Axis Command Post constructed. Charge speed increased!
[10:31]:
The Allies have opened up the Forward spawn rear exit!
[10:27]:
The Allies have breached the Forward Bunker Gate!
[9:55]:
Allied team has destroyed the Axis Command Post!
[9:51]:
Allied Command Post constructed. Charge speed increased!
>inner lEku [8:43]:
not tj
[8:20]:
The Allies have breached the Depot's east wall!
[7:05]:
The Allies have breached the Depot Gate!
SMS.a [6:25]:
?
[6:07]:
The Allied Truck is in position!
SMS.a [5:27]:
FUNNY
[5:17]:
The Crane Controls have been constructed.
[5:16]:
The Allies have activated the crane!
[5:03]:
The Allies have loaded the Gold Crate onto the Truck!
[2:04]:
Oliver disconnected
[1:46]:
The Allies have escaped with the Gold Crate!
[Intermission]:
>>> Objective reached at 10:13 (original: 12:00)
SMS.a [Warmup]:
its fuckin leku home map
SMS.a [Warmup]:
and forced
SMS.a [Warmup]:
irony
>inner hiNg [Warmup]:
u 4 real ?
>inner lEku [Warmup]:
more like crods homemap
>inner hiNg [Warmup]:
leku home map gold rush
SMS.a [Warmup]:
swap
>inner hiNg [Warmup]:
like all finnish
SMS.a [Countdown]:
semi eesti guy
[9:11]:
Axis have captured the Forward Bunker!
[9:07]:
The Axis have blown the Main Entrance!
[7:50]:
Allies have reclaimed the Forward Bunker!
[7:35]:
The Axis team has transmited the Secret War Documents!
[Intermission]:
>>> Clock set to: 2:24
>inner lEku [Warmup]:
Ready
>inner crod [Warmup]:
btw
>inner crod [Warmup]:
oliver was ur spec
>inner crod [Warmup]:
?
SMS.a [Warmup]:
i asked u
SMS.a [Warmup]:
mada faka
>inner crod [Warmup]:
wasnt ours
SMS.a [Countdown]:
u said
SMS.a [Countdown]:
yes
SMS.a [Countdown]:
so
>inner crod [Countdown]:
no
[2:05]:
Axis have captured the Forward Bunker!
[1:12]:
The Axis have blown the Main Entrance!
SMS.a [0:19]:
FOCK U
SMS.a [0:11]:
BTW IT WAS UR FATHER CROD
[0:09]:
Allies have reclaimed the Forward Bunker!
[0:02]:
SMS. Uncle disconnected
[Intermission]:
>>> Objective NOT reached in time (2:24)
[Intermission]:
SMS.a disconnected
[Intermission]:
>inner crod disconnected
[Intermission]:
SMS.Lucki disconnected
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
Server crash / restart
Players reconnecting with new ids
Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats. Thanks toHannes who made the software that extracts all the stats from tv demos available to us.