Talented vs yolo (2475 views)
snick:]
Juelzz
Juelzz
lEku
jupik
jupik
27.06.14 17:15 CEST
Awards | awarded to | for |
Lady Macbeth | yolo:ClEku | 49 kills |
Killing Spree | Talented'vxR | 6 frags without being killed |
Accountant | yolo:ClEku | 92% kills/killed ratio |
He's dead, Jim! | yolo:ClEku | 9 gibs |
...and stay dead! | yolo:ClEku | 18% gibs/kill |
Lead Poisoning | yolo:PJupika | 46 SMG kills |
Spammity spam spam! | Talented'Snick | 6 SPAM kills |
Fragstealer | yolo:ClEku | 202 damage per frag |
Die! Damn you, Die! | yolo:PJupika | 218 damage per frag |
What objective? | yolo:ClEku | 335 XP |
Red Shirt | Talented'Snick | 65 deaths |
Are these pliers sharp? | Talented'vxR | 8 deaths without fragging |
Med Pack Whore | Talented'vxR | 168 damage per death |
Eyes Wide Shut | yolo:PJupika | 2 team kills |
Gingerbread man | yolo:PJupika | 22 /kills |
» View plaintext endround stats
Talented'Snick [Warmup]: | ready? |
Talented'Snick [6:36]: | srs? |
[6:31]: | The Axis have blown the Main Entrance! |
yolo:ClEku [6:26]: | j/k |
[5:10]: | Axis have captured the Forward Bunker! |
[1:05]: | Allies have reclaimed the Forward Bunker! |
[Intermission]: | >>> Clock set to: 10:00 |
Talented'Snick [Intermission]: | boring game |
yolo:ClEku [Warmup]: | must be if u camp the flag all the time |
yolo:ClEku [Warmup]: | Ready |
[9:44]: | Axis have captured the Forward Bunker! |
[9:43]: | Allies have reclaimed the Forward Bunker! |
[9:40]: | Axis have captured the Forward Bunker! |
[9:06]: | The Axis have blown the Main Entrance! |
yolo:ClEku [8:12]: | =DDD |
[7:10]: | The Axis team has transmited the Secret War Documents! |
[Intermission]: | >>> Objective reached at 2:49 (original: 10:00) |
[10:07]: | Allies capture the Forward Bunker! |
yolo:ClEku [8:27]: | =DDD |
yolo:ClEku [8:27]: | =DDD |
[8:21]: | Axis reclaim the Forward Bunker! |
[6:26]: | Allies capture the Forward Bunker! |
[5:50]: | Allies have damaged the East Wall |
Talented'Snick [5:46]: | 1 hp? |
[4:50]: | Allies have secured the forward bunker. |
[4:50]: | Door Controls have been constructed. |
[4:45]: | The Loading Doors are Opening! |
[4:29]: | The Allies have stolen a gold crate! |
[4:14]: | The Loading Doors are Closing! |
[2:11]: | The Axis have intercepted the stolen gold crate! |
[2:11]: | Axis have returned the objective! |
[1:47]: | The Allies have stolen a gold crate! |
[0:24]: | The Axis have intercepted the stolen gold crate! |
Talented'Snick [0:21]: | GG |
Talented'Snick [0:19]: | wp |
[Intermission]: | >>> Clock set to: 12:00 |
yolo:ClEku [Warmup]: | Ready |
[11:13]: | Allies have damaged the East Wall |
[10:56]: | Allies capture the Forward Bunker! |
Talented'Snick [10:53]: | THAT PRESHOOT |
[7:36]: | Allies have secured the forward bunker. |
[7:36]: | Door Controls have been constructed. |
[7:35]: | The Loading Doors are Opening! |
[7:22]: | The Loading Doors are Closing! |
[7:06]: | The Allies have stolen a gold crate! |
[6:35]: | The Axis have intercepted the stolen gold crate! |
[6:35]: | Axis have returned the objective! |
[6:22]: | The Loading Doors are Opening! |
[6:07]: | The Allies have stolen a gold crate! |
[5:45]: | The Axis have intercepted the stolen gold crate! |
[5:10]: | The Loading Doors are Closing! |
[5:07]: | The Allies have stolen a gold crate! |
[4:58]: | The Loading Doors are Opening! |
[4:16]: | The Axis have intercepted the stolen gold crate! |
[4:07]: | The Allies have stolen a gold crate! |
[4:02]: | The Loading Doors are Closing! |
[3:55]: | The Loading Doors are Opening! |
[3:40]: | The Allies have secured a gold crate! |
[3:28]: | The Loading Doors are Closing! |
[3:26]: | The Allies have stolen a gold crate! |
[2:59]: | The Loading Doors are Opening! |
[2:42]: | The Loading Doors are Closing! |
[2:40]: | Allies have escaped with the Gold! |
[2:40]: | The Allies have secured a gold crate! |
[Intermission]: | >>> Objective reached at 9:19 (original: 12:00) |
[Intermission]: | yolo:PJupika disconnected |
[Intermission]: | yolo:ClEku disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.