The Axis team has transmited the Secret War Documents!
[Intermission]:
>>> Clock set to: 7:18
#REKT superboi [7:05]:
:D
#REKT superboi [7:05]:
:D
#REKT superboi [7:05]:
:D
#REKT superboi [7:05]:
:D
#REKT superboi [7:05]:
:D
[6:00]:
Axis have captured the Forward Bunker!
[5:11]:
The Axis have blown the Main Entrance!
[Intermission]:
>>> Objective NOT reached in time (7:18)
SPECTATOR [Intermission]:
:_(
#REKT superboi [Intermission]:
shit kanker camp map
#REKT superboi [Intermission]:
:D!
[11:37]:
Axis Command Post constructed. Charge speed increased!
[11:16]:
Allies have breached the main entrance!
AKASHA philosonessed [10:38]:
:X:D:X::D:D:D:D:X:
AKASHA philosonessed [10:38]:
Hail the hitboxes :3~~
[10:32]:
Allies have breached the side entrance!
[9:06]:
Allied team has destroyed the Axis Command Post!
[8:56]:
Allied team has dropped the UFO documents!
[8:21]:
Allied Command Post constructed. Charge speed increased!
[7:05]:
Allied team has dropped the UFO documents!
[6:35]:
Axis have returned the objective!
[2:54]:
Allied team has dropped the UFO documents!
[2:14]:
Allied team has dropped the UFO documents!
[2:04]:
Allied team has dropped the UFO documents!
[1:41]:
Allied team has dropped the UFO documents!
[1:39]:
Allied team has dropped the UFO documents!
[0:34]:
SPECTATOR disconnected
[Intermission]:
>>> Clock set to: 12:00
[11:09]:
Allies have breached the side entrance!
#REKT superboi [11:06]:
#REKT
[10:52]:
Allies have breached the main entrance!
[10:25]:
Allied Command Post constructed. Charge speed increased!
[9:06]:
AKASHA caezzzz timed out
[9:06]:
#REKT supertraimp timed out
[9:06]:
Allied team has dropped the UFO documents!
[9:06]:
#REKT abbadabba timed out
[9:06]:
#REKT superboi timed out
[9:06]:
AKASHA systema timed out
[9:06]:
AKASHA philosonessed timed out
[9:06]:
LegendOfTupla timed out
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
Server crash / restart
Players reconnecting with new ids
Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats. Thanks toHannes who made the software that extracts all the stats from tv demos available to us.