duplo vs Automatic (3046 views)
kitt
symbol
ava
symbol
ava
fr0st
peaches
ipod
peaches
ipod
03.08.14 00:15 CEST
Awards | awarded to | for |
Lady Macbeth | duplow.kitt | 71 kills |
Killing Spree | duplo.symbol | 12 frags without being killed |
Accountant | duplo.symbol | 122% kills/killed ratio |
He's dead, Jim! | duplow.kitt | 22 gibs |
...and stay dead! | duplow.kitt | 31% gibs/kill |
Lead Poisoning | duplow.kitt | 58 SMG kills |
Spammity spam spam! | duplo.symbol | 10 SPAM kills |
Fragstealer | duplow.kitt | 154 damage per frag |
Die! Damn you, Die! | duplo.Ava | 286 damage per frag |
What objective? | duplo.symbol | 525 XP |
Red Shirt | aUTOMATIC.fr0st :o) | 84 deaths |
Are these pliers sharp? | aUTOMATIC.peaches | 14 deaths without fragging |
Med Pack Whore | duplo.Ava | 178 damage per death |
Eyes Wide Shut | aUTOMATIC.ipod >:[ | 4 team kills |
Gingerbread man | duplow.kitt | 24 /kills |
» View plaintext endround stats
duplo.Ava [Countdown]: | hf gleumis |
aUTOMATIC.ipod >:[ [Countdown]: | hf mates |
[10:47]: | Match is PAUSED! (Allies) |
[10:47]: | Match resuming in 225 seconds! |
[10:47]: | Match resuming in 10 seconds! |
[10:47]: | Match resuming in 9 seconds! |
[10:47]: | Match resuming in 8 seconds! |
[10:47]: | Match resuming in 7 seconds! |
[10:47]: | Match resuming in 6 seconds! |
[10:47]: | Match resuming in 5 seconds! |
[10:47]: | Match resuming in 4 seconds! |
[10:47]: | Match resuming in 3 seconds! |
[10:47]: | Match resuming in 2 seconds! |
[10:47]: | Match resuming in 1 seconds! |
[10:47]: | FIGHT! |
[10:04]: | The Allies have captured the forward bunker! |
[9:45]: | Axis Command Post constructed. Charge speed increased! |
[9:41]: | The Allies have breached the Forward Bunker Gate! |
[9:15]: | The Allies have opened up the Forward spawn rear exit! |
[9:06]: | Allied team has destroyed the Axis Command Post! |
[8:35]: | Match is PAUSED! (Axis) |
[8:35]: | Match resuming in 225 seconds! |
[8:35]: | Match resuming in 210 seconds! |
aUTOMATIC.ipod >:[ [8:35]: | SUP? |
duplo.Ava [8:35]: | 999 |
[8:35]: | Match resuming in 195 seconds! |
duplo.Ava [8:35]: | look at his ping :S |
[8:35]: | Match resuming in 180 seconds! |
aUTOMATIC.ipod >:[ [8:35]: | i c |
[8:35]: | Match resuming in 165 seconds! |
aUTOMATIC.ipod >:[ [8:35]: | legooo |
[8:35]: | Match resuming in 10 seconds! |
[8:35]: | Match resuming in 9 seconds! |
[8:35]: | Match resuming in 8 seconds! |
[8:35]: | Match resuming in 7 seconds! |
[8:35]: | Match resuming in 6 seconds! |
[8:35]: | Match resuming in 5 seconds! |
[8:35]: | Match resuming in 4 seconds! |
[8:35]: | Match resuming in 3 seconds! |
[8:35]: | Match resuming in 2 seconds! |
[8:35]: | Match resuming in 1 seconds! |
[8:35]: | FIGHT! |
[8:24]: | Allied Command Post constructed. Charge speed increased! |
[7:07]: | The Depot Fence has been constructed. |
[7:05]: | The Allies have breached the Depot Gate! |
[6:21]: | The Allies have breached the Depot's east wall! |
[5:35]: | The Allied Truck is in position! |
duplow.kitt [4:03]: | nice ipod |
[3:51]: | The Crane Controls have been constructed. |
[3:51]: | The Allies have activated the crane! |
[3:38]: | The Allies have loaded the Gold Crate onto the Truck! |
[0:17]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 11:42 |
aUTOMATIC.peaches [Warmup]: | ya thats fine |
[10:24]: | The Allies have captured the forward bunker! |
[10:19]: | The Axis have captured the forward bunker! |
[10:18]: | The Allies have captured the forward bunker! |
[9:48]: | The Allies have breached the Forward Bunker Gate! |
[9:32]: | The Allies have opened up the Forward spawn rear exit! |
[9:30]: | Axis Command Post constructed. Charge speed increased! |
[8:37]: | Allied team has destroyed the Axis Command Post! |
[8:29]: | Allied Command Post constructed. Charge speed increased! |
[8:06]: | The Depot Fence has been constructed. |
[7:17]: | The Allies have breached the Depot Gate! |
[6:49]: | The Allies have breached the Depot's east wall! |
[4:09]: | The Allied Truck is in position! |
[4:06]: | The Crane Controls have been constructed. |
[3:55]: | The Allies have activated the crane! |
[3:41]: | The Allies have loaded the Gold Crate onto the Truck! |
[2:30]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 9:11 (original: 11:42) |
[11:30]: | The Tank has been repaired! |
[11:28]: | Allied team has stolen the Tank! |
[11:00]: | Tank Barrier #1 has been constructed. |
[10:02]: | Allied Command Post constructed. Charge speed increased! |
[9:58]: | Tank Barrier #1 has been destroyed. |
[9:22]: | Truck Barrier #1 has been constructed. |
[9:00]: | The Tank has been damaged! |
[8:29]: | The Tank has been repaired! |
[8:17]: | The Tank has been damaged! |
[7:58]: | The Tank has been repaired! |
[7:44]: | Allied team has destroyed the Bank Doors! |
[7:01]: | The Tank has been damaged! |
[6:58]: | Truck Barrier #1 has been destroyed. |
[5:31]: | Allied team is escaping with the Gold Crate! |
[4:17]: | Allied team escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 7:42 |
[5:55]: | The Tank has been repaired! |
[5:53]: | Allied team has stolen the Tank! |
[4:41]: | Allied Command Post constructed. Charge speed increased! |
[4:36]: | Truck Barrier #1 has been constructed. |
[4:36]: | The Tank has been damaged! |
[4:12]: | The Tank has been repaired! |
[3:02]: | Allied team has destroyed the Bank Doors! |
[2:02]: | The Tank has been damaged! |
[1:46]: | Truck Barrier #1 has been destroyed. |
aUTOMATIC.ipod >:[ [0:00]: | ggs |
[Intermission]: | >>> Objective NOT reached in time (7:42) |
[Intermission]: | aUTOMATIC.ipod >:[ disconnected |
[Intermission]: | aUTOMATIC.fr0st :o) disconnected |
[Intermission]: | duplow.kitt disconnected |
[Intermission]: | duplo.symbol disconnected |
[Intermission]: | aUTOMATIC.peaches disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.