We pwn all vs Queens (3257 views)

pl Akuku
pl promen
pl SkyLine
gb Artstar
gb koop
gb razz
19.07.14 17:15 CEST
Awards awarded to for
Lady Macbeth wPa bioponton 54 kills
Killing Spree Q.druwin 6 frags without being killed
Accountant wPa bioponton 106% kills/killed ratio
He's dead, Jim! Q.stAR 14 gibs
...and stay dead! Q.stAR 38% gibs/kill
Lead Poisoning wPa bioponton 46 SMG kills
Spammity spam spam! w^OPa SkyLine 10 SPAM kills
Fragstealer Q.koop 161 damage per frag
Die! Damn you, Die! wPa Akuku 256 damage per frag
What objective? Q.druwin 291 XP
Red Shirt Q.stAR 63 deaths
Are these pliers sharp? Q.stAR 10 deaths without fragging
Med Pack Whore Q.druwin 173 damage per death
Eyes Wide Shut wPa Akuku 4 team kills
Gingerbread man wPa Akuku 21 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
w^OPa SkyLine962744648100013902179651980/03/433/2910/619616644
wPa Akuku56278335950421725172263150/00/234/363/022012255
wPa bioponton106283545130112893071011190/02/146/377/216513966
wPa 8483513315818054625202222926320/05/1113/3720/219414255
Q.druwin8229145554008827293472340/00/343/352/9184170610
Q.stAR59273376314001676217374720/00/234/423/3206117310
Q.koop512113058410186399848100/07/022/331/621314449
Q.6377511217622104222292252023060/07/099/336/6201144410
Player Summary for braundorf_b4
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
w^OPa SkyLine14041751002915786180/01/04/22/2DKKK//DDKKKXK
wPa Akuku575047000286681800/00/04/50/0KDD/KDK/DKD
wPa bioponton4428490012865866830/00/03/72/0/KDKDD/KDDKDTD
wPa 8011915211016264624701010/01/011/144/2
Q.druwin1603485000110369191220/00/18/30/0KK/DDKKKKDKKD
Q.stAR502636000157966300/00/03/40/1DDK/KKDDD
Q.koop5717471100855106400/00/03/41/2KSDKDKDKDDD
Q.897715181102247026461220/00/114/111/3

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
w^OPa SkyLine10028551003801599900/01/02/12/1K/DK/KKK/D
wPa Akuku602935000088869300/00/02/51/0DKDKKDDD
wPa bioponton2002484100089462000/00/08/30/1KKDDKDKKDKKK
wPa 120811614200325831912900/01/012/93/2
Q.druwin10041661001668100800/00/15/21/2DKKD/KDKKDDK
Q.stAR6240581002992698180/00/04/61/0KDKK//DKDDDKD
Q.koop02007000225287700/00/00/40/1D//DDDD
Q.541011121200519122583180/00/19/122/3
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
w^OPa SkyLine5590101830022953315600/00/49/121/2DDKDX/KKDDKK/DKXDKDKDDDDDKDKDD
wPa Akuku28917253021024652934640/00/09/150/0/KDD/DT/K///DKDDK//DK/DTD/DDDDKDDK
wPa bioponton85117172010013580322500/01/114/182/0KKDDDDDDDKDDKDKD/KKKKKKDDKDKDKDDKKDKD
wPa 5629834637021389989315640/01/532/453/2
Q.druwin901091820300436283580360/00/117/141/1DKKKKKK/KDKKDKKDDK/KDDDKDKD/DK/KDDDDKD
Q.stAR88109151750082669249500/00/014/81/1DK/K/KK//D/DD/DDDK/KK/KKKDKKKDKK
Q.koop10089171720083018292300/05/012/80/1K/DD/DKDKKKKDKK/DDKKDK/KK///KKK/KD
Q.93307505410002093158998360/05/143/302/3

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
w^OPa SkyLine1201152420500643523424900/01/018/145/1KDKK/DKDD/KDKKDDKKKKKDDK/KDKDKKXKK/K/KDKDKK/D
wPa Akuku8610819222029303227812510/00/219/112/0/DKDDKDK/K/D//KDDKK/KDDK/KKDKKTKKK/T/KKDDDK
wPa bioponton1381142518100935912390360/01/021/93/1/DKKK/DKKK/KDK/K/DKKDKK/KK/DKKKX/KDK/KKDKDKK
wPa 1153376860802241097585953770/02/258/3410/2
Q.druwin541071324000229403840760/00/013/160/6DKKDKKDDDDDK/KDKDDK/KKDKDKDDDDDDDDDDK
Q.stAR43981432800533813518540/00/213/241/1K/DDKD//DKKDDD/DDKDDDDDDKDDDKDKDDDKDKK/KDKKDDD
Q.koop338592710082274361700/02/07/170/2/DKDDKK/KDD//D/KDDK/DK/KDDDDDDDDD/KD
Q.432903683900158595109751300/02/233/571/9

» View plaintext endround stats
Player Chats
w^OPa SkyLine [Countdown]: fun
[9:12]: Allies capture the factory district!
[8:46]: Axis Command Post constructed. Charge speed increased!
[8:33]: The side gate has been built!
[8:27]: Allies have destroyed the Main Gate!
[8:21]: Allies have destroyed the Side Door!
[6:34]: Allies have destroyed the Bunker Controls!
[6:34]: Allies have destroyed the Bunker Controls!
[6:34]: Allies have destroyed the Bunker Controls!
[6:34]: Allies have destroyed the Bunker Controls!
[6:34]: Allies have destroyed the Bunker Controls!
[6:34]: Allies have destroyed the Bunker Controls!
[Intermission]: >>> Clock set to: 3:26
[2:30]: Allies capture the factory district!
[2:16]: The side gate has been built!
[2:15]: Allies have destroyed the Main Gate!
[1:51]: Allied Command Post constructed. Charge speed increased!
[1:40]: The side gate has been destroyed!
[Intermission]: >>> Objective NOT reached in time (3:26)
[9:27]: The Allies have captured the forward bunker!
[8:57]: Axis Command Post constructed. Charge speed increased!
[8:48]: The Allies have breached the Forward Bunker Gate!
[8:37]: The Allies have opened up the Forward spawn rear exit!
[8:20]: Match is PAUSED! (Allies)
[8:20]: Match resuming in 225 seconds!
[8:20]: Match resuming in 210 seconds!
[8:20]: Match resuming in 195 seconds!
[8:20]: Match resuming in 10 seconds!
[8:20]: Match resuming in 9 seconds!
[8:20]: Match resuming in 8 seconds!
[8:20]: Match resuming in 7 seconds!
[8:20]: Match resuming in 6 seconds!
[8:20]: Match resuming in 5 seconds!
[8:20]: Match resuming in 4 seconds!
[8:20]: Match resuming in 3 seconds!
[8:20]: Match resuming in 2 seconds!
[8:20]: Match resuming in 1 seconds!
[8:20]: FIGHT!
[7:01]: Allied team has destroyed the Axis Command Post!
[6:43]: The Allies have breached the Depot Gate!
[6:33]: The Depot Fence has been constructed.
[6:33]: Allied Command Post constructed. Charge speed increased!
[5:40]: The Allied Truck is in position!
w^OPa SkyLine [5:16]: get hit
[5:10]: The Crane Controls have been constructed.
[5:09]: The Allies have activated the crane!
[4:56]: The Allies have loaded the Gold Crate onto the Truck!
Q.druwin [4:55]: xd
[4:10]: The Allies have breached the Depot's east wall!
w^OPa SkyLine [1:34]: \
[1:25]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 10:34
Q.druwin [Warmup]: go skyline
Q.druwin [Warmup]: go skyline
w^OPa SkyLine [Warmup]: sry phone
w^OPa SkyLine [Warmup]: e
[9:27]: The Allies have captured the forward bunker!
[9:26]: The Axis have captured the forward bunker!
[9:25]: The Allies have captured the forward bunker!
[9:15]: The Axis have captured the forward bunker!
[8:38]: The Allies have breached the Forward Bunker Gate!
[8:25]: Axis Command Post constructed. Charge speed increased!
[7:53]: The Allies have opened up the Forward spawn rear exit!
[7:12]: Allied team has destroyed the Axis Command Post!
[6:47]: Allied Command Post constructed. Charge speed increased!
[6:31]: The Depot Fence has been constructed.
[6:01]: The Allies have breached the Depot's east wall!
[4:24]: The Allies have breached the Depot Gate!
[3:46]: Match is PAUSED! (Axis)
w^OPa SkyLine [3:46]: omg
[3:46]: Match resuming in 225 seconds!
[3:46]: Match resuming in 210 seconds!
[3:46]: Match resuming in 195 seconds!
w^OPa SkyLine [3:46]: unpo
[3:46]: Match resuming in 10 seconds!
[3:46]: Match resuming in 9 seconds!
[3:46]: Match resuming in 8 seconds!
[3:46]: Match resuming in 7 seconds!
[3:46]: Match resuming in 6 seconds!
[3:46]: Match resuming in 5 seconds!
[3:46]: Match resuming in 4 seconds!
[3:46]: Match resuming in 3 seconds!
[3:46]: Match resuming in 2 seconds!
[3:46]: Match resuming in 1 seconds!
[3:46]: FIGHT!
[Intermission]: >>> Objective NOT reached in time (10:34)
Q.koop [Intermission]: gg
Q.druwin [Intermission]: gg
w^OPa SkyLine [Intermission]: gg
[Intermission]: wPa SkyLine disconnected
[Intermission]: Q.koop disconnected
[Intermission]: wPa Akuku disconnected
[Intermission]: Q.druwin disconnected
[Intermission]: Q.stAR disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.