'xD Trickjump, vs Second Massachusetts (5458 views)
Sebhes
Sherclock
Tahmorez
Sherclock
Tahmorez
Luki
mlekozaurus
Uncle
mlekozaurus
Uncle
13.10.14 22:00 CEST
Awards | awarded to | for |
Lady Macbeth | 'xD TmrZ, | 55 kills |
Killing Spree | 'xD Sherclock, | 6 frags without being killed |
Accountant | 'xD TmrZ, | 95% kills/killed ratio |
He's dead, Jim! | 'xD Sherclock, | 9 gibs |
...and stay dead! | 'xD Sherclock, | 18% gibs/kill |
Lead Poisoning | 'xD TmrZ, | 53 SMG kills |
Spammity spam spam! | SMS.mlekozaurus | 5 SPAM kills |
Fragstealer | 'xD TmrZ, | 185 damage per frag |
Die! Damn you, Die! | 'xD Sebhes, | 350 damage per frag |
What objective? | 'xD Sherclock, | 373 XP |
Red Shirt | SMS.Luki | 69 deaths |
Are these pliers sharp? | SMS.Uncle | 10 deaths without fragging |
Med Pack Whore | SMS.Luki | 159 damage per death |
Eyes Wide Shut | 'xD TmrZ, | 3 team kills |
Gingerbread man | 'xD Sebhes, | 29 /kills |
» View plaintext endround stats
[All41ET] twitch.tv/all41et [Warmup]: | got benched |
[All41ET] twitch.tv/all41et [Warmup]: | sorry |
SMS.mlekozaurus [Warmup]: | twitch goin medic :D |
SMS.mlekozaurus [Warmup]: | at main k ? |
'xD Sebhes, [Warmup]: | xDd |
SMS.mlekozaurus [Warmup]: | kick luki and twitch stay at main k. |
'xD Sebhes, [Warmup]: | hahaha |
[All41ET] twitch.tv/all41et [Warmup]: | ez |
'xD Sebhes, [Warmup]: | hop in friend |
SMS.mlekozaurus [Warmup]: | :D |
[All41ET] twitch.tv/all41et [Warmup]: | glhf boys |
SMS.mlekozaurus [Warmup]: | :( |
SMS.Uncle [Warmup]: | mom |
SMS.Luki [Warmup]: | pozdrawiam Mojego przyjacie Bartosza P |
SMS.Luki [Warmup]: | :D |
[9:03]: | Allies capture the factory district! |
[8:22]: | Allies have destroyed the Main Gate! |
[8:16]: | Allies have destroyed the Side Door! |
[8:14]: | The side gate has been built! |
[8:09]: | Allied Command Post constructed. Charge speed increased! |
[All41ET] twitch.tv/all41et [7:55]: | SMS, speclock pls : |
[7:54]: | The side gate has been destroyed! |
[7:49]: | Axis team locked from spectators by SMS.mlekozaurus |
[6:04]: | Match is PAUSED! (Axis) |
[6:04]: | Match resuming in 225 seconds! |
[6:04]: | Match resuming in 210 seconds! |
[6:04]: | Match resuming in 195 seconds! |
SMS.Luki [6:04]: | ja pierdole |
[6:04]: | Match resuming in 180 seconds! |
[6:04]: | Match resuming in 165 seconds! |
'xD TmrZ, [6:04]: | today pls |
[6:04]: | Match resuming in 150 seconds! |
[6:04]: | Match resuming in 135 seconds! |
[6:04]: | Match resuming in 120 seconds! |
[6:04]: | Match resuming in 10 seconds! |
[6:04]: | Match resuming in 9 seconds! |
[6:04]: | Match resuming in 8 seconds! |
[6:04]: | Match resuming in 7 seconds! |
[6:04]: | Match resuming in 6 seconds! |
[6:04]: | Match resuming in 5 seconds! |
[6:04]: | Match resuming in 4 seconds! |
[6:04]: | Match resuming in 3 seconds! |
[6:04]: | Match resuming in 2 seconds! |
[6:04]: | Match resuming in 1 seconds! |
[6:04]: | FIGHT! |
[5:26]: | Allies have destroyed the Bunker Controls! |
[5:26]: | Allies have destroyed the Bunker Controls! |
[5:26]: | Allies have destroyed the Bunker Controls! |
[5:26]: | Allies have destroyed the Bunker Controls! |
[5:26]: | Allies have destroyed the Bunker Controls! |
[5:26]: | Allies have destroyed the Bunker Controls! |
[Intermission]: | >>> Clock set to: 4:34 |
[2:24]: | Allies capture the factory district! |
[2:10]: | Axis recapture the factory district! |
[1:41]: | Allies capture the factory district! |
[1:30]: | The side gate has been built! |
[1:04]: | Allies have destroyed the Main Gate! |
[Intermission]: | >>> Objective NOT reached in time (4:34) |
SMS.Luki [Warmup]: | izi |
SMS.mlekozaurus [9:21]: | ... |
SMS.Uncle [8:26]: | wtf:D |
[7:33]: | The Allies have breached the Forward Bunker Gate! |
[7:09]: | Allied Command Post constructed. Charge speed increased! |
[6:54]: | The Depot Fence has been constructed. |
[6:46]: | The Allies have breached the Depot Gate! |
[5:52]: | The Allies have breached the Depot's east wall! |
'xD Sebhes, [2:23]: | xd |
[2:18]: | The Allied Truck is in position! |
[Intermission]: | >>> Clock set to: 12:00 |
'xD Sebhes, [Intermission]: | AAAAAA |
[11:00]: | Match is PAUSED! (Axis) |
[11:00]: | Match resuming in 10 seconds! |
[11:00]: | Match resuming in 9 seconds! |
[11:00]: | Match resuming in 8 seconds! |
[11:00]: | Match resuming in 7 seconds! |
[11:00]: | Match resuming in 6 seconds! |
[11:00]: | Match resuming in 5 seconds! |
[11:00]: | Match resuming in 4 seconds! |
[11:00]: | Match resuming in 3 seconds! |
[11:00]: | Match resuming in 2 seconds! |
[11:00]: | Match resuming in 1 seconds! |
[11:00]: | FIGHT! |
[8:45]: | The Allies have captured the forward bunker! |
[8:25]: | Axis Command Post constructed. Charge speed increased! |
[8:12]: | The Allies have breached the Forward Bunker Gate! |
[7:59]: | The Allies have opened up the Forward spawn rear exit! |
[7:35]: | Allied team has destroyed the Axis Command Post! |
[7:09]: | Allied Command Post constructed. Charge speed increased! |
[6:01]: | The Allies have breached the Depot Gate! |
[5:57]: | The Depot Fence has been constructed. |
[5:32]: | The Allies have breached the Depot's east wall! |
[4:53]: | The Allied Truck is in position! |
SMS.Uncle [4:16]: | lol |
[4:04]: | The Crane Controls have been constructed. |
[4:00]: | The Allies have activated the crane! |
[3:47]: | The Allies have loaded the Gold Crate onto the Truck! |
SMS.mlekozaurus [2:42]: | GG |
[2:42]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 9:17 (original: 12:00) |
'xD Sherclock, [Intermission]: | wd |
'xD Sherclock, [Intermission]: | wp |
'xD Sherclock, [Intermission]: | * |
'xD Sebhes, [Intermission]: | thx for war boys |
[Intermission]: | SMS.Uncle disconnected |
'xD TmrZ, [Intermission]: | gg bb |
[Intermission]: | 'xD TmrZ, disconnected |
[Intermission]: | 'xD Sebhes, disconnected |
[Intermission]: | SMS.Luki disconnected |
[Intermission]: | 'xD Sherclock, disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.