Axis Command Post constructed. Charge speed increased!
[13:16]:
The Allies have breached the Forward Bunker Gate!
[13:04]:
The Allies have opened up the Forward spawn rear exit!
[12:50]:
Allied team has destroyed the Axis Command Post!
[12:46]:
Allied Command Post constructed. Charge speed increased!
eA.Oksii [12:34]:
:D
[11:52]:
The Allies have breached the Depot's east wall!
[11:29]:
The Depot Fence has been constructed.
[11:16]:
The Allies have breached the Depot Gate!
[10:53]:
The Allies have breached the Depot's west wall!
'xD RICK RATH, [9:42]:
lol
'xD RICK RATH, [9:41]:
xd
[9:09]:
The Allied Truck is in position!
'xD mAxwell, [7:53]:
haha
'xD mAxwell, [7:51]:
skilled bro
[7:40]:
The Crane Controls have been constructed.
[7:39]:
The Allies have activated the crane!
[7:26]:
The Allies have loaded the Gold Crate onto the Truck!
'xD RICK RATH, [4:37]:
scores
'xD RICK RATH, [4:35]:
:D
[4:33]:
The Allies have escaped with the Gold Crate!
[Intermission]:
>>> Clock set to: 10:26
erasetoNy [Intermission]:
d
'xD mAxwell, [Warmup]:
F1
'xD Sebhes, [Warmup]:
cupra lets go
[10:10]:
Axis Command Post constructed. Charge speed increased!
[8:02]:
Match is PAUSED! (Allies)
[8:02]:
Match resuming in 225 seconds!
imshit [8:02]:
sup?
[8:02]:
Match resuming in 210 seconds!
'xD szczurek, [8:02]:
phone
'xD RICK RATH, [8:02]:
phone
[8:02]:
Match resuming in 195 seconds!
[8:02]:
Match resuming in 180 seconds!
[8:02]:
Match resuming in 165 seconds!
[8:02]:
Match resuming in 150 seconds!
[8:02]:
Match resuming in 135 seconds!
[8:02]:
Match resuming in 120 seconds!
[8:02]:
Match resuming in 105 seconds!
[8:02]:
Match resuming in 90 seconds!
[8:02]:
Match resuming in 75 seconds!
[8:02]:
Match resuming in 60 seconds!
[8:02]:
Match resuming in 45 seconds!
[8:02]:
Match resuming in 30 seconds!
[8:02]:
Match resuming in 15 seconds!
[8:02]:
Match resuming in 10 seconds!
[8:02]:
Match resuming in 9 seconds!
[8:02]:
Match resuming in 8 seconds!
[8:02]:
Match resuming in 7 seconds!
[8:02]:
Match resuming in 6 seconds!
[8:02]:
Match resuming in 5 seconds!
[8:02]:
Match resuming in 4 seconds!
[8:02]:
Match resuming in 3 seconds!
[8:02]:
Match resuming in 2 seconds!
[8:02]:
Match resuming in 1 seconds!
[8:02]:
FIGHT!
'xD Sherclock, [7:24]:
:D
[3:30]:
The Allies have captured the forward bunker!
[3:28]:
The Axis have captured the forward bunker!
erasetoNy [Intermission]:
gg
[Intermission]:
>>> Objective NOT reached in time (10:26)
[Intermission]:
erasetoNy disconnected
[Intermission]:
eA.esSe :> disconnected
[Intermission]:
'xD Sherclock, disconnected
[Intermission]:
eA.aea disconnected
[Intermission]:
'xD Sebhes, disconnected
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
Server crash / restart
Players reconnecting with new ids
Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats. Thanks toHannes who made the software that extracts all the stats from tv demos available to us.