cat in a hat vs Serious Incident Called Karma (4209 views)
Freddy
hazz
lettu
maza
smak
tOMBA
hazz
lettu
maza
smak
tOMBA
Cupra
Iron
mata
NuggaN
Oxy
twidi
Iron
mata
NuggaN
Oxy
twidi
28.09.14 21:00 CEST
Awards | awarded to | for |
Lady Macbeth | sick6 Ironi | 87 kills |
Killing Spree | sick6 NgN | 8 frags without being killed |
Accountant | sick6 NgN | 149% kills/killed ratio |
He's dead, Jim! | sick6 Ironi | 38 gibs |
...and stay dead! | sick6 Ironi | 44% gibs/kill |
Lead Poisoning | sick6 NgN | 75 SMG kills |
Spammity spam spam! | sick6 Ironi | 47 SPAM kills |
Fragstealer | sick6 Ironi | 138 damage per frag |
Die! Damn you, Die! | HIRNTOTKING! #catinahat | 287 damage per frag |
What objective? | sick6 NgN | 464 XP |
Red Shirt | MAZA #catinahat | 86 deaths |
Are these pliers sharp? | SMAK #catinahatCB | 18 deaths without fragging |
Med Pack Whore | sick6 NgN | 192 damage per death |
Eyes Wide Shut | sick6 twidi 8) | 6 team kills |
Gingerbread man | sick6 mata | 25 /kills |
» View plaintext endround stats
sick6 twidi 8) [Countdown]: | hf |
HIRNTOTKING! #catinahat [Countdown]: | hf |
SMAK #catinahatCB [Countdown]: | gl |
[14:43]: | Axis Command Post constructed. Charge speed increased! |
[14:12]: | The Allies have captured the forward bunker! |
[14:11]: | The Axis have captured the forward bunker! |
[14:05]: | Match is PAUSED! (Axis) |
[14:04]: | Match resuming in 225 seconds! |
[14:04]: | Match resuming in 210 seconds! |
[14:05]: | Match resuming in 10 seconds! |
[14:05]: | Match resuming in 9 seconds! |
[14:05]: | Match resuming in 8 seconds! |
[14:05]: | Match resuming in 7 seconds! |
[14:05]: | Match resuming in 6 seconds! |
[14:05]: | Match resuming in 5 seconds! |
[14:05]: | Match resuming in 4 seconds! |
[14:05]: | Match resuming in 3 seconds! |
[14:05]: | Match resuming in 2 seconds! |
[14:05]: | Match resuming in 1 seconds! |
[14:05]: | FIGHT! |
[5:05]: | The Allies have breached the Forward Bunker Gate! |
[4:19]: | The Allies have opened up the Forward spawn rear exit! |
[3:37]: | Allied team has destroyed the Axis Command Post! |
[3:18]: | The Depot Fence has been constructed. |
[3:10]: | Allied Command Post constructed. Charge speed increased! |
[3:09]: | The Allies have breached the Depot Gate! |
[Intermission]: | >>> Clock set to: 15:00 |
[12:46]: | The Allies have breached the Forward Bunker Gate! |
[12:30]: | Allied Command Post constructed. Charge speed increased! |
[11:54]: | The Allies have opened up the Forward spawn rear exit! |
[11:36]: | The Depot Fence has been constructed. |
[11:23]: | The Allies have breached the Depot Gate! |
[11:10]: | The Allies have breached the Depot's east wall! |
[10:42]: | The Allied Truck is in position! |
[8:08]: | The Crane Controls have been constructed. |
[8:06]: | The Allies have activated the crane! |
[7:53]: | The Allies have loaded the Gold Crate onto the Truck! |
[6:17]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 8:43 (original: 15:00) |
[7:29]: | The Doors are opening!! |
[7:03]: | Allied Command Post constructed. Charge speed increased! |
[7:03]: | Allied Command Post spawn active! |
[4:01]: | Main blast door opening! |
[3:44]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Clock set to: 6:15 |
[5:31]: | The Doors are opening!! |
[5:13]: | Main blast door opening! |
[5:03]: | Allied Command Post spawn active! |
[5:03]: | Allied Command Post constructed. Charge speed increased! |
[2:32]: | Main blast door closing! |
[Intermission]: | >>> Objective NOT reached in time (6:15) |
sick6 twidi 8) [Intermission]: | ggs |
SMAK #catinahatCB [Intermission]: | gg |
[Intermission]: | MAZA #catinahat disconnected |
[Intermission]: | TOMBA #catinahat disconnected |
[Intermission]: | sick6 twidi 8) disconnected |
[Intermission]: | HIRNTOTKING! #catinahat disconnected |
[Intermission]: | sick6 Ironi disconnected |
[Intermission]: | SMAK #catinahatCB disconnected |
[Intermission]: | FREDDY #catinahatCB disconnected |
[Intermission]: | sick6 Oksii disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.