outwit - the final one vs underconstruction (2052 views)

26.10.14 15:30 CET
Awards awarded to for
Lady Macbeth VYJ111.NL 56 kills
Killing Spree ow.:_) 5 frags without being killed
Accountant VYJ111.NL 98% kills/killed ratio
He's dead, Jim! ow.froxe 13 gibs
...and stay dead! ow.froxe 29% gibs/kill
Lead Poisoning VYJ111.NL 52 SMG kills
Spammity spam spam! INSAA.NL 7 SPAM kills
Fragstealer VYJ111.NL 168 damage per frag
Die! Damn you, Die! ow.froxe 200 damage per frag
What objective? ow.froxe 340 XP
Red Shirt ow.JLO 85 deaths
Are these pliers sharp? ow.JLO 16 deaths without fragging
Med Pack Whore ow.froxe 134 damage per death
Eyes Wide Shut ow.:_) 3 team kills
Gingerbread man INSAA.NL 29 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
ow.froxe65340456913002299809463760/02/140/423/522213745
ow.JLO55299478510002489579679720/02/641/504/7191114316
ow.:_)763315066603179146100361560/04/148/451/318315256
ow.6597014222029036328083291783040/08/1129/458/319913449
INSAA.NL632795282121129971498251310/04/342/467/518711838
VYJ111.NL97333565771121999582271500/02/252/323/117814244
^WOLDEN^P.^WF^PI^WN67305436480215889694583310/03/438/464/120714838
IN7491715120327246528605275106120/09/4132/4614/119113637
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
ow.froxe311007225001028453181180/00/07/110/1DD/D/KDK////DKDK/DD//KDDDKD/K
ow.JLO341091029200929563070360/00/010/200/2DDKKKDDK///K/DDDDD//DDDD/D/DKXDDDKKX/DKDK
ow.:_)651031523102335344116340/01/116/180/1KKKKKDDD/KKDDKK/D/KDDDKKDDKDDTDDTKDDDKDD
ow.43312327480222933510367880/01/133/490/4
INSAA.NL8288192350113361432721130/00/017/103/1DKDKDD///KD/KK/DKK//K/KKKDK/KK/KT/DKXKDK//DK
VYJ111.NL10511020193001135172585580/01/018/81/0KKD/KDK/DD/K/K/KK/KK/K/DKD/KKK/K/KKKKDD
^WOLDEN^P.^WF^PI^WN619213214017323634781760/00/113/141/0KDD/KKKDDDK/D/DDDKKK//KX/DKKTDDDK/KD
IN8329052631202311036793353470/01/148/325/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
ow.froxe691131623400103560300500/01/013/122/1/K/DKDDK/DDK/DK/KKK///KKDKDKDDK/KKKD/DD
ow.JLO6910518265001132053165360/01/316/91/3//DD/KDD/KDKDDDD/K/KK/KK/DK/KDKD/KDKDKK/KKKD
ow.:_)881091517200528452904160/01/014/110/1KKK//DD/KDK/KDDKD/KKDKDKDKDKKKDD
ow.75327496611002696109074520/03/343/323/5
INSAA.NL409912303001031213253180/00/19/163/3D/KD///DK//DKDKK//DDD/DDKDK/DKKDDKDDDDKDDK
VYJ111.NL881121618211331192953560/01/115/131/0DDSKKKDKKDKKKDKK/TDDDK/DK/DKDDDKDKK
^WOLDEN^P.^WF^PI^WN57130122110062834340400/02/19/151/0DKK///K/D/KDKKDDXDDD/DKKDDKKDDKKDD
IN6234140696111990749610740/03/333/445/3
Player Summary for et_ice
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
ow.froxe2502800010000/00/02/60/1DDDKDDK/DD
ow.JLO4404900020000/00/24/50/0KDD/DKKDD/KDD
ow.:_)18009500030000/01/08/20/0KKKK/KKDDK/KK/
ow.830152200060000/01/214/130/1
INSAA.NL10008800020000/02/16/50/0KDKDKKDDKDK/DKK/
VYJ111.NL15006400000000/00/05/41/0KKDDKKDKKD
^WOLDEN^P.^WF^PI^WN3302600010000/00/02/50/0DKDDKD/D
IN940161800030000/02/113/141/0
Player Summary for et_ice
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
ow.froxe6629461001784104900/00/04/30/2DDKK/DDKDK
ow.JLO8329562002110693200/00/03/42/0KKDKDK/DKD/
ow.:_)8034451010874994880/01/03/41/1DKDTDKDKKD
ow.76921317401327642975880/01/010/113/3
INSAA.NL57244721011104102000/00/13/41/1KK/SKDKXDDDD
VYJ111.NL834756100411231045180/00/15/10/0D/K//KKK/KD
^WOLDEN^P.^WF^PI^WN8323561000103999000/01/03/51/1DKDDKDKDDKK
IN74941419410532663055180/01/211/102/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
ow.froxe160981610300027912228580/01/114/101/0KKKDKKKDKXKDKDDKDKKKDDKKKDD
ow.JLO6656101510001690251200/01/18/121/2KDDKDKDKDKDDKDKDKDKDDDKDD
ow.:_)4385716200618932022180/00/07/100/0K/D/DDDDKKDD//D/K/KKDDK
ow.902393341600663746762760/02/229/322/2
INSAA.NL646891420031875228000/02/07/110/0DKDDDKKKD/K/KDDD/KDDKKD
VYJ111.NL9064910100322361644180/00/09/60/1DDKDK/KDKDK/DK/KDKK
^WOLDEN^P.^WF^PI^WN1106011102011178715861550/00/211/71/0DKTKDKDKKDKKDKDKK/DDKD
IN8819229345017589855101730/02/227/241/1

» View plaintext endround stats
Player Chats
ow.JLO [9:58]: just run straight to flag and take and i'll call it
INSAA.NL [9:49]: and open main
[9:45]: Axis have captured the Forward Bunker!
[9:44]: ow.:_)called a vote.
[9:42]: Vote passed!
ow.froxe [5:18]: LEGGO
[5:10]: Allies have reclaimed the Forward Bunker!
[5:02]: The Axis have blown the Main Entrance!
[4:59]: ow.:_)called a vote.
[4:57]: Vote passed!
[4:35]: Axis have captured the Forward Bunker!
[4:29]: ow.:_)called a vote.
[4:28]: Vote passed!
ow.JLO [4:42]: jahahaaa!
[1:57]: The Axis team has transmited the Secret War Documents!
[Intermission]: >>> Clock set to: 4:20
^WOLDEN^P.^WF^PI^WN [Intermission]: 4:20
ow.JLO [Intermission]: BLAZE IT.
ow.JLO [Warmup]: so it will be
ow.JLO [Warmup]: 8.2?
ow.froxe [Countdown]: idc vote
[4:17]: ow.:_)called a vote.
[4:15]: Vote passed!
[7:14]: The Axis have blown the Main Entrance!
[5:55]: Axis have captured the Forward Bunker!
[5:52]: Allies have reclaimed the Forward Bunker!
[5:50]: Axis have captured the Forward Bunker!
[2:59]: Allies have reclaimed the Forward Bunker!
[2:09]: Axis have captured the Forward Bunker!
[0:57]: Allies have reclaimed the Forward Bunker!
[0:25]: Axis have captured the Forward Bunker!
ow.JLO [0:24]: ggs
ow.froxe [0:02]: squeezed bottoms
[Intermission]: >>> Objective NOT reached in time (8:11)
[Intermission]: ow.froxe disconnected
VYJ111.NL [Intermission]: :DD
[Intermission]: ow.:_) disconnected
[Intermission]: uc iNsAA disconnected
[Intermission]: ow.JLO disconnected
^WOLDEN^P.^WF^PI^WN [Warmup]: E
ow.:_) [Warmup]: olli älä ammu lujaa
INSAA.NL [Warmup]: olden, vanhaan sopiiko
^WOLDEN^P.^WF^PI^WN [Warmup]: pelasin viel 3 yol csgo ja join viina
^WOLDEN^P.^WF^PI^WN [Warmup]: pikku vipat
INSAA.NL [Warmup]: alku alku
VYJ111.NL [Warmup]: lets go
[11:18]: The Allies have captured the forward bunker!
[11:01]: The Depot Fence has been constructed.
[10:54]: Axis Command Post constructed. Charge speed increased!
[10:40]: The Allies have breached the Forward Bunker Gate!
[10:27]: The Allies have opened up the Forward spawn rear exit!
[9:30]: Allied team has destroyed the Axis Command Post!
[9:26]: Allied Command Post constructed. Charge speed increased!
[8:11]: The Allies have breached the Depot Gate!
ow.:_) [7:04]: :D
INSAA.NL [7:03]: 8>
[7:01]: The Allied Truck is in position!
[6:55]: The Allies have breached the Depot's east wall!
ow.:_) [5:27]: miks olli pelaat homojen kans
^WOLDEN^P.^WF^PI^WN [5:20]: ne tulee kysyy
ow.:_) [5:02]: NIIN SEKSIKÄS
^WOLDEN^P.^WF^PI^WN [2:50]: FullPull!
[1:33]: The Crane Controls have been constructed.
[1:32]: The Allies have activated the crane!
ow.froxe [1:30]: ei näin
ow.froxe [1:29]: :(
[1:19]: The Allies have loaded the Gold Crate onto the Truck!
[Intermission]: >>> Clock set to: 12:00
ow.froxe [Intermission]: good own
VYJ111.NL [Intermission]: not rly
^WOLDEN^P.^WF^PI^WN [Intermission]: osus paremmin kannis
ow.froxe [Warmup]: parempi olis ku ei olis pelannukkaa
ow.:_) [Countdown]: nojoo pitäis ottaa vähä loiventavaa
[10:42]: The Allies have captured the forward bunker!
[10:24]: The Depot Fence has been constructed.
[10:18]: Axis Command Post constructed. Charge speed increased!
[9:59]: The Allies have breached the Forward Bunker Gate!
[9:46]: The Allies have opened up the Forward spawn rear exit!
[8:53]: Allied team has destroyed the Axis Command Post!
[8:49]: Allied Command Post constructed. Charge speed increased!
[7:14]: The Allies have breached the Depot's east wall!
[6:38]: The Allies have breached the Depot Gate!
[6:30]: The Allies have breached the Depot's west wall!
[5:53]: The Allied Truck is in position!
[2:36]: The Crane Controls have been constructed.
[2:35]: The Allies have activated the crane!
[2:21]: The Allies have loaded the Gold Crate onto the Truck!
[Intermission]: >>> Objective NOT reached in time (12:00)
ow.:_) [Intermission]: hirvee darra aimi
ow.:_) [Intermission]: kiitos punkku
ow.:_) [Intermission]: teit taas tehtäväs
[8:32]: Axis have captured the Forward Bunker!
ow.JLO [8:12]: xd
[8:10]: Allies have reclaimed the Forward Bunker!
^WOLDEN^P.^WF^PI^WN [8:07]: :DDDDDDDDDD
[7:35]: Axis have captured the Forward Bunker!
VYJ111.NL [7:12]: xdd
[6:49]: The Axis have blown the Main Entrance!
INSAA.NL [6:29]: NO FLEX
INSAA.NL [6:29]: 8>
INSAA.NL [6:29]: 8>
INSAA.NL [6:29]: NO FLEX
INSAA.NL [6:29]: NO FLEX
INSAA.NL [6:29]: 8>
[6:00]: Match is PAUSED! (Allies)
ow.:_) [6:00]: exitium ts lagging and server lagging
ow.:_) [6:00]: :D
ow.:_) [6:00]: GG
[6:00]: Match resuming in 225 seconds!
ow.:_) [6:00]: lagging for you?
INSAA.NL [6:00]: bit
^WOLDEN^P.^WF^PI^WN [6:00]: ye
[6:00]: Match resuming in 210 seconds!
ow.:_) [6:00]: for me its now that i can not move properly
^WOLDEN^P.^WF^PI^WN [6:00]: kunnon sahalaitaa
ow.:_) [6:00]: jep
[6:00]: Match resuming in 195 seconds!
INSAA.NL [6:00]: shaky or smth?
^WOLDEN^P.^WF^PI^WN [6:00]: yes like jigsaw
[6:00]: Match resuming in 180 seconds!
ow.:_) [6:00]: and ethic crashed
VYJ111.NL [6:00]: go
INSAA.NL [6:00]: lol
[6:00]: Match resuming in 165 seconds!
^WOLDEN^P.^WF^PI^WN [6:02]: lagaa niin paljon etta vaihtuu aija ruudus
[6:00]: Match resuming in 150 seconds!
^WOLDEN^P.^WF^PI^WN [6:00]: wtf
^WOLDEN^P.^WF^PI^WN [6:00]: xD
VYJ111.NL [6:00]: lets change
INSAA.NL [6:00]: some haters obviously
ow.JLO [6:00]: Mitä vittua tämä on
[6:00]: Match resuming in 135 seconds!
^WOLDEN^P.^WF^PI^WN [6:00]: xDDD
ow.:_) [6:00]: exitium not working atm i see
[6:00]: Match resuming in 120 seconds!
ow.:_) [6:00]: ts crashed
ow.JLO [6:00]: caej ts
ow.:_) [6:00]: server lagging
[6:00]: Match resuming in 105 seconds!
VYJ111.NL [6:00]: want to use ours?
INSAA.NL [6:00]: wanna use our ts?
ow.froxe [6:00]: no need
ow.froxe [6:02]: I just wanna finish this :S
[6:01]: Match resuming in 90 seconds!
ow.:_) [6:00]: thx anyway
INSAA.NL [6:00]: ye
VYJ111.NL [6:00]: we obv gotta change serv
[6:00]: Match resuming in 75 seconds!
ow.:_) [6:00]: so how do we do it
[6:00]: Match resuming in 60 seconds!
VYJ111.NL [6:00]: u get ip at gtv
INSAA.NL [6:00]: pm me on irc
ow.froxe [6:00]: finish this round and change svr?
INSAA.NL [6:00]: iNsAA
VYJ111.NL [6:00]: and send it
INSAA.NL [6:00]: we can finish this now yes
[6:00]: Match resuming in 45 seconds!
INSAA.NL [6:00]: it might be 4-0 maybe soon
[6:00]: Match resuming in 30 seconds!
[6:00]: Match resuming in 15 seconds!
ow.:_) [6:00]: cant play at all
ow.:_) [6:00]: change
INSAA.NL [6:00]: indeed
INSAA.NL [6:00]: come irc
[6:00]: Match resuming in 10 seconds!
[6:00]: Match resuming in 9 seconds!
[6:00]: Match resuming in 8 seconds!
[6:00]: Match resuming in 7 seconds!
[6:00]: Match resuming in 6 seconds!
ow.:_) [6:00]: frx is there i think
[6:00]: Match resuming in 5 seconds!
[6:00]: Match resuming in 4 seconds!
[6:00]: Match resuming in 3 seconds!
[6:00]: Match resuming in 2 seconds!
ow.froxe [6:00]: ye
[6:00]: Match resuming in 1 seconds!
[6:00]: FIGHT!
[6:00]: Match is PAUSED! (Allies)
ow.froxe [6:00]: frx in #3on3
[6:00]: Match resuming in 225 seconds!

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.