innerSense vs SSTAT (2612 views)

fi jupik
ee Hing
fi lEku
fi latee
gb razz
pl trmpp
02.08.14 15:30 CEST
Awards awarded to for
Lady Macbeth SSTAT raz 62 kills
Killing Spree SSTAT trmP 7 frags without being killed
Accountant SSTAT raz 87% kills/killed ratio
He's dead, Jim! >inner jypik 15 gibs
...and stay dead! >inner jaredole 30% gibs/kill
Lead Poisoning >inner lEku:C 51 SMG kills
Spammity spam spam! >inner jypik 10 SPAM kills
Fragstealer SSTAT late 177 damage per frag
Die! Damn you, Die! SSTAT trmP 294 damage per frag
What objective? SSTAT raz 395 XP
Red Shirt >inner lEku:C 75 deaths
Are these pliers sharp? >inner jaredole 14 deaths without fragging
Med Pack Whore >inner jypik 164 damage per death
Eyes Wide Shut SSTAT late 2 team kills
Gingerbread man SSTAT late 21 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
SSTAT raz87395627110011711488114242040/06/250/444/818516166
SSTAT late683464667101221869491252060/01/342/365/718913447
SSTAT trmP703834970700211063497091260/06/342/421/421713976
SSTAT 75112415720827135930816302585360/013/3134/4210/419714566
>inner lEku:C733535575900191149610953900/02/451/502/220914657
>inner jypik78339607415301712002118791880/03/645/4210/520015436
>inner jaredole523503364100017822887611570/03/326/424/0249137414
>inner 69104214821334305331726315934350/08/3122/4216/021914649
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
SSTAT raz841001619400528962977540/03/113/120/2DDDD/K/K/K/DDKDDK/KDKXDKKDDKDKKDKKKK
SSTAT late811411316401628542751810/00/212/72/1KDK/DK/K/DDKD//KDTDDKDKKDKKK/K
SSTAT trmP387482120061940204300/00/18/130/1KK//DKDKD/KDK/DDDDDK/DDDK/DDD
SSTAT 683153756100117769077711350/03/433/322/4
>inner lEku:C1001011717100535762526360/01/116/100/1K/KDKKKKDK/DKKK/DDKDK/DK/DKDDKKDKD
>inner jypik52421019600620452860360/00/18/122/0DDK/DK/DKDD/KK/KK/KDK/DKDDDDD
>inner jaredole70851217300521502304180/03/18/111/0K/D/KDDD/DK/KDKK/DKDKKKKDKDDD
>inner 74228395310001677717690900/04/332/333/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
SSTAT raz1381131813400530342075180/01/116/61/1K/DK/KKK/D/D/KKKKKKDKDKDDDKKKKK
SSTAT late100971515200726302723540/01/013/81/0KKKK/DK/K/KDKD/DKDKKDDK/DK/K/K
SSTAT trmP2091462311200634622056180/03/119/41/0/KDK/KK//KKKKKD/KKKKKKK/KKDKKKDKKD
SSTAT 14935656398001891266854900/05/248/183/1
>inner lEku:C2348521100120683197180/00/05/190/1DDKDDDDKDDDDDDDK/KDKDDDDDD
>inner jypik5283112120032972326700/02/48/121/2KKDDDDDDKDKKK//DKDDK/DDDDKDKDDDK
>inner jaredole2365521100318142662360/00/15/170/0DDDDDDDD//DDDDKDKDKKDDKD/D
>inner 331962163400768549126540/02/518/481/3
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
SSTAT raz885089100314841545540/01/06/51/0KDKD/KK/DKDDKK/KD
SSTAT late50244821128831216710/00/03/42/1//KKKDDDDKDTS
SSTAT trmP1143287200111361240720/01/07/40/2DDKDKDKDKKK/KKDX
SSTAT 8410620245116350340011970/02/016/133/3
>inner lEku:C503761230031555140500/00/25/71/0DKDDKDDKD/DKDK/KD/
>inner jypik9062910400318991510540/00/07/50/2K/K/KDKDKK/KKDDDDDK
>inner jaredole2829273003547588850/00/01/41/0K/DDD//KD
>inner 56128172910009400135031390/00/213/162/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
SSTAT raz603661000129461513600/00/03/61/2KKK//TDKDDDKDDDDK
SSTAT late333141220031082139300/00/14/60/3D//DDXDDKD/DKDKDK
SSTAT trmP305041300041602183900/00/04/80/1D/K/DDD/DDDKKDKD/
SSTAT 411171435201936304745600/00/111/201/6
>inner lEku:C9057910100615951200180/00/08/41/0////KK/KKD/KKKDDKKD
>inner jypik1374611811031916122800/01/07/33/0KKDKK/K/KKDSKK/KKDD
>inner jaredole753968100212341202180/00/05/41/0DDDKKD/KK/KKDD
>inner 10114226263101147453630360/01/020/115/0
Player Summary for et_ice
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
SSTAT raz1005199100117051491180/01/07/71/1KDKKKDDKDKKDKDK/DD
SSTAT late100537700021245104200/00/07/40/1DKKDKKDD/KKK/D
SSTAT trmP334539000214201219180/01/02/70/0DDKDKD/KD/DD
SSTAT 781491925100543703752360/02/016/181/2
>inner lEku:C5540591002869133800/00/15/60/0DDK/DKKDDKKDD/
>inner jypik110611110000216841875980/00/09/72/1DKKK/KDKKDDDKDDKD/KKK
>inner jaredole100844410001199115700/00/14/30/0KDDDKKDK
>inner 881852023200437524370980/00/218/162/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
SSTAT raz454551100011423182300/00/05/80/2DDDD/DKKDDKKDKDD
SSTAT late3303900010000/00/03/70/1DDK/KDDDKDDD
SSTAT trmP333639100210741312180/01/12/60/0KDKD//DKDDDD
SSTAT 37811129100424973135180/01/110/210/3
>inner lEku:C21670136200218331287180/01/012/40/0KKKKKDKDKKKD/KKDKK/
>inner jypik133458622001486113900/00/16/32/0SDKDSKKKDKKDKK
>inner jaredole5748471004128484800/00/03/31/0K//K/KDDDK/
>inner 1351632519520646033274180/01/121/103/0

» View plaintext endround stats
Player Chats
SSTAT late [Warmup]: CG NAMES OR FORFEIT
>inner jaredole [Warmup]: that is literally nowhere on the rules so you can suck dicks
>inner lEku:C [Warmup]: Ready
SSTAT late [Countdown]: nerd u read the rules?
>inner jaredole [Countdown]: no
SSTAT late [Countdown]: biggest nerd i seen
>inner jypik [Countdown]: we're illiterate
[11:20]: The Allies have captured the forward bunker!
[10:57]: Axis Command Post constructed. Charge speed increased!
[10:33]: The Depot Fence has been constructed.
[10:31]: The Allies have opened up the Forward spawn rear exit!
[10:28]: The Allies have breached the Forward Bunker Gate!
>inner lEku:C [9:47]: =DDD
>inner lEku:C [9:47]: =DDD
>inner lEku:C [9:47]: =DDD
[9:31]: Allied team has destroyed the Axis Command Post!
[9:28]: Allied Command Post constructed. Charge speed increased!
[7:57]: The Allies have breached the Depot Gate!
[7:45]: The Allies have breached the Depot's east wall!
[7:25]: Match is PAUSED! (Allies)
[7:25]: Match resuming in 225 seconds!
[7:25]: Match resuming in 210 seconds!
[7:25]: Match resuming in 195 seconds!
[7:25]: Match resuming in 180 seconds!
[7:25]: Match resuming in 165 seconds!
[7:25]: Match resuming in 150 seconds!
[7:25]: Match resuming in 10 seconds!
[7:25]: Match resuming in 9 seconds!
[7:25]: Match resuming in 8 seconds!
[7:25]: Match resuming in 7 seconds!
[7:25]: Match resuming in 6 seconds!
[7:25]: Match resuming in 5 seconds!
[7:25]: Match resuming in 4 seconds!
[7:25]: Match resuming in 3 seconds!
[7:25]: Match resuming in 2 seconds!
[7:25]: Match resuming in 1 seconds!
[7:25]: FIGHT!
[5:54]: The Allied Truck is in position!
[5:04]: The Crane Controls have been constructed.
[5:03]: The Allies have activated the crane!
[4:49]: The Allies have loaded the Gold Crate onto the Truck!
[2:49]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 9:10
>inner lEku:C [Warmup]: Ready
[5:54]: The Allies have captured the forward bunker!
[5:31]: Axis Command Post constructed. Charge speed increased!
[5:13]: The Allies have breached the Forward Bunker Gate!
[5:00]: The Allies have opened up the Forward spawn rear exit!
SSTAT late [4:42]: <Fruits-Apricot> CAUSE U ARE SHIT AND I M PRO
SSTAT late [4:41]: <Fruits-Apricot> are you focking saurus?
SSTAT late [4:41]: <Fruits-Apricot> shit nerds
SSTAT late [4:41]: <Fruits-Apricot> focknig retarded
SSTAT late [4:41]: <Fruits-Apricot> it's even more retarded
SSTAT late [4:41]: <Fruits-Apricot> u dont win for shit
[1:47]: The Allies have breached the Depot Gate!
[Intermission]: >>> Objective NOT reached in time (9:10)
[11:14]: Allies have damaged the West Wall
[11:05]: Allies capture the Forward Bunker!
[9:38]: Allies have secured the forward bunker.
[9:38]: Door Controls have been constructed.
[9:37]: The Loading Doors are Opening!
[9:29]: The Allies have stolen a gold crate!
[9:08]: The Allies have secured a gold crate!
[8:50]: The Loading Doors are Closing!
[8:49]: The Allies have stolen a gold crate!
[8:09]: The Axis have intercepted the stolen gold crate!
[8:07]: The Allies have stolen a gold crate!
[7:17]: The Loading Doors are Opening!
[7:08]: Allies have escaped with the Gold!
[7:08]: The Allies have secured a gold crate!
[Intermission]: >>> Clock set to: 4:51
>inner lEku:C [Warmup]: Ready
[4:08]: Allies have damaged the East Wall
[3:58]: Allies capture the Forward Bunker!
[2:36]: Axis reclaim the Forward Bunker!
[1:59]: Allies capture the Forward Bunker!
>inner lEku:C [1:46]: =DDD
[1:36]: Axis reclaim the Forward Bunker!
[0:30]: Allies capture the Forward Bunker!
[Intermission]: >>> Objective NOT reached in time (4:51)
[9:18]: Axis have captured the Forward Bunker!
[9:11]: Axis Command Post constructed. Charge speed increased!
[9:08]: The Axis have blown the Main Entrance!
[8:19]: Allies have reclaimed the Forward Bunker!
[7:00]: Axis have captured the Forward Bunker!
[6:46]: Allies have reclaimed the Forward Bunker!
[6:23]: Axis have captured the Forward Bunker!
[5:11]: Allies have reclaimed the Forward Bunker!
[5:05]: The Axis team has transmited the Secret War Documents!
[Intermission]: >>> Clock set to: 4:54
>inner lEku:C [Warmup]: Ready
[3:54]: Allied Command Post constructed. Charge speed increased!
[3:50]: Axis have captured the Forward Bunker!
[3:49]: Allies have reclaimed the Forward Bunker!
[3:48]: Axis have captured the Forward Bunker!
[2:45]: Allies have reclaimed the Forward Bunker!
[2:30]: The Axis have blown the Main Entrance!
[1:32]: Axis have captured the Forward Bunker!
SSTAT late [0:15]: gg
[0:14]: SSTAT late disconnected
[0:11]: Allies have reclaimed the Forward Bunker!
[Intermission]: >>> Objective NOT reached in time (4:54)
SSTAT raz [Intermission]: gg
SSTAT trmP [Intermission]: GGS
[Intermission]: SSTAT raz disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.