Axis Command Post constructed. Charge speed increased!
xPro meehow [11:24]:
MHM
[11:24]:
The Allied Beach Assault Ramp has been constructed.
[11:17]:
Allies capture the Forward Bunker!
[10:29]:
Allied team has destroyed the Axis Command Post!
[9:35]:
Allied Command Post constructed. Charge speed increased!
[8:14]:
Allied team has destroyed the Back Door!
xPro coliber [2:57]:
:D
xPro SkyLine [2:36]:
gg
[2:14]:
Allies have destroyed the gun tracking
[Intermission]:
>>> Clock set to: 9:45
NDBT is b2k [Warmup]:
roll the bones
[Countdown]:
Vote FAILED! (Start Match )
[9:40]:
Axis Command Post constructed. Charge speed increased!
[8:18]:
The Allied Beach Assault Ramp has been constructed.
[7:48]:
Axis have destroyed the Allied Beach Assault Ramp.
[7:29]:
The Allied Beach Assault Ramp has been constructed.
[7:25]:
Axis have destroyed the Allied Beach Assault Ramp.
[5:57]:
The Allied Beach Assault Ramp has been constructed.
[5:53]:
The Bunker Door has been breached!
[5:28]:
Axis have destroyed the Allied Beach Assault Ramp.
Abj is b2k [5:04]:
Xd
[4:58]:
Allies capture the Forward Bunker!
[4:46]:
The Allied Beach Assault Ramp has been constructed.
xPro SkyLine [0:47]:
gg
WuT is b2k [0:25]:
sie poczuli
xPro Vi3ri [0:12]:
no niestety low pobralo
[Intermission]:
>>> Objective NOT reached in time (9:45)
BloOdje is b2k [Intermission]:
ALE TAM 7
[Intermission]:
xPro SkyLine disconnected
BloOdje is b2k [Intermission]:
DO PIACHU POSZLO
Abj is b2k [Intermission]:
rekin
[Intermission]:
xPro men disconnected
xPro Akuku [Intermission]:
Tak bylo
WuT is b2k [Intermission]:
easy
[Intermission]:
WuT is b2k disconnected
[Intermission]:
hunter is b2k disconnected
xPro coliber [Intermission]:
siema
[Intermission]:
xPro Vi3ri disconnected
[Intermission]:
zerohour is b2k disconnected
[Intermission]:
xPro meehow disconnected
[Intermission]:
NDBT is b2k disconnected
[Intermission]:
xPro coliber disconnected
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
Server crash / restart
Players reconnecting with new ids
Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats. Thanks toHannes who made the software that extracts all the stats from tv demos available to us.