Hodor vs #erAse.et Runo<3 (3509 views)
igi
rapz
vokki
fr0st
Webe
rapz
vokki
fr0st
Webe
clarkee
esSe
PlAyer
mant
NuggaN
BossHK
esSe
PlAyer
mant
NuggaN
BossHK
Double Dutch Dragons 6on6 One Day Cup
Round 1 Best Of 1
27.08.14 20:15 CEST
Awards | awarded to | for |
Lady Macbeth | h/ zpar | 52 kills |
Killing Spree | h/ V:KO | 5 frags without being killed |
Accountant | h/ zpar | 141% kills/killed ratio |
He's dead, Jim! | eA.PlAyer | 17 gibs |
...and stay dead! | h/ Sami | 55% gibs/kill |
Lead Poisoning | h/ zpar | 52 SMG kills |
Spammity spam spam! | h/ igi | 20 SPAM kills |
Fragstealer | h/ zpar | 144 damage per frag |
Die! Damn you, Die! | h/ fr0st | 208 damage per frag |
What objective? | h/ zpar | 297 XP |
Red Shirt | h/ fr0st | 55 deaths |
Are these pliers sharp? | h/ igi | 16 deaths without fragging |
Med Pack Whore | h/ zpar | 194 damage per death |
Eyes Wide Shut | h/ V:KO | 3 team kills |
Gingerbread man | h/ V:KO | 15 /kills |
» View plaintext endround stats
t1Mbolina [Warmup]: | f1 |
h/ zpar [Countdown]: | hf |
t1Mbolina [Countdown]: | glhf lads |
h/ V:KO [Countdown]: | >6min = we win |
[14:14]: | The Allies have captured the forward bunker! |
[13:42]: | Axis Command Post constructed. Charge speed increased! |
[13:39]: | The Allies have breached the Forward Bunker Gate! |
[13:32]: | The Allies have opened up the Forward spawn rear exit! |
[12:29]: | The Depot Fence has been constructed. |
[12:01]: | Allied team has destroyed the Axis Command Post! |
[11:58]: | Allied Command Post constructed. Charge speed increased! |
[11:16]: | The Allies have breached the Depot's east wall! |
[10:59]: | The Allies have breached the Depot Gate! |
h/ igi [10:13]: | HMHM |
[10:06]: | The Allied Truck is in position! |
[8:56]: | The Allies have breached the Depot's west wall! |
h/ Sami [7:28]: | XD |
h/ zpar [7:08]: | :D |
[5:06]: | The Crane Controls have been constructed. |
[5:06]: | The Allies have activated the crane! |
[4:52]: | The Allies have loaded the Gold Crate onto the Truck! |
[1:38]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 13:21 |
t1Mbolina [Intermission]: | good half |
t1Mbolina [Intermission]: | 8-2 voor HR op t inferno styn yo cv |
h/ V:KO [Warmup]: | a!ht |
h/ Jake [Warmup]: | fin vs slo!! |
t1Mbolina [Warmup]: | joelz will curry |
h/ V:KO [Warmup]: | rip titan |
t1Mbolina [Countdown]: | nonkel david gaat dr eentje poppen |
t1Mbolina [Countdown]: | met ze neues foreskins |
h/ V:KO [Countdown]: | D |
[13:05]: | Axis Command Post constructed. Charge speed increased! |
[12:33]: | The Allies have captured the forward bunker! |
[12:21]: | The Depot Fence has been constructed. |
[11:51]: | The Allies have breached the Forward Bunker Gate! |
[11:44]: | The Allies have opened up the Forward spawn rear exit! |
[10:43]: | Allied team has destroyed the Axis Command Post! |
[10:03]: | Allied Command Post constructed. Charge speed increased! |
[8:12]: | The Allies have breached the Depot's east wall! |
[6:24]: | The Allies have breached the Depot Gate! |
[5:47]: | The Allies have breached the Depot's west wall! |
[5:27]: | The Allied Truck is in position! |
[5:22]: | The Crane Controls have been constructed. |
[5:22]: | The Allies have activated the crane! |
[5:08]: | The Allies have loaded the Gold Crate onto the Truck! |
eA.mant [3:10]: | gg |
[2:45]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 10:36 (original: 13:21) |
h/ zpar [Intermission]: | gg |
h/ V:KO [Intermission]: | gg |
h/ igi [Intermission]: | gg wp |
h/ V:KO [Intermission]: | 40 years later, igi still best |
[Intermission]: | eA.BossHK disconnected |
h/ igi [Intermission]: | gg |
[Intermission]: | eA.esSe :> disconnected |
[Intermission]: | eA.NgN disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.