Axis Command Post constructed. Charge speed increased!
'eA toNyyy. [10:23]:
xDDd
'eA toNyyy. [10:15]:
hahaha
'eA toNyyy. [10:11]:
noob medic
[9:43]:
Allies capture the Forward Bunker!
[8:55]:
Allies have breached the Main Entrance and secured the Forward Bunker!
[6:20]:
Allied team has destroyed the Axis Command Post!
[4:44]:
Axis Command Post constructed. Charge speed increased!
[3:25]:
Allied team has destroyed the Axis Command Post!
[3:15]:
Allied Command Post constructed. Charge speed increased!
[1:27]:
Allies have secured the East Radar Parts!
[Intermission]:
>>> Clock set to: 12:00
[Intermission]:
'xD AC/DC, disconnected
'xD AC/DC, [Warmup]:
i like u more
newb [Warmup]:
reasonable
[11:37]:
Axis Command Post constructed. Charge speed increased!
[11:12]:
Allies capture the Forward Bunker!
[10:37]:
Allies have breached the Side Entrance!
[10:12]:
Allies have breached the Main Entrance and secured the Forward Bunker!
[9:18]:
Allied team has destroyed the Axis Command Post!
[8:45]:
Allied Command Post constructed. Charge speed increased!
'xD Sebhes, [7:37]:
fkign esse
'xD Sebhes, [7:34]:
rat
[6:46]:
Allies have secured the East Radar Parts!
[6:02]:
Allies have secured the West Radar Parts!
[Intermission]:
>>> Objective reached at 5:57 (original: 12:00)
[Intermission]:
'xD AC/DC, disconnected
'xD AC/DC, [Warmup]:
rup pls
'xD TmrZ, [Warmup]:
rup
'xD AC/DC, [Warmup]:
back in 5 mins
________________________ [Warmup]:
RUP !!
'xD Sebhes, [Warmup]:
afk
________________________ [Warmup]:
brb 20mins
'xD bird, [Warmup]:
:DD
________________________ [Warmup]:
huuugh, back already
2.55 ukaN 8---) [Warmup]:
brb tomorrow
2.55 ukaN 8---) [Warmup]:
/quit
________________________ [14:31]:
:D
________________________ [14:31]:
:D
________________________ [14:30]:
:D
[13:34]:
The Allies have breached the Forward Bunker Gate!
[13:10]:
Axis Command Post constructed. Charge speed increased!
[12:56]:
The Allies have opened up the Forward spawn rear exit!
[12:17]:
Allied team has destroyed the Axis Command Post!
[12:14]:
Allied Command Post constructed. Charge speed increased!
[11:01]:
The Allies have breached the Depot's east wall!
[10:59]:
The Allies have breached the Depot Gate!
[9:36]:
The Allies have breached the Depot's west wall!
[9:29]:
The Depot Fence has been constructed.
[9:03]:
The Crane Controls have been constructed.
[8:29]:
The Allied Truck is in position!
[8:23]:
The Allies have activated the crane!
[8:10]:
The Allies have loaded the Gold Crate onto the Truck!
[6:45]:
The Allies have escaped with the Gold Crate!
[Intermission]:
>>> Clock set to: 8:14
[7:57]:
Axis Command Post constructed. Charge speed increased!
'xD TmrZ, [6:02]:
LOL
'xD AC/DC, [5:24]:
:D
[4:36]:
The Allies have captured the forward bunker!
[4:12]:
The Depot Fence has been constructed.
[4:07]:
The Allies have breached the Forward Bunker Gate!
[3:39]:
The Allies have opened up the Forward spawn rear exit!
[3:02]:
Allied team has destroyed the Axis Command Post!
[1:47]:
The Allies have breached the Depot Gate!
[1:42]:
Allied Command Post constructed. Charge speed increased!
newb [1:41]:
why :(
[1:21]:
The Allied Truck is in position!
'xD AC/DC, [0:26]:
bob.cze: Can't handle highskill from 2.55
[Intermission]:
>>> Objective NOT reached in time (8:14)
'xD TmrZ, [Intermission]:
too good boys
'xD AC/DC, [Intermission]:
&qyit
'xD AC/DC, [Intermission]:
qiot
'eA toNyyy. [Intermission]:
qyit
[Intermission]:
'xD AC/DC, disconnected
'xD bird, [Intermission]:
:D
'xD Sebhes, [Intermission]:
good night
'xD Sebhes, [Intermission]:
thx
[Intermission]:
'xD bird, disconnected
[Intermission]:
'xD Sebhes, disconnected
[Intermission]:
'xD Thomm1e, disconnected
[Intermission]:
'xD TmrZ, disconnected
[Intermission]:
eA.esSe :> disconnected
[Intermission]:
'eA toNyyy. disconnected
[Intermission]:
2.55 ukaN 8---) disconnected
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
Server crash / restart
Players reconnecting with new ids
Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats. Thanks toHannes who made the software that extracts all the stats from tv demos available to us.