wiSe-guys vs credibilis. (8767 views)
Abject
hunter
WuT
hunter
WuT
KRESTi
s1LENT
yokoo
s1LENT
yokoo
ET 3on3 SummerCup '14
Playoffs
Grand Final
2nd Match
Link to the first match
Brackets - #LIKEABOSS - Rules
24.11.14 21:30 CET
Awards | awarded to | for |
Lady Macbeth | TAG|kReSti ><<<*> | 89 kills |
Killing Spree | wiSe Abj | 5 frags without being killed |
Accountant | wiSe Abj | 93% kills/killed ratio |
He's dead, Jim! | wiSe Abj | 24 gibs |
...and stay dead! | wiSe Abj | 29% gibs/kill |
Lead Poisoning | TAG|kReSti ><<<*> | 79 SMG kills |
Spammity spam spam! | cRe.s1LENT | 11 SPAM kills |
Fragstealer | wiSe WuT | 188 damage per frag |
Die! Damn you, Die! | wiSe hunter | 258 damage per frag |
What objective? | wiSe Abj | 639 XP |
Red Shirt | cRe.s1LENT | 123 deaths |
Are these pliers sharp? | cRe.s1LENT | 10 deaths without fragging |
Med Pack Whore | wiSe Abj | 180 damage per death |
Eyes Wide Shut | wiSe Abj | 7 team kills |
Gingerbread man | cRe.s1LENT | 34 /kills |
» View plaintext endround stats
cRe.s1LENT [Countdown]: | YOURS? |
cRe.yokoo [Countdown]: | its not ours :s |
cRe.s1LENT [Countdown]: | ALLES KLAR |
TAG|kReSti ><<<*> [Countdown]: | your map? |
wiSe WuT [Countdown]: | ryj |
[10:35]: | The Allies have captured the forward bunker! |
[10:16]: | Axis Command Post constructed. Charge speed increased! |
[9:45]: | The Allies have opened up the Forward spawn rear exit! |
[9:39]: | The Allies have breached the Forward Bunker Gate! |
[8:59]: | Allied team has destroyed the Axis Command Post! |
[8:52]: | Allied Command Post constructed. Charge speed increased! |
[7:51]: | The Depot Fence has been constructed. |
[7:31]: | The Allies have breached the Depot Gate! |
[6:25]: | The Allies have breached the Depot's east wall! |
wiSe Abj [6:01]: | fuckinm |
wiSe Abj [5:59]: | crouch skill |
[5:46]: | The Allied Truck is in position! |
[5:09]: | Match is PAUSED! (Axis) |
[5:08]: | Match resuming in 225 seconds! |
[5:08]: | Match resuming in 10 seconds! |
[5:08]: | Match resuming in 9 seconds! |
[5:08]: | Match resuming in 8 seconds! |
[5:08]: | Match resuming in 7 seconds! |
[5:08]: | Match resuming in 6 seconds! |
[5:08]: | Match resuming in 5 seconds! |
[5:08]: | Match resuming in 4 seconds! |
[5:08]: | Match resuming in 3 seconds! |
[5:08]: | Match resuming in 2 seconds! |
[5:08]: | Match resuming in 1 seconds! |
[5:08]: | FIGHT! |
wiSe Abj [4:49]: | zabojadzie |
wiSe Abj [3:17]: | SPIERDAJAL |
[2:51]: | The Crane Controls have been constructed. |
[2:50]: | The Allies have activated the crane! |
[2:37]: | The Allies have loaded the Gold Crate onto the Truck! |
[0:05]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 11:54 |
[11:42]: | Match is PAUSED! (Axis) |
[11:42]: | Match resuming in 10 seconds! |
[11:42]: | Match resuming in 9 seconds! |
[11:42]: | Match resuming in 8 seconds! |
[11:42]: | Match resuming in 7 seconds! |
[11:42]: | Match resuming in 6 seconds! |
[11:42]: | Match resuming in 5 seconds! |
[11:42]: | Match resuming in 4 seconds! |
[11:42]: | Match resuming in 3 seconds! |
[11:42]: | Match resuming in 2 seconds! |
[11:42]: | Match resuming in 1 seconds! |
[11:42]: | FIGHT! |
[9:33]: | The Allies have captured the forward bunker! |
[8:46]: | Axis Command Post constructed. Charge speed increased! |
[8:44]: | The Allies have opened up the Forward spawn rear exit! |
[8:33]: | The Allies have breached the Forward Bunker Gate! |
[7:48]: | Allied team has destroyed the Axis Command Post! |
wiSe WuT [7:48]: | I thought that you're on full |
[7:18]: | Allied Command Post constructed. Charge speed increased! |
[6:53]: | The Depot Fence has been constructed. |
[5:56]: | The Allies have breached the Depot Gate! |
[4:52]: | The Crane Controls have been constructed. |
[4:50]: | The Allies have breached the Depot's east wall! |
wiSe Abj [4:48]: | chuje |
wiSe Abj [4:45]: | pierdolone |
[4:17]: | The Allied Truck is in position! |
[3:14]: | The Allies have activated the crane! |
wiSe Abj [3:10]: | crouch |
wiSe Abj [3:09]: | style |
wiSe Abj [3:08]: | nerd |
[3:01]: | The Allies have loaded the Gold Crate onto the Truck! |
wiSe WuT [2:33]: | THE GATES ARE OPEN FOR D CANE |
[1:27]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 10:27 (original: 11:54) |
[8:57]: | The Tank has been repaired! |
[8:54]: | Allied team has stolen the Tank! |
[7:59]: | Axis Command Post constructed. Charge speed increased! |
[7:01]: | The Tank has been damaged! |
[6:29]: | The Tank has been repaired! |
[6:25]: | Allied team has destroyed the Axis Command Post! |
[6:04]: | Allied team has destroyed the Bank Doors! |
[6:02]: | Allied Command Post constructed. Charge speed increased! |
[6:00]: | The Tank has been damaged! |
[3:40]: | Allied team is escaping with the Gold Crate! |
wiSe Abj [3:17]: | kucnij frajerze |
cRe.s1LENT [2:03]: | :D |
cRe.s1LENT [2:03]: | :/ |
cRe.s1LENT [2:02]: | :D |
cRe.s1LENT [2:02]: | :/ |
cRe.s1LENT [2:02]: | :D |
cRe.s1LENT [2:02]: | :/ |
[1:55]: | Allied team escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 10:05 |
[7:44]: | The Tank has been repaired! |
[7:41]: | Allied team has stolen the Tank! |
[6:32]: | Axis Command Post constructed. Charge speed increased! |
[6:07]: | The Tank has been damaged! |
[4:54]: | The Tank has been repaired! |
[4:41]: | Truck Barrier #1 has been constructed. |
[4:33]: | Allied team has destroyed the Bank Doors! |
[4:27]: | Allied team has destroyed the Axis Command Post! |
[4:22]: | Allied Command Post constructed. Charge speed increased! |
[4:21]: | The Tank has been damaged! |
wiSe WuT [3:38]: | ,,,\ |
[3:18]: | Truck Barrier #1 has been destroyed. |
[3:12]: | Allied team is escaping with the Gold Crate! |
cRe.s1LENT [2:35]: | :D |
wiSe Abj [2:27]: | jebany unhi |
wiSe Abj [2:24]: | :D |
[2:03]: | Allied team escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 8:01 (original: 10:05) |
TAG|kReSti ><<<*> [Intermission]: | brb |
cRe.yokoo [Intermission]: | smoke brb |
cRe.yokoo [Intermission]: | :s |
wiSe Abj [Warmup]: | nothing |
wiSe Abj [Warmup]: | its all fine |
cRe.s1LENT [Warmup]: | ok then lets g0 |
wiSe Abj [Countdown]: | hf |
cRe.s1LENT [Countdown]: | hf |
[7:53]: | Allies capture the factory district! |
[7:12]: | Allies have destroyed the Main Gate! |
[7:05]: | The side gate has been built! |
wiSe hunter [6:31]: | :XD |
[1:16]: | Allies have destroyed the Bunker Controls! |
[1:16]: | Allies have destroyed the Bunker Controls! |
[1:16]: | Allies have destroyed the Bunker Controls! |
[1:16]: | Allies have destroyed the Bunker Controls! |
[1:16]: | Allies have destroyed the Bunker Controls! |
[1:16]: | Allies have destroyed the Bunker Controls! |
[Intermission]: | >>> Clock set to: 8:43 |
[6:49]: | Allies capture the factory district! |
[6:47]: | Axis recapture the factory district! |
[6:46]: | Allies capture the factory district! |
cRe.s1LENT [6:41]: | DAS IST CREDIBILIS! |
cRe.s1LENT [6:41]: | DAS IST CREDIBILIS! |
cRe.s1LENT [6:40]: | DAS IST CREDIBILIS! |
cRe.s1LENT [6:40]: | DAS IST CREDIBILIS! |
[6:40]: | Axis recapture the factory district! |
[5:53]: | Allies capture the factory district! |
[5:37]: | The side gate has been built! |
[5:11]: | Allies have destroyed the Main Gate! |
[1:56]: | Allies have destroyed the Bunker Controls! |
[1:56]: | Allies have destroyed the Bunker Controls! |
[1:56]: | Allies have destroyed the Bunker Controls! |
[1:56]: | Allies have destroyed the Bunker Controls! |
[1:56]: | Allies have destroyed the Bunker Controls! |
[1:56]: | Allies have destroyed the Bunker Controls! |
[Intermission]: | >>> Objective reached at 6:48 (original: 8:43) |
cRe.s1LENT [Intermission]: | gg |
wiSe Abj [Intermission]: | CYA |
cRe.s1LENT [Intermission]: | cu |
wiSe hunter [Intermission]: | gg |
TAG|kReSti ><<<*> [Intermission]: | gg wp |
[Intermission]: | wiSe hunter disconnected |
[Intermission]: | TAG|kReSti ><<<*> disconnected |
[Intermission]: | cRe.s1LENT disconnected |
[Intermission]: | cRe.yokoo disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.