wiSe-guys vs credibilis. (5729 views)

pl Abject
pl hunter
pl WuT
de KRESTi
de s1LENT
fr yokoo


ET 3on3 SummerCup '14
Playoffs
Grand Final
1st Match

de credibilis. has to win twice!

Brackets - #LIKEABOSS - Rules
Awards awarded to for
Lady Macbeth cRe.yokoo 86 kills
Killing Spree wiSe WuT 5 frags without being killed
Accountant cRe.yokoo 100% kills/killed ratio
He's dead, Jim! cRe.kReSti 19 gibs
...and stay dead! cRe.kReSti 28% gibs/kill
Lead Poisoning cRe.yokoo 75 SMG kills
Spammity spam spam! wiSe WuT 10 SPAM kills
Fragstealer cRe.yokoo 168 damage per frag
Die! Damn you, Die! wiSe hunter 287 damage per frag
What objective? wiSe WuT 575 XP
Red Shirt cRe.s1LENT 104 deaths
Are these pliers sharp? cRe.s1LENT 12 deaths without fragging
Med Pack Whore wiSe hunter 162 damage per death
Eyes Wide Shut wiSe hunter 1 team kills
Gingerbread man cRe.yokoo 37 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
wiSe WuT98575788015012214296107113050/05/364/4710/818313456
wiSe Abj7541568911000271423714721890/03/162/613/420916239
wiSe hunter31241268520111739413784870/00/527/630/6284162212
wiSe 67123117225627026035927392164810/08/5153/6313/622515339
cRe.kReSti86531697919112813064119841670/02/063/505/118915058
cRe.yokoo100508868618013714596113612450/07/575/395/517013256
cRe.s1LENT394464110411013111556125821230/02/532/638/7282121312
cRe.73148519626948139639216359275350/011/5170/6318/721413449
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
wiSe WuT1211412319400837362335360/01/216/86/1DKD//K/KK/K/K/KKKKDDKKKK/DKKKKKDKDDDKDKK/D
wiSe Abj81931822300527903576540/00/017/151/2KKDKD/K/KKDKK/DDKDKKK/KDKDKKK/DDDDDDDDKD
wiSe hunter4778817200421112883180/00/18/110/1DDKDK/K/DDDK/KDDKK/KDDDDD
wiSe 83312495890017863787941080/01/341/347/4
cRe.kReSti87138141631053389264800/01/011/102/0/KK///DKDDKKDDKDKKDKSKDDKKK/KD
cRe.yokoo8612219225015305029791190/03/017/120/5KDKK//DKDDD/DDKK//KDDDKDKDTKKDKKDKKKKKDDKD
cRe.s1LENT288182820062355301000/00/26/192/2KDDD/DDD/DDDDKDDDDDDDDDDKXDK/D/KK//KK
cRe.673414166101116879486371190/04/234/414/7

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
wiSe WuT62112152460053174334200/02/011/142/5DDDDDDKDDK/DDKD/KKK/D/DK/KKKDDKKKKDDKDD
wiSe Abj68112172530094343421800/01/116/160/0K//D//DDKDDDKDKKDDD/KKDK/DK/KDKK/DKXDKDK/KK
wiSe hunter2658726001319174301150/00/38/200/0K//KDKDDKKDDDKDDDDD/DKDDDDDDDDTDDD
wiSe 52282397590117943411861150/03/435/502/5
cRe.kReSti901361921400832832856580/00/019/130/0KD/K/DKK/KK/KKDKD/KKKD/KKKDKDD/KDDDKK/DD
cRe.yokoo10813125234001447402949180/02/221/72/0DKKK///DK/K/DKK/KK/K/D/DKK/KK/KKDKD/KK/KDKKKK/KD
cRe.s1LENT531121426200938383629360/02/19/143/2/DK/KKK/DKDDKK/DKD/K/DKD/DDDDDKKDDK/K/DD
cRe.8437958701000311186194341120/04/349/345/2
Player Summary for sw_goldrush_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
wiSe WuT7616116211001342127631480/00/115/181/1DDDDKKDDDDKDKKKDDKK/DDKKDKDKDKDKDDKKD
wiSe Abj4382102320042858372800/00/09/171/2DDKKKDDDKDKDKK/D/DDK/DKDDDD/DKDDD
wiSe hunter2259522000215313373180/00/15/160/3/DK/DDDDDDDDDDDKDDDDDKKDDKD
wiSe 4730231663007781098641660/00/229/512/6
cRe.kReSti1361502619700834293051360/00/023/123/0KX/KDKDKK/K/KDKD/KKD/KDKKKKDKKDKDKKKK/D/KK/KDK
cRe.yokoo10912723215001436762118540/02/020/71/0K/KK/KDK/KK/DKKKK/D/K/KDK//K/KDKKK//KD/KK/KD
cRe.s1LENT4313410234011027592641740/00/09/112/2K/TDDKDK//KDDDDK//K//D/DK/KDDKK/DD
cRe.964115963160132986478101640/02/052/306/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
wiSe WuT15016124164018396522711210/02/022/71/1DKKDKKKK/KD/K/KKKDK/KDK/KKK/K/K/KKKDKKTDD
wiSe Abj1091282321200942463199350/02/020/131/0K/K/DKKKDDKDKD/DKDK/KDDKKK/K/KK/K/KKK/DKKXKDD
wiSe hunter3046620000218353227360/00/06/160/2DKDDKDDDK/DDDDDKDKD/KDDDDD
wiSe 963355357601191004686971920/04/048/362/3
cRe.kReSti431071023501729633429730/01/010/150/1DKTD/KDDKKK/KD/DDDK/K/KD/DDDDD/KDD
cRe.yokoo951281920400431303315540/00/317/132/0/KDKDDKDKKDKDK/KKKDKKDD/KKDDKDDDKDK/KDK
cRe.s1LENT33119927300626043302130/00/28/191/1KDDX/DDDD/KDDKD/DDKDDDDDDDDDKK//DK/KK
cRe.5735438701201178697100461400/01/535/473/2

» View plaintext endround stats
Player Chats
wiSe hunter [Warmup]: mowi o mnie jak cos
cRe.yokoo [Warmup]: lets play????
wiSe WuT [Warmup]: XDDD
wiSe hunter [Warmup]: :XD
wiSe WuT [Warmup]: so yea I guess this is our map
wiSe hunter [Warmup]: ghahaha
wiSe hunter [Warmup]: jebani o euro zawsze walcza
cRe.s1LENT [Warmup]: jes
wiSe hunter [Warmup]: nawet z mapy sie nie wypycuja
wiSe WuT [Countdown]: g
wiSe WuT [Countdown]: gl
wiSe Abj [Countdown]: hf
wiSe hunter [Countdown]: hf zlodzieje
[11:10]: The Allies have captured the forward bunker!
[10:51]: Axis Command Post constructed. Charge speed increased!
[10:33]: The Allies have opened up the Forward spawn rear exit!
[10:30]: The Allies have breached the Forward Bunker Gate!
wiSe hunter [9:19]: pierwszu frag jest dobrze
[8:55]: Allied team has destroyed the Axis Command Post!
[8:51]: Allied Command Post constructed. Charge speed increased!
[6:57]: The Depot Fence has been constructed.
[6:40]: The Allies have breached the Depot Gate!
[6:27]: The Allies have breached the Depot's east wall!
wiSe hunter [5:24]: :XD
[4:59]: The Allied Truck is in position!
wiSe Abj [3:16]: oke
wiSe Abj [3:11]: crouch
wiSe Abj [2:59]: wtf
[2:57]: The Crane Controls have been constructed.
[2:56]: The Allies have activated the crane!
[2:42]: The Allies have loaded the Gold Crate onto the Truck!
[0:43]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 11:16
cRe.kReSti [Intermission]: gg
wiSe hunter [Intermission]: haha
wiSe hunter [Intermission]: gg
cRe.yokoo [Intermission]: shoutout blade riva kaisen
cRe.yokoo [Intermission]: <3
wiSe hunter [Warmup]: kurwa ledwo co czas robicie
cRe.kReSti [Warmup]: &readz
wiSe hunter [Warmup]: gdzie te stare crediibibibibilios
cRe.s1LENT [Warmup]: nie ma
wiSe hunter [Warmup]: no mordo nie ma
[9:26]: The Allies have captured the forward bunker!
[9:19]: The Axis have captured the forward bunker!
wiSe hunter [6:48]: :xD
wiSe WuT [6:24]: tbh can we play 2nd match tomorrow or any other day?
cRe.s1LENT [6:02]: :)
[5:29]: The Allies have captured the forward bunker!
wiSe hunter [5:23]: :xddd
cRe.kReSti [5:21]: ACE
[5:10]: The Depot Fence has been constructed.
[5:01]: Axis Command Post constructed. Charge speed increased!
[4:50]: The Allies have breached the Forward Bunker Gate!
[4:37]: The Allies have opened up the Forward spawn rear exit!
[4:00]: Allied team has destroyed the Axis Command Post!
[3:57]: Allied Command Post constructed. Charge speed increased!
wiSe hunter [3:00]: :XDD
[1:44]: The Allies have breached the Depot Gate!
[1:13]: The Allies have breached the Depot's east wall!
[1:03]: The Allied Truck is in position!
cRe.kReSti [0:14]: :{
[Intermission]: >>> Objective NOT reached in time (11:16)
cRe.kReSti [Intermission]: gg
wiSe hunter [Intermission]: GG
wiSe hunter [Intermission]: daliscie rade
wiSe hunter [Intermission]: szacun
wiSe Abj [Warmup]: Xd
wiSe Abj [11:33]: xDDDDDD
[9:59]: The Tank has been repaired!
[9:56]: Allied team has stolen the Tank!
[9:53]: The Tank has been damaged!
wiSe Abj [9:37]: xD
[9:22]: Tank Barrier #1 has been constructed.
[9:20]: The Tank has been repaired!
[9:15]: Axis Command Post constructed. Charge speed increased!
wiSe Abj [7:34]: can you shoot without crouching?
wiSe Abj [7:33]: really
wiSe hunter [7:28]: :xd
[7:25]: Tank Barrier #1 has been destroyed.
[7:12]: Tank Barrier #1 has been constructed.
[6:22]: Tank Barrier #1 has been destroyed.
[6:12]: Allied team has destroyed the Axis Command Post!
[6:09]: Truck Barrier #1 has been constructed.
[6:04]: Allied Command Post constructed. Charge speed increased!
[5:54]: The Tank has been damaged!
cRe.kReSti [5:18]: wtf
cRe.kReSti [5:18]: :D
[5:07]: Axis team has destroyed the Allied Command Post!
cRe.yokoo [4:53]: :[
[4:47]: Axis Command Post constructed. Charge speed increased!
[4:38]: The Tank has been repaired!
[4:24]: Allied team has destroyed the Bank Doors!
[4:18]: The Tank has been damaged!
[4:01]: Allied team has destroyed the Axis Command Post!
[3:58]: Allied Command Post constructed. Charge speed increased!
[2:53]: Truck Barrier #1 has been destroyed.
[1:36]: Axis have returned the objective!
wiSe Abj [1:06]: gg guys
cRe.kReSti [0:28]: :}
[0:27]: Truck Barrier #1 has been constructed.
cRe.s1LENT [0:27]: :D
[Intermission]: >>> Clock set to: 12:00
cRe.kReSti [Intermission]: gg
cRe.yokoo [Intermission]: gg
wiSe hunter [Intermission]: gg
[10:45]: The Tank has been repaired!
[10:42]: Allied team has stolen the Tank!
[10:16]: Tank Barrier #1 has been constructed.
cRe.s1LENT [9:35]: :D
cRe.s1LENT [9:34]: :D
cRe.s1LENT [9:34]: :D
cRe.s1LENT [9:34]: :D
[9:26]: Axis Command Post constructed. Charge speed increased!
wiSe hunter [9:19]: dobry nejd
wiSe Abj [9:04]: Xd
cRe.kReSti [9:03]: :}
wiSe Abj [9:02]: lol
wiSe hunter [8:41]: :xddd
wiSe hunter [8:37]: LAMUSIE
wiSe hunter [8:35]: JEBANY
wiSe hunter [8:34]: WEIECEJ
[8:33]: Tank Barrier #1 has been destroyed.
wiSe hunter [8:31]: NAUKI
cRe.s1LENT [8:29]: :)
cRe.kReSti [8:29]: :}
cRe.s1LENT [8:29]: :)
wiSe hunter [8:28]: OD ANDRZEJA
[8:19]: The Tank has been damaged!
[8:10]: Truck Barrier #1 has been constructed.
[8:02]: The Tank has been repaired!
[7:36]: Allied team has destroyed the Axis Command Post!
[7:32]: Allied Command Post constructed. Charge speed increased!
[7:15]: The Tank has been damaged!
[7:12]: The Tank has been repaired!
cRe.yokoo [7:07]: xD
wiSe hunter [7:03]: co xd
[6:58]: Allied team has destroyed the Bank Doors!
[6:05]: The Tank has been damaged!
[5:45]: Truck Barrier #1 has been destroyed.
wiSe hunter [5:19]: :dx
wiSe Abj [1:55]: 44 xp :D
wiSe hunter [1:50]: kto
cRe.yokoo [1:40]: xD
[1:40]: Allied team is escaping with the Gold Crate!
wiSe Abj [0:52]: GG
wiSe WuT [0:47]: bad game
cRe.kReSti [0:20]: ggs
wiSe hunter [0:17]: gg
[0:14]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 11:45 (original: 12:00)
wiSe hunter [Intermission]: gl w nastepnym spotkaniu
wiSe hunter [Intermission]: :XD
[Intermission]: wiSe hunter disconnected
[Intermission]: wiSe Abj disconnected
[Intermission]: wiSe WuT disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.