LIKE A BOSS vs #erAse.et Runo<3 (5198 views)
ChilAx
Constan
eron
prick
aNGER
Disciple
Constan
eron
prick
aNGER
Disciple
clarkee
Element
esSe
toNi
Nips
Oxy
Element
esSe
toNi
Nips
Oxy
20.07.14 20:30 CEST
Awards | awarded to | for |
Lady Macbeth | eA.clarkee :D! | 43 kills |
Killing Spree | eA.clarkee :D! | 6 frags without being killed |
Accountant | eA.nipsu | 145% kills/killed ratio |
He's dead, Jim! | boss.nore | 16 gibs |
...and stay dead! | boss.nore | 48% gibs/kill |
Lead Poisoning | boss.cnstn | 38 SMG kills |
Spammity spam spam! | boss.anger | 22 SPAM kills |
Fragstealer | boss.anger | 137 damage per frag |
Die! Damn you, Die! | boss.dto | 294 damage per frag |
What objective? | eA.nipsu | 298 XP |
Red Shirt | boss.chilax | 54 deaths |
Are these pliers sharp? | boss.chilax | 13 deaths without fragging |
Med Pack Whore | boss.dto | 216 damage per death |
Eyes Wide Shut | boss.nore | 4 team kills |
Gingerbread man | eA.esSe :> | 15 /kills |
» View plaintext endround stats
eA.clarkee :D! [Warmup]: | you already dont have? s; |
boss.anger [Warmup]: | no? :S |
boss.anger [Warmup]: | waiting for a good sale |
eA.clarkee :D! [Warmup]: | ask chilax :p |
boss.cnstn [Warmup]: | :DDDDDDDDDDDDDDDDD |
eA.Element :XD [Warmup]: | /q rapz |
boss.anger [Warmup]: | XD |
boss.chilax [Warmup]: | this is yours? |
boss.prick [Warmup]: | we need a good player sorry rapz |
boss.chilax [Warmup]: | rapz als je kijkt, tis omdawe fops nodig hadden eigenlijk |
boss.cnstn [Warmup]: | rapz als je kijkt, ga weg |
boss.nore [Warmup]: | ja en ik heb da nogal eens gedaan dus.. da ga werke, pakt |
boss.chilax [Warmup]: | constan niette lief he |
boss.anger [Warmup]: | rapz als je kijkt, ik steek constan volgende week neer |
boss.cnstn [Warmup]: | rapz als je kijkt, kom terug |
eA.toNyy [Countdown]: | beginne hf |
boss.anger [Countdown]: | Mirek: nice wallhack, fucking cheater |
boss.anger [Countdown]: | Mirek: nice wallhack, fucking cheater |
boss.anger [Countdown]: | Mirek: nice wallhack, fucking cheater |
[11:14]: | Axis Command Post constructed. Charge speed increased! |
[10:47]: | Allies have breached the Side Entrance! |
boss.cnstn [10:26]: | :D |
[10:26]: | Allies capture the Forward Bunker! |
boss.anger [10:20]: | :D |
[9:30]: | Allies have breached the Main Entrance and secured the Forward Bunker! |
[9:02]: | Allies have secured the West Radar Parts! |
[8:25]: | Allied team has destroyed the Axis Command Post! |
boss.prick [7:30]: | kheb nog ma 2 keer geweend |
boss.prick [7:28]: | cv nog |
boss.cnstn [6:20]: | xDDD |
[4:55]: | Axis Command Post constructed. Charge speed increased! |
[3:01]: | Allies have secured the East Radar Parts! |
[Intermission]: | >>> Clock set to: 8:58 |
boss.nore [Countdown]: | hf :XD |
[8:37]: | Axis Command Post constructed. Charge speed increased! |
[8:24]: | Allies capture the Forward Bunker! |
[8:22]: | Axis reclaim the Forward Bunker! |
[8:15]: | Allies capture the Forward Bunker! |
[7:51]: | Allies have breached the Side Entrance! |
[7:05]: | Allies have breached the Main Entrance and secured the Forward Bunker! |
[6:19]: | Allies have secured the West Radar Parts! |
[5:31]: | Allied team has destroyed the Axis Command Post! |
[5:26]: | Allied Command Post constructed. Charge speed increased! |
[2:59]: | Allies have secured the East Radar Parts! |
[Intermission]: | >>> Objective reached at 5:59 (original: 8:58) |
eA.Element :XD [Intermission]: | gege |
boss.nore [Intermission]: | wp |
boss.anger [Countdown]: | hf |
boss.cnstn [Countdown]: | h f |
[13:44]: | The Allies have breached the Forward Bunker Gate! |
boss.nore [13:14]: | oh we started? |
[13:13]: | Allied Command Post constructed. Charge speed increased! |
[13:09]: | The Allies have opened up the Forward spawn rear exit! |
[12:23]: | The Depot Fence has been constructed. |
[12:18]: | The Allies have breached the Depot Gate! |
[12:16]: | The Allies have breached the Depot's east wall! |
[11:54]: | The Allied Truck is in position! |
[11:39]: | The Allies have breached the Depot's west wall! |
[11:07]: | The Crane Controls have been constructed. |
[11:06]: | The Allies have activated the crane! |
[10:53]: | The Allies have loaded the Gold Crate onto the Truck! |
boss.anger [9:57]: | xD |
boss.chilax [9:49]: | dit is leuk |
boss.anger [9:04]: | xd |
[8:30]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 6:29 |
boss.nore [Intermission]: | :-) |
boss.cnstn [Intermission]: | :) |
eA.clarkee :D! [Warmup]: | =) |
eA.toNyy [Warmup]: | (: |
boss.chilax [Warmup]: | :DDDDDDDD |
boss.nore [Warmup]: | esse pwner |
boss.anger [Warmup]: | adler would have been better :D |
boss.chilax [Warmup]: | :)à |
eA.clarkee :D! [Warmup]: | DELIVERY* |
eA.Element :XD [Warmup]: | erdenberg* |
boss.prick [Warmup]: | can we have a rematch? |
boss.anger [Warmup]: | just any map without tacs |
boss.anger [Warmup]: | XD |
boss.prick [Warmup]: | rematch after this |
boss.prick [Warmup]: | ok :) |
eA.Element :XD [Warmup]: | erdenberg +delivery |
[6:13]: | Axis Command Post constructed. Charge speed increased! |
[3:19]: | The Allies have captured the forward bunker! |
[3:01]: | The Depot Fence has been constructed. |
[2:41]: | The Allies have breached the Forward Bunker Gate! |
[2:10]: | The Allies have opened up the Forward spawn rear exit! |
[1:04]: | Match is PAUSED! (Axis) |
boss.prick [1:04]: | GG |
boss.chilax [1:04]: | srslyM.d |
boss.cnstn [1:04]: | its gg already man |
boss.nore [1:04]: | unpause, 1min |
boss.anger [1:03]: | lol xD |
[1:04]: | Match resuming in 10 seconds! |
eA.clarkee :D! [1:04]: | FUNNY XDDDDDDDDDDDDDDDDDDD |
[1:04]: | Match resuming in 9 seconds! |
boss.anger [1:04]: | is this really happening |
[1:04]: | Match resuming in 8 seconds! |
boss.anger [1:04]: | xD |
[1:04]: | Match resuming in 7 seconds! |
[1:04]: | Match resuming in 6 seconds! |
[1:04]: | Match resuming in 5 seconds! |
[1:04]: | Match resuming in 4 seconds! |
boss.nore [1:04]: | lmao |
[1:04]: | Match resuming in 3 seconds! |
[1:04]: | Match resuming in 2 seconds! |
boss.prick [1:04]: | im crying :( |
[1:04]: | Match resuming in 1 seconds! |
[1:04]: | FIGHT! |
[0:54]: | Allied team has destroyed the Axis Command Post! |
boss.anger [0:20]: | xdddddddddd |
boss.nore [0:02]: | :D |
boss.nore [0:00]: | gij dikzak :D |
[Intermission]: | >>> Objective NOT reached in time (6:29) |
boss.chilax [Intermission]: | wp |
boss.cnstn [Intermission]: | wp |
eA.toNyy [Intermission]: | gg |
boss.anger [Intermission]: | was fun |
[Intermission]: | boss.chilax disconnected |
boss.anger [Intermission]: | gg |
[Intermission]: | eA.Element :XD disconnected |
[Intermission]: | eA.esSe :> disconnected |
[Intermission]: | boss.anger disconnected |
[Intermission]: | boss.nore disconnected |
[Intermission]: | eA.nipsu disconnected |
[Intermission]: | eA.toNyy disconnected |
[Intermission]: | boss.dto disconnected |
boss.prick [Intermission]: | this was for warmup |
[Intermission]: | boss.cnstn disconnected |
[Intermission]: | eA.clarkee :D! disconnected |
boss.prick [Intermission]: | now we play adler |
boss.prick [Intermission]: | or not |
boss.prick [Intermission]: | bb |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.