bulpies vs empyrean Gaming #euF (2292 views)
yasmin
huuda
ibaka
huuda
ibaka
funtiik
suffkopf
kazzam
suffkopf
kazzam
27.07.14 19:30 CEST
Awards | awarded to | for |
Lady Macbeth | bulp ibaka | 74 kills |
Killing Spree | bulp huuda | 6 frags without being killed |
Accountant | bulp ibaka | 112% kills/killed ratio |
He's dead, Jim! | ^VEMPSufFkOpP | 19 gibs |
...and stay dead! | ^VEMPSufFkOpP | 33% gibs/kill |
Lead Poisoning | bulp ibaka | 69 SMG kills |
Spammity spam spam! | EMPKAZZAM (='.'=) | 8 SPAM kills |
Fragstealer | ^VEMPSufFkOpP | 182 damage per frag |
Die! Damn you, Die! | EMPFunii<3kAubY | 211 damage per frag |
What objective? | bulp ibaka | 424 XP |
Red Shirt | ^VEMPSufFkOpP | 75 deaths |
Are these pliers sharp? | bulp jzml | 8 deaths without fragging |
Med Pack Whore | bulp ibaka | 166 damage per death |
Eyes Wide Shut | EMPKAZZAM (='.'=) | 3 team kills |
Gingerbread man | bulp jzml | 22 /kills |
» View plaintext endround stats
bulp huuda [Warmup]: | lets get ready to rumblee! |
^VEMPSufFkOpP [Countdown]: | gl hf |
bulp huuda [Countdown]: | remember not to use panzer! |
EMPFunii<3kAubY [Countdown]: | gl hf |
[10:06]: | The Allies have breached the Forward Bunker Gate! |
[9:35]: | Axis Command Post constructed. Charge speed increased! |
[9:19]: | The Allies have opened up the Forward spawn rear exit! |
[9:09]: | Allied team has destroyed the Axis Command Post! |
bulp jzml [9:06]: | :D |
^VEMPSufFkOpP [8:44]: | DAT NADE |
[8:18]: | Allied Command Post constructed. Charge speed increased! |
[7:23]: | The Allies have breached the Depot's east wall! |
^VEMPSufFkOpP [7:22]: | :DDD |
[7:08]: | The Allies have breached the Depot Gate! |
[6:52]: | The Depot Fence has been constructed. |
[5:27]: | The Allied Truck is in position! |
[4:49]: | The Crane Controls have been constructed. |
[4:49]: | The Allies have activated the crane! |
[4:35]: | The Allies have loaded the Gold Crate onto the Truck! |
^VEMPSufFkOpP [2:58]: | wp |
[2:35]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 9:24 |
[6:11]: | The Allies have captured the forward bunker! |
[5:54]: | Axis Command Post constructed. Charge speed increased! |
[5:30]: | The Depot Fence has been constructed. |
[5:05]: | The Allies have breached the Forward Bunker Gate! |
[4:56]: | The Allies have opened up the Forward spawn rear exit! |
[4:01]: | Allied team has destroyed the Axis Command Post! |
[3:21]: | Axis Command Post constructed. Charge speed increased! |
[2:42]: | The Allies have breached the Depot Gate! |
[0:30]: | The Allies have breached the Depot's east wall! |
EMPFunii<3kAubY [0:17]: | GG |
^VEMPSufFkOpP [0:00]: | diese maus... |
[Intermission]: | >>> Objective NOT reached in time (9:24) |
^VEMPSufFkOpP [Countdown]: | mouse on mouse off.... |
[10:31]: | The Tank has been repaired! |
[10:29]: | Allied team has stolen the Tank! |
^VEMPSufFkOpP [9:54]: | FUCK::: |
[9:48]: | Allied Command Post constructed. Charge speed increased! |
[9:47]: | Tank Barrier #1 has been constructed. |
EMPKAZZAM (='.'=) [8:54]: | OHA |
[8:35]: | The Tank has been damaged! |
[8:34]: | Tank Barrier #1 has been destroyed. |
[8:27]: | The Tank has been repaired! |
[7:49]: | The Tank has been damaged! |
[7:11]: | The Tank has been repaired! |
[7:01]: | Allied team has destroyed the Bank Doors! |
EMPKAZZAM (='.'=) [4:55]: | :D |
[3:56]: | Allied team is escaping with the Gold Crate! |
[3:51]: | Truck Barrier #1 has been constructed. |
[3:07]: | Truck Barrier #1 has been destroyed. |
[1:59]: | Match is PAUSED! (Axis) |
bulp ibaka [1:59]: | MY MOUSE |
[1:59]: | Match resuming in 225 seconds! |
^VEMPSufFkOpP [1:59]: | well my mouse is all time shit... |
[1:59]: | Match resuming in 210 seconds! |
[1:59]: | Match resuming in 195 seconds! |
[1:59]: | Match resuming in 10 seconds! |
[1:59]: | Match resuming in 9 seconds! |
[1:59]: | Match resuming in 8 seconds! |
[1:59]: | Match resuming in 7 seconds! |
[1:59]: | Match resuming in 6 seconds! |
[1:59]: | Match resuming in 5 seconds! |
[1:59]: | Match resuming in 4 seconds! |
[1:59]: | Match resuming in 3 seconds! |
[1:59]: | Match resuming in 2 seconds! |
[1:59]: | Match resuming in 1 seconds! |
[1:59]: | FIGHT! |
[1:19]: | Allied team escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 10:40 |
^VEMPSufFkOpP [Countdown]: | gl |
[9:21]: | The Tank has been repaired! |
[9:18]: | Allied team has stolen the Tank! |
bulp jzml [9:11]: | XD |
EMPKAZZAM (='.'=) [8:55]: | i dont enjoy this server at all |
[8:43]: | Tank Barrier #1 has been constructed. |
[8:35]: | Axis Command Post constructed. Charge speed increased! |
[8:01]: | Tank Barrier #1 has been destroyed. |
[7:27]: | The Tank has been damaged! |
[7:16]: | Allied team has destroyed the Axis Command Post! |
[7:11]: | Allied Command Post constructed. Charge speed increased! |
[6:39]: | The Tank has been repaired! |
[6:25]: | Allied team has destroyed the Bank Doors! |
EMPKAZZAM (='.'=) [6:02]: | sec |
[6:02]: | Match is PAUSED! (Axis) |
[6:02]: | Match resuming in 225 seconds! |
[6:02]: | Match resuming in 210 seconds! |
[6:02]: | Match resuming in 195 seconds! |
[6:02]: | Match resuming in 10 seconds! |
[6:02]: | Match resuming in 9 seconds! |
[6:02]: | Match resuming in 8 seconds! |
[6:02]: | Match resuming in 7 seconds! |
[6:02]: | Match resuming in 6 seconds! |
[6:02]: | Match resuming in 5 seconds! |
[6:02]: | Match resuming in 4 seconds! |
[6:02]: | Match resuming in 3 seconds! |
[6:02]: | Match resuming in 2 seconds! |
[6:02]: | Match resuming in 1 seconds! |
[6:02]: | FIGHT! |
[4:29]: | The Tank has been damaged! |
[2:24]: | Allied team is escaping with the Gold Crate! |
^VEMPSufFkOpP [2:09]: | WP GG |
EMPFunii<3kAubY [1:28]: | gg thx for the game |
[1:23]: | Allied team escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 9:17 (original: 10:40) |
[Intermission]: | EMPFunii<3kAubY disconnected |
EMPKAZZAM (='.'=) [Intermission]: | ggwp |
[Intermission]: | bulp jzml disconnected |
[Intermission]: | EMPKAZZAM (='.'=) disconnected |
[Intermission]: | bulp huuda disconnected |
[Intermission]: | bulp ibaka disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.