Lifestyle vs tmbau (2415 views)

pl Cisy
pl tramp
pl SkyLine
pt setupj
cz Green_Clon
nl Testi
19.07.14 00:15 CEST
Awards awarded to for
Lady Macbeth tmbAu .Green_Clon 89 kills
Killing Spree tmbAu .TSTi 5 frags without being killed
Accountant tmbAu .Green_Clon 91% kills/killed ratio
He's dead, Jim! tmbAu .Green_Clon 22 gibs
...and stay dead! LF|Chisora 25% gibs/kill
Lead Poisoning tmbAu .Green_Clon 76 SMG kills
Spammity spam spam! tmbAu .SETUPAh 13 SPAM kills
Fragstealer LF|Chisora 183 damage per frag
Die! Damn you, Die! LF|SkyLine 271 damage per frag
What objective? tmbAu .Green_Clon 533 XP
Red Shirt LF^E^A^D|bioponton 115 deaths
Are these pliers sharp? LF^E^A^D|bioponton 8 deaths without fragging
Med Pack Whore tmbAu .TSTi 163 damage per death
Eyes Wide Shut LF|Chisora 3 team kills
Gingerbread man tmbAu .SETUPAh 28 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
tmbAu .TSTi78520678513111913093140931150/09/357/562/819516457
tmbAu .SETUPAh694957611012012814208133562890/02/362/7413/518712138
tmbAu .Green_Clon91533899822012116028155731781/011/576/682/518015945
tmbAu .79154823229347136843329430225821/022/5195/6817/518714847
LF|SkyLine74439709510001915063152723420/03/863/654/521516145
LF^E^A^D|bioponton69478791157012814765149082780/14/469/787/618713048
LF|Chisora80430759419032513194131492370/04/1068/546/517614046
LF|74134722430436047243022433298570/011/10200/5417/519314446
Player Summary for sw_goldrush_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
tmbAu .TSTi951281920400532723277180/02/015/142/1DK/DKKKDDKKDKK/DK/KDDKDKKKK/DKDDKDK/KDD
tmbAu .SETUPAh9510921222001033172476650/00/217/104/0K/K/KKDDDK/K/DDK/KDKDK/K/KK/KD/KDK/KDKDKKKD
tmbAu .Green_Clon150123271850063215307500/06/021/110/1KDKK/KK/KKDKDK/KK/KDKKK/KKKDDKDKKDKDKDKKKKD/D
tmbAu .113360676011002198048828830/08/253/356/2
LF|SkyLine68811522300132363388360/00/315/180/0DKDKDDKKDKDDDKDKDKDKKDDDDKDKDDDK/KDDK
LF^E^A^D|bioponton441101329200235113586540/02/19/222/4/DDDDDDDKKDDKKDKDDDDDDKKKDDDDDDKKDDDDDK/KK
LF|Chisora55911120200120812830280/00/411/130/2KDDDKDDDKDDDKDDKDK/DKDKDKDKKDDD
LF|5628239717004882898041180/02/835/532/6

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
tmbAu .TSTi116107141250001996245400/01/013/110/1KDDDKKKKKDKDKDKDDKKDDKKDKD
tmbAu .SETUPAh57102122130042549206100/00/011/151/2DDDDKDDK/KDKDKKD/D/K/DKKDDDDKDKDK
tmbAu .Green_Clon508881630022719277600/01/16/121/1DD/DDKKDDKDKDDK/DKDKKDDD
tmbAu .742973449110067264729100/02/130/382/4
LF|SkyLine100751515200325152300180/00/113/102/1KKKK/KDDKKDDDKKDKDDDKD/K/KKDKD
LF^E^A^D|bioponton5066918000618882430360/00/09/120/0K/KDK//DDDK/KDDDK/DKD/KDDKD
LF|Chisora126941915300528882534180/01/116/82/1K/KKDKKDDDKKKDKK/DK/K/KDK/KDKDKKKD
LF|9223543485001472917264720/01/238/304/2
Player Summary for braundorf_b4
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
tmbAu .TSTi5736472002105692500/01/03/40/1K/KK/DDKDDD
tmbAu .SETUPAh40254100002907116000/00/13/71/0DKKD/DDKDKD/DD
tmbAu .Green_Clon5026481001677123100/00/04/60/1DDK/KDDDKKDD
tmbAu .4987122530052640331600/01/110/171/2
LF|SkyLine12047651001904822180/00/06/50/0DK/XDDKKDKKK
LF^E^A^D|bioponton1805695001213141010300/00/110/20/0KKKD/TDKKK/KKDK
LF|Chisora83335630011098808180/01/02/42/1DDKDKK/DKDK
LF|1281362016401433162640660/01/118/112/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
tmbAu .TSTi3333260000398941540/00/02/40/3DKDDDKDDX
tmbAu .SETUPAh100337730119977301340/00/04/54/1K/KDDKDKKKDDTDK
tmbAu .Green_Clon100598840021290101900/00/18/50/0KKK//DDKDDKDKKKD
tmbAu .7812517217013268526901880/00/114/144/4
LF|SkyLine111719100262299200/00/01/50/2/DD/DKDDDD
LF^E^A^D|bioponton1284297100298494900/01/07/41/1K/KDKKKK/DKDKDKD
LF|Chisora13344862001108474400/00/06/52/0DDDKK/KKDKKKKD
LF|91103182240052690268500/01/014/143/3
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
tmbAu .TSTi100101181800192865273570/02/017/80/1K/KKK/KK//DDKKTKD/K//KDDDDKKDKKK/KK/D
tmbAu .SETUPAh821251923300735143303720/00/017/162/0KDDK/KKDDKDDKDKK/KDKKK/D/DKKDKDK/KK/D/DDKD
tmbAu .Green_Clon1471353121700946873691761/04/025/131/0K/DK//KKK/K/KKDDKKKKXKKKDKDKK/DKKK/KDKK/KDK/KKKDKDKDD
tmbAu .11036168621001251106697291551/06/059/373/1
LF|SkyLine589514243003337238101400/00/214/180/1DKDDDKDDDKDDD/KDDDKDDKKDDDKDDKDK/K/KKK
LF^E^A^D|bioponton35921131100433213844820/10/210/241/1DDD/DDDKDKDDDKDDDDD///KDDKKDDKXDKDDDDDKDKKD
LF|Chisora44841227301730363412550/00/213/170/1KDDK/DD/K/DKKK/K/DD/DDKK/DKDKDDDKTDDDDDD
LF|462713782701149729110662770/10/637/591/3

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
tmbAu .TSTi451151022210335063761360/03/37/150/1DKSKD/KDKDDDKDK/K/KDDDDDDDDDDXKKD
tmbAu .SETUPAh481011327100429243626180/02/010/211/2DKKDDKDD/DDDDDKDD/KDDDKDDKD/KDKDK/DKDKKD
tmbAu .Green_Clon4010211272011344037811020/00/312/210/2KDDDDKDDDDDDKDKDDDKDDDD/KDDKKKDDDKTDKDD
tmbAu .44318347651189870111681560/05/629/571/5
LF|SkyLine9512419200009441439601300/03/214/92/1DKDK/D/K/KK/KKKDKDK/KDDK/KKK/DD/KK/DXDKK
LF^E^A^D|bioponton11211228253001237473089760/01/024/143/0K/DKDKK/K/KKD/KDKKDXDKDK/KK/KK/KKKDK/KKKK/DD/K/K/DDDKK
LF|Chisora10084202060210300728211180/02/320/70/0K/K/DKDK/K/K/TK/KDK/DKKKK/K/DDKKKDDK/TKKDD
LF|1023206765902311116898703240/06/558/305/1

» View plaintext endround stats
Player Chats
tmbAu .TSTi [Warmup]: KAZiM: you can mad?
tmbAu .Green_Clon [Countdown]: hf
[10:38]: Allied Command Post constructed. Charge speed increased!
[9:26]: The Tank has been repaired!
[9:23]: Allied team has stolen the Tank!
[9:21]: The Tank has been damaged!
[9:06]: The Tank has been repaired!
[7:37]: Truck Barrier #1 has been constructed.
[7:31]: Allied team has destroyed the Bank Doors!
[7:16]: The Tank has been damaged!
[4:57]: Allied team is escaping with the Gold Crate!
LF|SkyLine [4:20]: wtf?
LF|SkyLine [4:18]: u fucking unhead
LF|Chisora [4:16]: ....
tmbAu .Green_Clon [4:14]: had 999
LF|SkyLine [4:11]: ye
LF|SkyLine [4:08]: then no hit
tmbAu .Green_Clon [4:08]: still killed you
tmbAu .Green_Clon [4:06]: dunnohow
LF|SkyLine [4:06]: 4 ever
LF|SkyLine [0:47]: gg
LF|SkyLine [0:42]: teleporting gaming by greenclon
tmbAu .Green_Clon [0:12]: jelly?
LF|SkyLine [0:00]: gg
[Intermission]: >>> Clock set to: 12:00
LF^E^A^D|bioponton [Intermission]: nie pyklo
tmbAu .TSTi [Warmup]: My body is READY!!
tmbAu .Green_Clon [10:08]: :d
[9:36]: The Tank has been repaired!
[9:34]: Allied team has stolen the Tank!
[9:09]: Allied Command Post constructed. Charge speed increased!
[8:55]: Truck Barrier #1 has been constructed.
LF|SkyLine [8:34]: get hit
LF|SkyLine [8:33]: trahs
[8:10]: Axis team has destroyed the Allied Command Post!
[8:01]: Allied team has destroyed the Bank Doors!
[7:07]: Allied Command Post constructed. Charge speed increased!
LF|SkyLine [5:40]: gg
[5:30]: Allied team is escaping with the Gold Crate!
[5:17]: Truck Barrier #1 has been destroyed.
[3:18]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 8:41 (original: 12:00)
tmbAu .Green_Clon [Intermission]: maximum warp
tmbAu .TSTi [Warmup]: My body is READY!!
[8:51]: Match is PAUSED! (Allies)
tmbAu .SETUPAh [8:51]: sup?
[8:51]: Match resuming in 225 seconds!
LF|Chisora [8:51]: phone
tmbAu .SETUPAh [8:51]: oki
[8:51]: Match resuming in 210 seconds!
[8:51]: Match resuming in 195 seconds!
[8:51]: Match resuming in 180 seconds!
LF|Chisora [8:51]: *PAUSE*
LF|Chisora [8:51]: *UNPAUSE*
[8:51]: Match resuming in 10 seconds!
[8:51]: Match resuming in 9 seconds!
[8:51]: Match resuming in 8 seconds!
[8:51]: Match resuming in 7 seconds!
[8:51]: Match resuming in 6 seconds!
[8:51]: Match resuming in 5 seconds!
[8:51]: Match resuming in 4 seconds!
[8:51]: Match resuming in 3 seconds!
[8:51]: Match resuming in 2 seconds!
[8:51]: Match resuming in 1 seconds!
[8:51]: FIGHT!
[7:41]: Allies permanently capture the factory district!
[7:41]: Allies have destroyed the Main Gate!
[7:32]: The side gate has been built!
tmbAu .SETUPAh [6:23]: :d
tmbAu .TSTi [5:46]: Nice preshoot there though lol
[5:40]: Allies have destroyed the Bunker Controls!
[5:40]: Allies have destroyed the Bunker Controls!
[5:40]: Allies have destroyed the Bunker Controls!
[5:40]: Allies have destroyed the Bunker Controls!
[5:40]: Allies have destroyed the Bunker Controls!
[5:40]: Allies have destroyed the Bunker Controls!
[Intermission]: >>> Clock set to: 4:19
LF|Chisora [Intermission]: thx know this map a lot
tmbAu .SETUPAh [Intermission]: this map is gay
LF|SkyLine [Intermission]: setup
LF|SkyLine [Intermission]: u make mistake
tmbAu .SETUPAh [Warmup]: im sorry?
LF|SkyLine [Warmup]: u were so nice
LF|SkyLine [Warmup]: :)
LF|SkyLine [Warmup]: noice
LF|SkyLine [Warmup]: i mean
tmbAu .TSTi [Warmup]: My body is READY!!
tmbAu .SETUPAh [Warmup]: wat was the mistake
tmbAu .SETUPAh [Warmup]: brother
LF|SkyLine [Warmup]: :09
[3:45]: Allies capture the factory district!
[2:53]: Allies have destroyed the Main Gate!
[2:51]: The side gate has been built!
[2:45]: Allies have destroyed the Side Door!
[1:15]: Match is PAUSED! (Allies)
[1:15]: Match resuming in 225 seconds!
[1:15]: Match resuming in 10 seconds!
[1:15]: Match resuming in 9 seconds!
[1:15]: Match resuming in 8 seconds!
[1:15]: Match resuming in 7 seconds!
tmbAu .TSTi [1:15]: Nice skill
[1:15]: Match resuming in 6 seconds!
[1:15]: Match resuming in 5 seconds!
[1:15]: Match resuming in 4 seconds!
[1:15]: Match resuming in 3 seconds!
[1:15]: Match resuming in 2 seconds!
[1:15]: Match resuming in 1 seconds!
[1:15]: FIGHT!
tmbAu .SETUPAh [0:35]: ggs
LF|SkyLine [0:22]: nic skill
LF|SkyLine [0:20]: only camping
LF|SkyLine [0:18]: fucking morons
LF|SkyLine [0:08]: more camping
LF|SkyLine [0:04]: cwels style
tmbAu .TSTi [0:01]: bv ~ ElvisS: lets go to stole some decent cars, not dacia all the time
[Intermission]: >>> Objective NOT reached in time (4:19)
[8:48]: The Allies have captured the forward bunker!
[8:24]: Axis Command Post constructed. Charge speed increased!
[8:08]: The Allies have opened up the Forward spawn rear exit!
[8:03]: The Allies have breached the Forward Bunker Gate!
[6:32]: Allied team has destroyed the Axis Command Post!
LF|Chisora [6:11]: omg god get hit....
LF|SkyLine [6:09]: that hit
LF|SkyLine [6:08]: portugal
[5:40]: Allied Command Post constructed. Charge speed increased!
[5:32]: The Depot Fence has been constructed.
[4:37]: The Allies have breached the Depot Gate!
[3:43]: The Allies have breached the Depot's east wall!
tmbAu .TSTi [3:20]: :d:d:d:
tmbAu .TSTi [3:19]: HAHAHA
tmbAu .TSTi [3:17]: man
tmbAu .TSTi [2:53]: you literally stayed there 20 seconds? for us to push out
LF|SkyLine [2:50]: nope
tmbAu .TSTi [2:50]: :D
tmbAu .TSTi [2:47]: low shit
LF|SkyLine [2:47]: wrong spawn
LF|SkyLine [2:45]: u fucking idiot
[Intermission]: >>> Clock set to: 12:00
tmbAu .TSTi [Warmup]: My body is READY!!
[6:59]: The Allies have breached the Forward Bunker Gate!
[6:45]: Axis Command Post constructed. Charge speed increased!
LF|Chisora [6:35]: GET HIT PEPIK
tmbAu .Green_Clon [6:24]: wasnt even shooting, how can you hit me then
[6:07]: The Allies have opened up the Forward spawn rear exit!
[4:43]: Allied team has destroyed the Axis Command Post!
[4:40]: Allied Command Post constructed. Charge speed increased!
LF|Chisora [3:32]: :D
LF|Chisora [3:32]: :D
LF|Chisora [3:32]: :D
LF|Chisora [3:32]: :D
LF|Chisora [3:32]: :D
LF|Chisora [3:32]: :D
[3:01]: The Allies have breached the Depot Gate!
[2:52]: The Depot Fence has been constructed.
[2:33]: The Allies have breached the Depot's east wall!
LF|Chisora [2:06]: lool
[1:14]: The Allied Truck is in position!
LF|SkyLine [1:04]: gg
LF|SkyLine [0:29]: testi why u are so fucking shit and cant make obj ?
tmbAu .TSTi [0:15]: because i play like you
[Intermission]: >>> Objective NOT reached in time (12:00)
LF|SkyLine [Intermission]: so bad so bad testi
LF|SkyLine [Intermission]: u disapoint me
tmbAu .SETUPAh [Intermission]: 3-3 XD
LF|SkyLine [Intermission]: ty kurwa cwelu
LF|SkyLine [Intermission]: zajebany
LF|Chisora [Warmup]: 4 ?

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.