under construction vs back 2 kill (2788 views)
VYJ111
DiZoR
bltzZ
DiZoR
bltzZ
meehow
hunter
WuT
hunter
WuT
02.09.14 18:45 CEST
Awards | awarded to | for |
Lady Macbeth | meehowisb2k | 36 kills |
Killing Spree | WuTisb2k | 7 frags without being killed |
Accountant | meehowisb2k | 88% kills/killed ratio |
He's dead, Jim! | UC VYJ111 | 10 gibs |
...and stay dead! | UC bltzZ | 32% gibs/kill |
Lead Poisoning | meehowisb2k | 32 SMG kills |
Spammity spam spam! | UC bltzZ | 6 SPAM kills |
Fragstealer | meehowisb2k | 145 damage per frag |
Die! Damn you, Die! | uC DiZoR | 295 damage per frag |
What objective? | WuTisb2k | 260 XP |
Red Shirt | UC bltzZ | 53 deaths |
Are these pliers sharp? | UC bltzZ | 13 deaths without fragging |
Med Pack Whore | hunterisb2k | 193 damage per death |
Eyes Wide Shut | UC VYJ111 | 1 team kills |
Gingerbread man | UC VYJ111 | 15 /kills |
» View plaintext endround stats
UC VYJ111 [Countdown]: | hf |
[9:41]: | The Allies have captured the forward bunker! |
[9:24]: | Axis Command Post constructed. Charge speed increased! |
[9:00]: | The Allies have breached the Forward Bunker Gate! |
[8:48]: | The Allies have opened up the Forward spawn rear exit! |
[7:33]: | Allied team has destroyed the Axis Command Post! |
[7:29]: | Allied Command Post constructed. Charge speed increased! |
[6:11]: | The Allies have breached the Depot Gate! |
[5:59]: | The Depot Fence has been constructed. |
UC VYJ111 [5:59]: | :) |
[5:38]: | The Allies have breached the Depot's east wall! |
[4:32]: | The Allied Truck is in position! |
[4:32]: | The Crane Controls have been constructed. |
[4:29]: | The Allies have activated the crane! |
[4:15]: | The Allies have loaded the Gold Crate onto the Truck! |
UC VYJ111 [3:21]: | unhit as fuck |
[2:47]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 9:13 |
hunterisb2k [8:07]: | :XDDD |
UC VYJ111 [7:00]: | :) |
[6:44]: | Match is PAUSED! (Axis) |
[6:44]: | Match resuming in 225 seconds! |
[6:44]: | Match resuming in 10 seconds! |
[6:44]: | Match resuming in 9 seconds! |
[6:44]: | Match resuming in 8 seconds! |
[6:44]: | Match resuming in 7 seconds! |
[6:44]: | Match resuming in 6 seconds! |
[6:44]: | Match resuming in 5 seconds! |
[6:44]: | Match resuming in 4 seconds! |
[6:44]: | Match resuming in 3 seconds! |
[6:44]: | Match resuming in 2 seconds! |
[6:44]: | Match resuming in 1 seconds! |
[6:44]: | FIGHT! |
[6:34]: | The Allies have captured the forward bunker! |
[6:30]: | The Axis have captured the forward bunker! |
[6:29]: | The Allies have captured the forward bunker! |
[5:57]: | Axis Command Post constructed. Charge speed increased! |
[5:34]: | The Allies have breached the Forward Bunker Gate! |
[5:34]: | Allied team has destroyed the Axis Command Post! |
[5:03]: | The Allies have opened up the Forward spawn rear exit! |
[5:02]: | Axis Command Post constructed. Charge speed increased! |
[4:13]: | The Allies have breached the Depot Gate! |
[4:08]: | The Depot Fence has been constructed. |
[4:04]: | Allied team has destroyed the Axis Command Post! |
[3:40]: | Allied Command Post constructed. Charge speed increased! |
UC bltzZ [3:10]: | :D |
[2:33]: | The Allies have breached the Depot's east wall! |
[2:10]: | The Allied Truck is in position! |
[1:23]: | The Crane Controls have been constructed. |
[1:22]: | The Allies have activated the crane! |
[1:09]: | The Allies have loaded the Gold Crate onto the Truck! |
[0:01]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 9:12 (original: 9:13) |
UC VYJ111 [Intermission]: | haha |
WuTisb2k [Intermission]: | not even close |
uC DiZoR [Intermission]: | "d |
UC VYJ111 [Intermission]: | deserved |
UC VYJ111 [Intermission]: | "haha" |
[Countdown]: | Vote passed! |
[11:28]: | Allies capture the Forward Bunker! |
[11:10]: | Allies have damaged the East Wall |
[10:35]: | Door Controls have been constructed. |
[10:35]: | Allies have secured the forward bunker. |
[10:34]: | The Loading Doors are Opening! |
[10:22]: | The Loading Doors are Closing! |
[10:22]: | The Allies have stolen a gold crate! |
[10:10]: | The Axis have intercepted the stolen gold crate! |
[10:02]: | The Allies have stolen a gold crate! |
[9:53]: | The Loading Doors are Opening! |
[9:48]: | The Allies have secured a gold crate! |
[9:42]: | The Allies have stolen a gold crate! |
[9:30]: | The Allies have secured a gold crate! |
[9:30]: | Allies have escaped with the Gold! |
[Intermission]: | >>> Clock set to: 2:29 |
uC DiZoR [Intermission]: | GG |
UC VYJ111 [Warmup]: | gggg |
[2:26]: | Match is PAUSED! (Allies) |
[2:26]: | Match resuming in 225 seconds! |
[2:26]: | Match resuming in 210 seconds! |
meehowisb2k [2:26]: | go polaks! |
[2:26]: | Match resuming in 195 seconds! |
[2:26]: | Match resuming in 180 seconds! |
[2:26]: | Match resuming in 165 seconds! |
UC bltzZ [2:26]: | rm? |
[2:26]: | Match resuming in 10 seconds! |
WuTisb2k [2:26]: | espumisan? |
[2:26]: | Match resuming in 9 seconds! |
[2:26]: | Match resuming in 8 seconds! |
[2:26]: | Match resuming in 7 seconds! |
[2:26]: | Match resuming in 6 seconds! |
[2:26]: | Match resuming in 5 seconds! |
[2:26]: | Match resuming in 4 seconds! |
[2:26]: | Match resuming in 3 seconds! |
[2:26]: | Match resuming in 2 seconds! |
[2:26]: | Match resuming in 1 seconds! |
[2:26]: | FIGHT! |
uC DiZoR [1:39]: | rematch he meant |
UC VYJ111 [1:24]: | lets rematch ye |
UC VYJ111 [1:21]: | cant stand to lose vs lows |
UC VYJ111 [1:20]: | :d |
UC VYJ111 [0:01]: | wp |
[Intermission]: | >>> Objective NOT reached in time (2:29) |
WuTisb2k [Intermission]: | bg |
meehowisb2k [Intermission]: | bg |
UC VYJ111 [Intermission]: | rematch |
UC VYJ111 [Intermission]: | :d |
[Intermission]: | hunterisb2k disconnected |
WuTisb2k [Intermission]: | 2low |
[Intermission]: | WuTisb2k disconnected |
UC VYJ111 [Intermission]: | :D |
[Intermission]: | UC VYJ111 disconnected |
[Intermission]: | meehowisb2k disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.