366474180/00/00/00/0
yolo:3Hing381111026300022893502180/00/00/00/0/DDDDKDDKDKDDKDDDDDKKDK///KDK//DDKDD
yolo:ClEku37781129200037494596360/00/00/00/0/DDKDDDKDDKDD/KDDDK//D/D//KDKKDKDKDDKDDD
yolo:|jupik51921427200037064636760/00/00/00/0DKDDDKDK/KDDDKDDDDKDDDKDDKK/DDKKKDDKDDDKD
yolo:42281358270009744127341300/00/00/00/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
ViSual.iNsAA701211724800033132520760/00/00/00/0/DK/K/KD/DDKDK/KDD/DKDKD/DDDK/DDKKK
mali * Seydou Keita831091012500022332431540/00/00/00/0KDKDK/DKDKKKDKDDDDKKD/
al77230273613000554649511300/00/00/00/0
yolo:3Hing6374142230001896259880/00/00/00/0K/DKDDKDK/K/DDKDKKT/SDKK/D//KK/DKKDDD
yolo:ClEku290119291070004139138000/00/00/00/0DKD/DDKK/K/DKDK/D/DK/KDKKK/KK//KDDDD
yolo:|jupik68661319200028333074180/00/00/00/0K/KDKDDDKDKDDDKXKK/DK/K/DDKK/KDDD
yolo:14025956511200088687052260/00/00/00/0

» View plaintext endround stats
Player Chats
mali * Seydou Keita [Warmup]: lol
mali * Seydou Keita [Warmup]: error AC ?
yolo:3Hing [Warmup]: kurwa?
mali * Seydou Keita [Warmup]: cheackin site
mali * Seydou Keita [Warmup]: you guys dont run it
yolo:ClEku [Warmup]: O0
ViSual.iNsAA [Warmup]: {::DDD
yolo:ClEku [Warmup]: its un muh process
ViSual.iNsAA [Countdown]: doesnt matter
ViSual.iNsAA [Countdown]: elggo
ViSual.iNsAA [Countdown]: hf
yolo:ClEku [Countdown]: running in process tho :S
[Countdown]: :{D
[8:07]: &pause
[7:56]: Match is PAUSED! (Axis)
mali * Seydou Keita [7:56]: nice phone sounds
[7:55]: Match resuming in 225 seconds!
[7:55]: Match resuming in 210 seconds!
[7:56]: Match resuming in 10 seconds!
[7:56]: Match resuming in 9 seconds!
[7:56]: Match resuming in 8 seconds!
[7:56]: Match resuming in 7 seconds!
[7:56]: Match resuming in 6 seconds!
[7:56]: Match resuming in 5 seconds!
[7:56]: Match resuming in 4 seconds!
[7:56]: Match resuming in 3 seconds!
[7:56]: Match resuming in 2 seconds!
[7:56]: Match resuming in 1 seconds!
[7:56]: FIGHT!
[4:23]: The Allies have captured the forward bunker!
[3:59]: The Depot Fence has been constructed.
[3:55]: Axis Command Post constructed. Charge speed increased!
[3:45]: The Allies have breached the Forward Bunker Gate!
[3:33]: The Allies have opened up the Forward spawn rear exit!
[3:17]: Allied team has destroyed the Axis Command Post!
[3:13]: Allied Command Post constructed. Charge speed increased!
[2:16]: The Allies have breached the Depot Gate!
[1:23]: The Allies have breached the Depot's east wall!
mali * Seydou Keita [1:23]: nice bugg
[Intermission]: >>> Clock set to: 12:00
yolo:ClEku [Warmup]: Ready
[10:52]: The Allies have captured the forward bunker!
[10:25]: Axis Command Post constructed. Charge speed increased!
[10:09]: The Allies have breached the Forward Bunker Gate!
[10:08]: The Allies have opened up the Forward spawn rear exit!
[10:06]: Allied team has destroyed the Axis Command Post!
[9:48]: Allied Command Post constructed. Charge speed increased!
[9:33]: The Depot Fence has been constructed.
[7:39]: The Allies have breached the Depot Gate!
ViSual.iNsAA [7:32]: {::DDD
[7:30]: :{D
[7:15]: The Allies have breached the Depot's east wall!
[7:08]: The Crane Controls have been constructed.
[6:29]: The Crane Controls have been destroyed.
[6:24]: The Allied Truck is in position!
[3:55]: Match is PAUSED! (Axis)
[3:54]: Match resuming in 10 seconds!
[3:54]: Match resuming in 9 seconds!
[3:54]: Match resuming in 8 seconds!
[3:54]: Match resuming in 7 seconds!
[3:54]: Match resuming in 6 seconds!
[3:54]: Match resuming in 5 seconds!
[3:54]: Match resuming in 4 seconds!
[3:54]: Match resuming in 3 seconds!
[3:54]: Match resuming in 2 seconds!
[3:54]: Match resuming in 1 seconds!
[3:54]: FIGHT!
[3:03]: The Crane Controls have been constructed.
[3:02]: The Allies have activated the crane!
[2:49]: The Allies have loaded the Gold Crate onto the Truck!
[1:43]: if im gonna count all fulls 2gether u 3 would have reached atleast 50 since ure playin totally braindead
yolo:3Hing [1:28]: story remains absolutely cool
[1:24]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 10:36 (original: 12:00)

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.