innerSense vs Malibu (3834 views)
Hing
crod
lEku
crod
lEku
Aie
outlAw
iNsAA
outlAw
iNsAA
28.10.14 20:00 CET
Awards | awarded to | for |
Lady Macbeth | mAlibu outlAw | 67 kills |
Killing Spree | mAlibu Aie | 5 frags without being killed |
Accountant | mAlibu outlAw | 79% kills/killed ratio |
He's dead, Jim! | >inner hiNg | 15 gibs |
...and stay dead! | >inner hiNg | 33% gibs/kill |
Lead Poisoning | mAlibu iNsAne | 61 SMG kills |
Spammity spam spam! | >inner hiNg | 7 SPAM kills |
Fragstealer | >inner hiNg | 167 damage per frag |
Die! Damn you, Die! | >inner lEku | 264 damage per frag |
What objective? | mAlibu iNsAne | 473 XP |
Red Shirt | >inner kazim | 85 deaths |
Are these pliers sharp? | mAlibu Aie | 8 deaths without fragging |
Med Pack Whore | >inner lEku | 165 damage per death |
Eyes Wide Shut | >inner lEku | 2 team kills |
Gingerbread man | mAlibu outlAw | 34 /kills |
» View plaintext endround stats
mAlibu iNsAne [Countdown]: | hf |
[11:34]: | Allies capture the Forward Bunker! |
[11:16]: | Axis reclaim the Forward Bunker! |
[11:15]: | Allies have damaged the East Wall |
[10:08]: | Allies capture the Forward Bunker! |
[9:27]: | Door Controls have been constructed. |
[9:27]: | Allies have secured the forward bunker. |
[9:21]: | The Loading Doors are Opening! |
[9:03]: | The Allies have stolen a gold crate! |
[8:56]: | The Loading Doors are Closing! |
[8:50]: | The Axis have intercepted the stolen gold crate! |
[8:13]: | The Loading Doors are Opening! |
[8:07]: | The Allies have stolen a gold crate! |
[7:36]: | The Axis have intercepted the stolen gold crate! |
[7:26]: | The Loading Doors are Closing! |
[7:07]: | The Allies have stolen a gold crate! |
[6:47]: | The Loading Doors are Opening! |
[6:42]: | The Allies have secured a gold crate! |
[6:39]: | The Allies have stolen a gold crate! |
[6:25]: | Allies have escaped with the Gold! |
[6:25]: | The Allies have secured a gold crate! |
[Intermission]: | >>> Clock set to: 5:34 |
[5:04]: | Allies capture the Forward Bunker! |
[4:51]: | Allies have damaged the West Wall |
[3:49]: | Door Controls have been constructed. |
[3:49]: | Allies have secured the forward bunker. |
[3:43]: | The Allies have stolen a gold crate! |
[3:36]: | The Loading Doors are Opening! |
[3:24]: | The Loading Doors are Closing! |
[3:24]: | The Allies have secured a gold crate! |
>inner lEku [3:08]: | ROCK SOLID |
[3:02]: | The Allies have stolen a gold crate! |
[2:41]: | The Loading Doors are Opening! |
[2:38]: | The Loading Doors are Closing! |
[2:35]: | The Loading Doors are Opening! |
[2:28]: | The Loading Doors are Closing! |
[2:14]: | The Axis have intercepted the stolen gold crate! |
[1:40]: | The Allies have stolen a gold crate! |
[1:29]: | The Loading Doors are Opening! |
[0:39]: | Allies have escaped with the Gold! |
[0:39]: | The Allies have secured a gold crate! |
[Intermission]: | >>> Objective reached at 4:55 (original: 5:34) |
[10:28]: | The Allies have captured the forward bunker! |
[10:27]: | The Axis have captured the forward bunker! |
[10:23]: | The Allies have captured the forward bunker! |
[9:57]: | Axis Command Post constructed. Charge speed increased! |
[9:44]: | The Allies have breached the Forward Bunker Gate! |
[9:31]: | The Allies have opened up the Forward spawn rear exit! |
[8:35]: | Allied team has destroyed the Axis Command Post! |
[8:14]: | Axis Command Post constructed. Charge speed increased! |
[7:38]: | The Allies have breached the Depot Gate! |
[7:36]: | Allied team has destroyed the Axis Command Post! |
[7:34]: | The Allies have breached the Depot's east wall! |
[7:32]: | The Depot Fence has been constructed. |
[7:30]: | Allied Command Post constructed. Charge speed increased! |
[5:07]: | The Allied Truck is in position! |
[5:02]: | The Crane Controls have been constructed. |
[5:01]: | The Allies have activated the crane! |
[4:48]: | The Allies have loaded the Gold Crate onto the Truck! |
[0:51]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 11:08 |
[9:56]: | The Allies have captured the forward bunker! |
[9:34]: | Axis Command Post constructed. Charge speed increased! |
[9:04]: | The Allies have opened up the Forward spawn rear exit! |
[8:57]: | The Allies have breached the Forward Bunker Gate! |
[7:07]: | Allied team has destroyed the Axis Command Post! |
[7:03]: | Allied Command Post constructed. Charge speed increased! |
[6:06]: | The Depot Fence has been constructed. |
[5:50]: | The Allies have breached the Depot Gate! |
[5:14]: | The Allies have breached the Depot's east wall! |
[4:56]: | The Allied Truck is in position! |
[4:45]: | The Crane Controls have been constructed. |
[4:44]: | The Allies have activated the crane! |
[4:30]: | The Allies have loaded the Gold Crate onto the Truck! |
[3:11]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 7:57 (original: 11:08) |
mAlibu Aie [Intermission]: | heads |
[7:58]: | The Doors are opening!! |
[7:19]: | Allied Command Post constructed. Charge speed increased! |
[7:19]: | Allied Command Post spawn active! |
[3:01]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Clock set to: 6:58 |
[5:27]: | The Doors are opening!! |
[4:31]: | Allied Command Post constructed. Charge speed increased! |
[4:31]: | Allied Command Post spawn active! |
[4:12]: | Match is PAUSED! (Allies) |
mAlibu iNsAne [4:11]: | :D |
[4:11]: | Match resuming in 10 seconds! |
[4:11]: | Match resuming in 9 seconds! |
[4:11]: | Match resuming in 8 seconds! |
[4:11]: | Match resuming in 7 seconds! |
[4:11]: | Match resuming in 6 seconds! |
[4:11]: | Match resuming in 5 seconds! |
[4:11]: | Match resuming in 4 seconds! |
[4:11]: | Match resuming in 3 seconds! |
[4:11]: | Match resuming in 2 seconds! |
[4:11]: | Match resuming in 1 seconds! |
[4:11]: | FIGHT! |
[1:59]: | Main blast door opening! |
>inner kazim [1:50]: | gg |
[1:49]: | Allied team has transmitted the documents! |
mAlibu outlAw [Intermission]: | GG |
[Intermission]: | >>> Objective reached at 5:09 (original: 6:58) |
[Intermission]: | >inner kazim disconnected |
[Intermission]: | >inner lEku disconnected |
[Intermission]: | mAlibu iNsAne disconnected |
[Intermission]: | >inner hiNg disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.