yolo vs back 2 kill (2630 views)

06.09.14 20:30 CEST
Awards awarded to for
Lady Macbeth meehowisb2k 56 kills
Killing Spree meehowisb2k 6 frags without being killed
Accountant WuTisb2k 75% kills/killed ratio
He's dead, Jim! >inner jup 14 gibs
...and stay dead! >inner jup 27% gibs/kill
Lead Poisoning meehowisb2k 51 SMG kills
Spammity spam spam! >inner jup 11 SPAM kills
Fragstealer meehowisb2k 213 damage per frag
Die! Damn you, Die! >inner lEku 260 damage per frag
What objective? WuTisb2k 378 XP
Red Shirt >inner lEku 82 deaths
Are these pliers sharp? >inner lEku 14 deaths without fragging
Med Pack Whore WuTisb2k 190 damage per death
Eyes Wide Shut WuTisb2k 1 team kills
Gingerbread man >inner jup 28 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
WuTisb2k753784864401151091110941780/06/243/420/522717156
meehowisb2k74374567640025993310432360/03/251/412/9177137610
isb2k747521041408014020844213731140/09/294/412/920215468
>inner lEku602974982400251083110363180/02/744/503/0221126314
>inner jup68327517514002810542104811200/02/238/4311/220714036
>inner 6462410015718005321373208441380/04/282/4314/2214133310
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
WuTisb2k1311412116200436423441760/03/018/100/2K/KKKKKDKDDKDKDKKKKKDDK/K/DK/KDKKDDDK
meehowisb2k1181522622200114101342300/01/025/100/1DDKDK/KKDKK/KD/K/KK/DKDKK/DK/KKK/KKKKK/KDKD/KK/D
isb2k12529347384001577436864760/04/043/200/3
>inner lEku2579832000529263704180/00/48/230/0DDDDDDKDDD/DDDDDDKK//DDDDDDDDDKDKDK/DKK/
>inner jup571261526200639384039840/00/012/203/0KK/DKDKDKDKDDKK//DKDDKDKDDK//DD/DKDDKDDKD
>inner 41205235820011686477431020/00/420/433/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
WuTisb2k329682500173199361620/01/28/140/2//DKDKD/K/DKD/KDDDDDDT/DKDK/DDDDKD
meehowisb2k73129172320062776273900/01/115/151/2DKK/DDDK/K/KDKKDKD/DKDKDDDKK/XDKDDDDK/KKK
isb2k532252548201135975635520/02/323/291/4
>inner lEku801072025200123624306100/02/117/121/0/D/KK/KDDKK/DKDD/KDK/DKK/KDK//KDK//KKK/KDKDKD
>inner jup657415235001127312914180/01/111/103/1KDKDKKDDDD/KK//KDK/KK//KKD/DKK//KD//DD
>inner 7318135487002363555975180/03/228/224/1
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
WuTisb2k6679121810042702259000/00/012/140/0DKDKKD/KKDDKDK//DKDKDKD/DKDDDK
meehowisb2k1954421000213802997360/00/14/130/5DDDDDDDDDDKD/DDKK/DDDDDDK
isb2k431331639100640825587360/00/116/270/5
>inner lEku10668171620073019220900/00/015/92/0KDDK/KDKK/KKDKK/KKDK/KDD/KDKK/K/D
>inner jup10676161550082568187300/01/012/73/0KKKD/K/DKKDKDKDK/K/DKK/K/K/K/KD
>inner 1061443331700155587408200/01/027/165/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
WuTisb2k140627510001368129400/02/05/40/1DKKDKDKKKKDD
meehowisb2k903991000061676127300/01/07/31/1KD/K/DKD/K/K/KK/KKD
isb2k115101161510063044256700/03/012/71/2
>inner lEku44434900011262138900/00/24/60/0DDKK/DDDDDKDK
>inner jup4551511200313051655180/00/13/62/1KKDDDK/KD/DDDKD/
>inner 4594920200425673044180/00/37/122/1

» View plaintext endround stats
Player Chats
[8:51]: The Allies have captured the forward bunker!
[8:23]: Axis Command Post constructed. Charge speed increased!
[7:58]: The Allies have opened up the Forward spawn rear exit!
[7:55]: The Allies have breached the Forward Bunker Gate!
[5:03]: Allied team has destroyed the Axis Command Post!
[5:03]: The Allies have breached the Depot Gate!
[4:58]: Allied Command Post constructed. Charge speed increased!
[4:44]: The Depot Fence has been constructed.
[1:39]: The Allied Truck is in position!
>inner lEku [0:08]: the camp is strong in u2
[Intermission]: >>> Clock set to: 12:00
meehowisb2k [Warmup]: woooo
[11:24]: The Allies have captured the forward bunker!
[10:58]: Axis Command Post constructed. Charge speed increased!
[10:33]: The Allies have opened up the Forward spawn rear exit!
[10:31]: The Allies have breached the Forward Bunker Gate!
[9:01]: The Depot Fence has been constructed.
[9:01]: The Allies have breached the Depot Gate!
[8:28]: Allied team has destroyed the Axis Command Post!
[8:10]: The Allies have breached the Depot's east wall!
[7:59]: Axis Command Post constructed. Charge speed increased!
[7:26]: The Allied Truck is in position!
[6:36]: Allied team has destroyed the Axis Command Post!
[6:31]: Allied Command Post constructed. Charge speed increased!
[3:10]: The Crane Controls have been constructed.
[3:09]: The Allies have activated the crane!
[2:55]: The Allies have loaded the Gold Crate onto the Truck!
>inner jup [0:08]: xd
[Intermission]: >>> Objective NOT reached in time (12:00)
[10:57]: Allies capture the Forward Bunker!
[10:34]: Allies have damaged the East Wall
[9:21]: Axis reclaim the Forward Bunker!
[8:41]: Allies capture the Forward Bunker!
[8:10]: Axis reclaim the Forward Bunker!
[7:23]: Allies capture the Forward Bunker!
[7:06]: Door Controls have been constructed.
[7:06]: Allies have secured the forward bunker.
[7:03]: The Loading Doors are Opening!
[6:55]: The Allies have stolen a gold crate!
[6:48]: The Axis have intercepted the stolen gold crate!
[6:38]: The Loading Doors are Closing!
[6:36]: The Allies have stolen a gold crate!
meehowisb2k [6:31]: ;)
[6:17]: The Axis have intercepted the stolen gold crate!
[6:16]: The Allies have stolen a gold crate!
[6:01]: The Loading Doors are Opening!
[5:45]: The Allies have secured a gold crate!
[5:36]: The Allies have stolen a gold crate!
[5:33]: The Loading Doors are Closing!
[4:30]: Match is PAUSED! (Allies)
[4:30]: Match resuming in 10 seconds!
[4:30]: Match resuming in 9 seconds!
[4:30]: Match resuming in 8 seconds!
[4:30]: Match resuming in 7 seconds!
[4:30]: Match resuming in 6 seconds!
[4:30]: Match resuming in 5 seconds!
[4:30]: Match resuming in 4 seconds!
[4:30]: Match resuming in 3 seconds!
[4:30]: Match resuming in 2 seconds!
[4:30]: Match resuming in 1 seconds!
[4:30]: FIGHT!
[4:29]: The Axis have intercepted the stolen gold crate!
[4:12]: The Allies have stolen a gold crate!
[3:11]: The Loading Doors are Opening!
[3:08]: The Allies have secured a gold crate!
[3:08]: Allies have escaped with the Gold!
[Intermission]: >>> Clock set to: 8:51
[7:59]: Allies capture the Forward Bunker!
[7:09]: Allies have damaged the East Wall
[7:04]: Door Controls have been constructed.
[7:04]: Allies have secured the forward bunker.
[7:03]: The Loading Doors are Opening!
[6:50]: The Loading Doors are Closing!
[6:34]: The Allies have stolen a gold crate!
[6:09]: The Loading Doors are Opening!
[6:03]: The Allies have secured a gold crate!
[5:49]: The Loading Doors are Closing!
[5:38]: The Allies have stolen a gold crate!
[5:01]: The Axis have intercepted the stolen gold crate!
[4:47]: The Loading Doors are Opening!
[4:20]: The Allies have stolen a gold crate!
[4:08]: The Axis have intercepted the stolen gold crate!
[3:57]: The Allies have stolen a gold crate!
meehowisb2k [3:24]: gg
[3:16]: The Allies have secured a gold crate!
[3:16]: Allies have escaped with the Gold!
[Intermission]: >>> Objective reached at 5:34 (original: 8:51)

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.