wiSe-guys vs TAG (4431 views)
Abj
BloOdje
hunter
BloOdje
hunter
aphesia
Clown
NuggaN
Clown
NuggaN
06.11.14 19:30 CET
Awards | awarded to | for |
Lady Macbeth | WHATEVER } NgN | 74 kills |
Killing Spree | WHATEVER } aea | 6 frags without being killed |
Accountant | wiSe Abj | 90% kills/killed ratio |
He's dead, Jim! | wiSe BloOdje | 20 gibs |
...and stay dead! | wiSe BloOdje | 34% gibs/kill |
Lead Poisoning | WHATEVER } NgN | 69 SMG kills |
Spammity spam spam! | WHATEVER } aea | 10 SPAM kills |
Fragstealer | WHATEVER } aea | 167 damage per frag |
Die! Damn you, Die! | wiSe Abj | 238 damage per frag |
What objective? | wiSe Abj | 479 XP |
Red Shirt | WHATEVER } Clown | 95 deaths |
Are these pliers sharp? | wiSe hunter | 11 deaths without fragging |
Med Pack Whore | wiSe hunter | 168 damage per death |
Eyes Wide Shut | wiSe hunter | 3 team kills |
Gingerbread man | wiSe Abj | 26 /kills |
» View plaintext endround stats
[9:05]: | The Allies have captured the forward bunker! |
[8:47]: | Axis Command Post constructed. Charge speed increased! |
[8:26]: | The Allies have opened up the Forward spawn rear exit! |
[8:23]: | The Depot Fence has been constructed. |
[8:22]: | The Allies have breached the Forward Bunker Gate! |
[7:27]: | Allied team has destroyed the Axis Command Post! |
[7:23]: | Allied Command Post constructed. Charge speed increased! |
[5:55]: | The Allies have breached the Depot Gate! |
[4:39]: | The Allies have breached the Depot's east wall! |
[4:06]: | The Allied Truck is in position! |
wiSe BloOdje [3:33]: | 8D |
[2:45]: | The Crane Controls have been constructed. |
[2:40]: | The Allies have activated the crane! |
[2:39]: | Match is PAUSED! (Allies) |
WHATEVER } aea [2:39]: | rofl |
wiSe hunter [2:39]: | ROFL |
wiSe Abj [2:39]: | wops |
wiSe Abj [2:39]: | sry |
wiSe hunter [2:39]: | DAT PAUSE |
wiSe Abj [2:38]: | phone |
wiSe Abj [2:38]: | xD |
[2:39]: | The Allies have loaded the Gold Crate onto the Truck! |
[2:39]: | Match resuming in 225 seconds! |
WHATEVER } NgN [2:39]: | :DDD |
wiSe hunter [2:38]: | :XDDDDD |
WHATEVER } NgN [2:39]: | no offence, idiots |
WHATEVER } aea [2:39]: | some things just never change |
[2:39]: | Match resuming in 210 seconds! |
WHATEVER } Clown [2:38]: | not much changed in et |
wiSe hunter [2:39]: | haha |
[2:38]: | Match resuming in 10 seconds! |
[2:38]: | Match resuming in 9 seconds! |
[2:38]: | Match resuming in 8 seconds! |
[2:38]: | Match resuming in 7 seconds! |
WHATEVER } Clown [2:39]: | polaks gonna polak |
[2:38]: | Match resuming in 6 seconds! |
[2:38]: | Match resuming in 5 seconds! |
[2:38]: | Match resuming in 4 seconds! |
[2:38]: | Match resuming in 3 seconds! |
[2:38]: | Match resuming in 2 seconds! |
wiSe hunter [2:39]: | przypomnij sobie jak cie kurwa abj kierowal smieciu w sc |
[2:38]: | Match resuming in 1 seconds! |
wiSe Abj [2:38]: | that hate |
[2:38]: | FIGHT! |
wiSe Abj [2:38]: | happens |
[1:03]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 10:56 |
wiSe Abj [Warmup]: | vote for more time if u want |
wiSe Abj [10:53]: | i would not pause if it was to me :/ |
wiSe Abj [10:51]: | w/e |
[9:16]: | The Allies have captured the forward bunker! |
[8:44]: | The Allies have breached the Forward Bunker Gate! |
[8:41]: | Axis Command Post constructed. Charge speed increased! |
[8:24]: | The Allies have opened up the Forward spawn rear exit! |
[7:08]: | Allied team has destroyed the Axis Command Post! |
[7:05]: | Allied Command Post constructed. Charge speed increased! |
wiSe Abj [6:02]: | BLOODJE show |
[5:59]: | The Allies have breached the Depot's east wall! |
[5:25]: | The Depot Fence has been constructed. |
[5:20]: | The Allies have breached the Depot Gate! |
[4:14]: | The Allied Truck is in position! |
[3:16]: | The Crane Controls have been constructed. |
[3:14]: | The Allies have activated the crane! |
[3:01]: | The Allies have loaded the Gold Crate onto the Truck! |
wiSe BloOdje [2:00]: | ? |
[0:41]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 10:14 (original: 10:56) |
[8:39]: | The Tank has been repaired! |
[8:36]: | Allied team has stolen the Tank! |
[8:15]: | Allied Command Post constructed. Charge speed increased! |
[7:12]: | Allied team has destroyed the Bank Doors! |
[6:05]: | The Tank has been damaged! |
wiSe Abj [4:50]: | Xd |
wiSe BloOdje [4:48]: | 8D |
[4:36]: | Allied team is escaping with the Gold Crate! |
wiSe Abj [4:32]: | fop |
[3:38]: | Allied team escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 8:21 |
[7:05]: | The Tank has been repaired! |
[7:02]: | Allied team has stolen the Tank! |
[6:37]: | Allied Command Post constructed. Charge speed increased! |
[5:40]: | Allied team has destroyed the Bank Doors! |
[5:09]: | The Tank has been damaged! |
[4:18]: | Truck Barrier #1 has been constructed. |
[3:44]: | Allied team is escaping with the Gold Crate! |
[3:03]: | Truck Barrier #1 has been destroyed. |
[1:32]: | Allied team escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 6:48 (original: 8:21) |
[8:03]: | The Doors are opening!! |
[7:57]: | Main blast door opening! |
[7:49]: | Allied Command Post spawn active! |
[7:49]: | Allied Command Post constructed. Charge speed increased! |
[4:02]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Clock set to: 5:57 |
[4:55]: | The Doors are opening!! |
[4:42]: | Main blast door opening! |
[4:40]: | Allied Command Post spawn active! |
[4:40]: | Allied Command Post constructed. Charge speed increased! |
[2:39]: | Allied team has transmitted the documents! |
[Intermission]: | >>> Objective reached at 3:17 (original: 5:57) |
[Intermission]: | WHATEVER } Clown disconnected |
wiSe Abj [Intermission]: | gg |
wiSe hunter [Intermission]: | gg |
[Intermission]: | wiSe BloOdje disconnected |
[Intermission]: | WHATEVER } aea disconnected |
[Intermission]: | wiSe hunter disconnected |
[Intermission]: | WHATEVER } NgN disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.