moskovskaya vs WINNERMANS (5280 views)
fumoffu
nplane
shady
nplane
shady
jiN
nejm
tramp
nejm
tramp
19.10.14 20:00 CEST
Awards | awarded to | for |
Lady Macbeth | winner jiN | 56 kills |
Killing Spree | winner trmp | 9 frags without being killed |
Accountant | winner trmp | 106% kills/killed ratio |
He's dead, Jim! | winner jiN | 15 gibs |
...and stay dead! | winner jiN | 27% gibs/kill |
Lead Poisoning | winner trmp | 50 SMG kills |
Spammity spam spam! | mskvanplane | 9 SPAM kills |
Fragstealer | winner jiN | 193 damage per frag |
Die! Damn you, Die! | mskvanplane | 600 damage per frag |
What objective? | winner trmp | 456 XP |
Red Shirt | mskvanplane | 86 deaths |
Are these pliers sharp? | winner nejm | 14 deaths without fragging |
Med Pack Whore | winner trmp | 175 damage per death |
Eyes Wide Shut | winner nejm | 2 team kills |
Gingerbread man | ^+mskaushady | 31 /kills |
» View plaintext endround stats
winner trmp [Countdown]: | shoutout apricot! |
[10:33]: | The Allies have captured the forward bunker! |
winner trmp [9:54]: | abbadabba:you can get cancer hard as far as Im concerned |
[9:52]: | The Allies have breached the Forward Bunker Gate! |
[9:48]: | The Allies have opened up the Forward spawn rear exit! |
[9:48]: | Axis Command Post constructed. Charge speed increased! |
[8:13]: | Allied team has destroyed the Axis Command Post! |
[6:52]: | Allied Command Post constructed. Charge speed increased! |
[5:46]: | The Allies have breached the Depot's east wall! |
[4:04]: | The Crane Controls have been constructed. |
[4:00]: | The Allies have breached the Depot Gate! |
[3:26]: | The Allied Truck is in position! |
[3:26]: | The Allies have activated the crane! |
[3:13]: | The Allies have loaded the Gold Crate onto the Truck! |
[Intermission]: | >>> Clock set to: 12:00 |
winner jiN [Warmup]: | roll the bones |
[7:10]: | The Allies have captured the forward bunker! |
[6:46]: | Axis Command Post constructed. Charge speed increased! |
[6:32]: | The Allies have opened up the Forward spawn rear exit! |
[6:09]: | The Allies have breached the Forward Bunker Gate! |
[5:57]: | Allied team has destroyed the Axis Command Post! |
[5:39]: | The Allies have breached the Depot Gate! |
[5:31]: | Allied Command Post constructed. Charge speed increased! |
[5:24]: | The Depot Fence has been constructed. |
[4:22]: | The Allies have breached the Depot's east wall! |
[3:23]: | The Allied Truck is in position! |
winner jiN [2:47]: | :XD |
[2:00]: | The Crane Controls have been constructed. |
[2:00]: | The Allies have activated the crane! |
[1:46]: | The Allies have loaded the Gold Crate onto the Truck! |
[0:29]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 11:30 (original: 12:00) |
winner trmp [Warmup]: | nejm in da toilet |
[8:13]: | Allies capture the factory district! |
[7:52]: | Axis Command Post constructed. Charge speed increased! |
[7:30]: | The side gate has been built! |
[7:26]: | Allies have destroyed the Main Gate! |
[7:18]: | Allies have destroyed the Side Door! |
[4:09]: | Allies have destroyed the Bunker Controls! |
[4:09]: | Allies have destroyed the Bunker Controls! |
[4:09]: | Allies have destroyed the Bunker Controls! |
[4:09]: | Allies have destroyed the Bunker Controls! |
[4:09]: | Allies have destroyed the Bunker Controls! |
[4:09]: | Allies have destroyed the Bunker Controls! |
[Intermission]: | >>> Clock set to: 5:50 |
winner jiN [Warmup]: | roll the bones |
[4:56]: | Allies capture the factory district! |
[4:55]: | Axis recapture the factory district! |
[4:54]: | Allies capture the factory district! |
[4:51]: | Axis recapture the factory district! |
[1:57]: | Allies capture the factory district! |
[1:43]: | The side gate has been built! |
[1:17]: | Allies have destroyed the Main Gate! |
[Intermission]: | >>> Objective NOT reached in time (5:50) |
winner trmp [Intermission]: | ggs |
[Intermission]: | mskvaffu disconnected |
mskvanplane [Intermission]: | gg |
[Intermission]: | mskvanplane disconnected |
[Intermission]: | mskaushady disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.