yolo vs AKASHA ARTS (2318 views)

03.09.14 18:30 CEST
Awards awarded to for
Lady Macbeth >inner lEku 56 kills
Killing Spree >inner lEku 4 frags without being killed
Accountant yolo:3Hing 104% kills/killed ratio
He's dead, Jim! AKASHA nsd 9 gibs
...and stay dead! AKASHA nsd 26% gibs/kill
Lead Poisoning >inner lEku 50 SMG kills
Spammity spam spam! yolo:3Hing 7 SPAM kills
Fragstealer yolo:3Hing 193 damage per frag
Die! Damn you, Die! AKASHA nsd 291 damage per frag
What objective? yolo:3Hing 439 XP
Red Shirt AKASHA nsd 77 deaths
Are these pliers sharp? AKASHA nsd 15 deaths without fragging
Med Pack Whore yolo:3Hing 173 damage per death
Eyes Wide Shut >inner lEku 2 team kills
Gingerbread man >inner lEku 28 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
>inner lEku843655665222281263999981380/02/150/326/222614944
yolo:3Hing104439525030017100167845930/01/344/287/419315744
in928041081155224522655178432310/03/394/2813/421015344
AKASHA stm442513374410247801106421260/02/130/441/623614229
AKASHA nsd452913577901191004212013650/02/230/504/6287156315
AKASHA 455426815113114317843226551910/04/260/505/6262149312
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
>inner lEku12112428230011451913310500/02/024/93/0T/KKDK/K/KDK/K//K/KK//KK/KKK/KDDKDDKDDKKK/KK/DKK/KKK
yolo:3Hing1201281815000635132593180/01/117/80/1KX/KKK/KKD/DK/KK/KKKDDKDK/DKKDKDDK
in12125246380012087045903680/03/141/173/1
AKASHA stm3060930300725474401180/00/19/200/2DDDDDKK//KDD/DDDDDDK/DKD//KDKDDDDK/KDDD
AKASHA nsd2896932400933564303180/01/27/201/1/DKDDDDDDDDD/DD/DDKDKK/K/DKK/D/KDDDK//DDD
AKASHA 2915618627001659038704360/01/316/401/3

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
>inner lEku507891800072450247700/00/09/110/0DKD/K///DKDK/D/KDDKDDDKDKK/
yolo:3Hing77109141810082516205500/00/111/83/1KK/KDDDK//DK/KKD/DKDKDKK//DDK/KK
in641872336100154966453200/00/120/193/1
AKASHA stm64611117100620392277400/00/010/111/1DKDK/D/KDKDK/DDK/DKXK/K/KKDDD
AKASHA nsd58751017401524932689470/01/010/100/2KDDKK/D/KDKDD/KKDK/DTDK/DKDD
AKASHA 6113621345011145324966870/01/020/211/3
Player Summary for et_beach
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
>inner lEku6474914221325282362340/00/07/73/2/DK/DDK/DDKKDDKDDKSTKKSK
yolo:3Hing7589912200218791987390/00/16/83/2DDKDK/KD/KDDKDKDKDDKXK
in701631826421544074349730/00/113/156/4
AKASHA stm6176813000616331987680/01/07/40/3/DKDK//KKDDKK//KK/DDD
AKASHA nsd7882111410032716242000/00/08/93/2KKKDKD/K/KDDKDKDDK/KDKDDD
AKASHA 701581927100943494407680/01/015/133/5

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
>inner lEku100891010000424701849540/00/110/50/0KDKKKDDKDKKKD/DK///K
yolo:3Hing220113115000121081210360/00/010/41/0K/DKKKDKKKKDKKKD
in1602022115000545783059900/00/120/91/0
AKASHA stm355451401051582197700/01/04/90/0DK/SD/KD/DK/DD/KKDDD
AKASHA nsd353851400021477260100/00/05/110/1DKDDDDKKD/DDK/DDDDK
AKASHA 3592102801073059457800/01/09/200/1

» View plaintext endround stats
Player Chats
AKASHA nsd [Countdown]: map
>inner lEku [Countdown]: tää
AKASHA nsd [9:03]: :X:D:X::D:D:D:D:X:
AKASHA nsd [9:02]: Internetsting!
[5:07]: The Allies have captured the forward bunker!
[4:37]: The Axis have captured the forward bunker!
AKASHA nsd [1:39]: Hail the hitboxes :3~~
[0:26]: The Allies have breached the Forward Bunker Gate!
AKASHA nsd [0:02]: Internetsting! 8-)
[Intermission]: >>> Clock set to: 12:00
[11:15]: The Allies have captured the forward bunker!
[10:55]: The Axis have captured the forward bunker!
[10:15]: The Allies have captured the forward bunker!
[9:53]: The Depot Fence has been constructed.
[9:52]: Axis Command Post constructed. Charge speed increased!
[9:34]: The Allies have breached the Forward Bunker Gate!
[9:17]: The Allies have opened up the Forward spawn rear exit!
AKASHA nsd [8:14]: :X:D:X::D:D:D:D:X:
AKASHA nsd [8:14]: Hail the hitboxes
[7:41]: The Allies have breached the Depot Gate!
[7:21]: Allied team has destroyed the Axis Command Post!
[7:16]: Allied Command Post constructed. Charge speed increased!
[5:57]: The Crane Controls have been constructed.
[5:55]: The Allied Truck is in position!
[5:14]: The Allies have activated the crane!
[5:01]: The Allies have loaded the Gold Crate onto the Truck!
[4:55]: The Allies have breached the Depot's east wall!
[2:34]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 9:25 (original: 12:00)
[8:32]: The Sea Wall has been breached!
[7:59]: The Sea Wall Door has been breached!
[7:49]: Allies capture the Forward Bunker!
[7:20]: Axis captured the Forward Bunker!
[6:57]: Allies capture the Forward Bunker!
[6:41]: Axis captured the Forward Bunker!
[6:05]: Allies capture the Forward Bunker!
[0:49]: Axis have returned the objective!
[0:14]: Allies transmitted the documents!
[Intermission]: >>> Clock set to: 9:45
[6:30]: The Sea Wall Door has been breached!
[5:14]: Allies capture the Forward Bunker!
[5:00]: Axis captured the Forward Bunker!
[4:29]: Allies capture the Forward Bunker!
[4:18]: Axis captured the Forward Bunker!
[2:52]: Allies capture the Forward Bunker!
[2:34]: Axis captured the Forward Bunker!
[1:45]: Allies capture the Forward Bunker!
[0:49]: Axis captured the Forward Bunker!
[0:29]: Allies capture the Forward Bunker!
[Intermission]: >>> Objective NOT reached in time (9:45)
>inner lEku [Intermission]: gg
yolo:3Hing [Intermission]: melkee omistu
[Intermission]: >inner lEku disconnected
AKASHA nsd [Intermission]: GG.
[Intermission]: AKASHA stm disconnected
[Intermission]: yolo:3Hing disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.