innerSense vs #lotto.et (2605 views)

fi jupik
ee Hing
fi lEku
fi Systema
fi nsd
fi VenoM32
12.08.14 18:00 CEST
Awards awarded to for
Lady Macbeth >inner lEku 40 kills
Killing Spree >inner lEku 5 frags without being killed
Accountant >inner hiNg 150% kills/killed ratio
He's dead, Jim! ^Z(L) stm 8 gibs
...and stay dead! ^Z(L) stm 42% gibs/kill
Lead Poisoning >inner lEku 37 SMG kills
Spammity spam spam! >inner kazuki 3 SPAM kills
Fragstealer >inner lEku 157 damage per frag
Die! Damn you, Die! ^Z(L) stm 218 damage per frag
What objective? >inner hiNg 210 XP
Red Shirt (L) VenoM32 46 deaths
Are these pliers sharp? (L) VenoM32 12 deaths without fragging
Med Pack Whore (L) nessed 237 damage per death
Eyes Wide Shut >inner kazuki 1 team kills
Gingerbread man >inner lEku 15 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
>inner kazuki13617334255017694144671760/01/130/153/320417942
>inner lEku138160402940115574535642260/01/137/123/214412353
>inner hiNg143210332221054894320100/02/028/163/014813944
>inner 1395431077611122717580112324020/04/095/169/016514743
(L) VenoM3222831046301623665841610/00/211/340/5237127112
^Z(L) stm4313519448008447254801840/01/217/321/223512525
(L) nessed4911219383117439462591160/01/016/303/123116025
(L) 373304812814122111232175803610/02/044/304/123413727
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
>inner kazuki13113225194015524534361760/01/024/131/2KKKDDKKDKDKK/KDDKKK/K/K/DTKDKKDKKKKD/KDDKDXKKD
>inner lEku126112292330112413127902080/01/126/93/2K/KDDK/KK/KD/KK/KKDKK/KKKKKDKDKXKK/D/K/DKDD/K/KTKK/KKD
>inner hiNg156136251611033609259300/01/022/122/0DKKK/KKDK/KKDKKKDDKDKKDDKKKKDKK/KKKKDDSDK
>inner 1383807958812201298588193840/03/172/346/4
(L) VenoM321965736301617464448610/00/18/260/3DK/DDDKDK/DDD/DDDDDD/TD/DDDDD/DKDDKDDDDKDDKD
^Z(L) stm4110615367008368840691480/00/214/251/1DDKKDDDD/KDD/DKDD/KDDDDDKK//DD/KD/DKDDKKD/KDDKDKDKD
(L) nessed53891528200733854468400/01/013/221/0DKKDDDKD/D/KDKDDDDDKK/XK/KDK/DKDK/DDKK/DKDDD
(L) 38260371001201218819129852490/01/335/732/4

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
>inner kazuki16623530001100750500/00/03/21/0K/DKDKKK
>inner lEku30028621002755256180/00/06/00/0/KKK/KKK
>inner hiNg1333643000239823000/00/04/10/0KKDKK//
>inner 2008715810052160991180/00/013/31/0
(L) VenoM3225914000021761000/00/01/30/2XKDDDD
^Z(L) stm207150000339803180/00/01/50/0DDKDDD
(L) nessed167161010435747760/00/01/51/0DTDDKDDD
(L) 202331510109912160940/00/03/131/2
Player Summary for frostbite
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
>inner kazuki100711000027312300/00/01/00/1DK
>inner lEku1001022000045234400/00/02/20/0KDKD
>inner hiNg1503132100053524000/01/01/21/0KKDKD
>inner 11748651000126070700/01/04/41/1
(L) VenoM3233413000017941800/00/11/20/0KDDD
^Z(L) stm50312100012836700/00/01/10/1DKD
(L) nessed3001031010040047500/00/02/11/0KDSKK
(L) 12817561100707126000/00/14/41/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
>inner kazuki1501132100141640300/00/12/01/0/KDKK
>inner lEku1501032000140717400/00/03/10/0/KKDK
>inner hiNg100711000035213800/00/01/10/0KD
>inner 13328751002117571500/00/16/21/0
(L) VenoM3233513000022436500/00/01/30/0KDDD
^Z(L) stm20019210000317241180/01/01/10/0KKD
(L) nessed0603000017456900/00/00/20/1DDD
(L) 78303700007151175180/01/02/60/1

» View plaintext endround stats
Player Chats
(L) VenoM32 [Countdown]: hfhf
>inner lEku [Countdown]: hf
[10:34]: Allies have damaged the West Wall
[10:29]: Allies capture the Forward Bunker!
[10:24]: Axis reclaim the Forward Bunker!
[9:31]: Allies capture the Forward Bunker!
[8:43]: Axis reclaim the Forward Bunker!
[8:28]: Allies capture the Forward Bunker!
[6:49]: Axis reclaim the Forward Bunker!
[6:22]: Allies capture the Forward Bunker!
[5:46]: Axis reclaim the Forward Bunker!
[5:27]: Allies capture the Forward Bunker!
[4:36]: Allies have secured the forward bunker.
[4:36]: Door Controls have been constructed.
[4:35]: The Loading Doors are Opening!
[4:33]: The Allies have stolen a gold crate!
[4:21]: The Axis have intercepted the stolen gold crate!
[4:19]: The Loading Doors are Closing!
[3:57]: The Allies have stolen a gold crate!
[3:02]: The Loading Doors are Opening!
[2:55]: The Axis have intercepted the stolen gold crate!
[2:44]: The Loading Doors are Closing!
[2:15]: The Allies have stolen a gold crate!
[2:05]: The Loading Doors are Opening!
[1:41]: The Axis have intercepted the stolen gold crate!
[1:37]: The Allies have stolen a gold crate!
[1:32]: The Loading Doors are Closing!
[0:50]: The Loading Doors are Opening!
[0:47]: The Axis have intercepted the stolen gold crate!
[0:29]: The Loading Doors are Closing!
[Intermission]: >>> Clock set to: 12:00
[11:31]: Allies capture the Forward Bunker!
[11:14]: Allies have damaged the West Wall
[11:08]: Door Controls have been constructed.
[11:08]: Allies have secured the forward bunker.
[11:07]: The Loading Doors are Opening!
[11:04]: The Allies have stolen a gold crate!
[10:55]: The Loading Doors are Closing!
[10:41]: The Axis have intercepted the stolen gold crate!
[10:25]: The Allies have stolen a gold crate!
[10:15]: The Loading Doors are Opening!
[10:11]: The Allies have secured a gold crate!
[10:04]: The Allies have stolen a gold crate!
(L) VenoM32 [9:56]: ^^
[9:52]: The Allies have secured a gold crate!
[9:52]: Allies have escaped with the Gold!
[Intermission]: >>> Objective reached at 2:07 (original: 12:00)
(L) VenoM32 [Countdown]: hfhf
[9:16]: The Main Door has been breached!
[8:40]: The Allies have transmitted the Supply Documents!
[Intermission]: >>> Clock set to: 1:19
(L) VenoM32 [0:12]: gg
(L) VenoM32 [0:11]: tasane
[Intermission]: >>> Objective NOT reached in time (1:19)
[Intermission]: (L) VenoM32 disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.