'xD Trickjump, vs SSTAT (3195 views)
Sebhes
Sherclock
Tahmorez
Sherclock
Tahmorez
Apricot
latee
tramp
latee
tramp
09.11.14 22:15 CET
Awards | awarded to | for |
Lady Macbeth | SSTAT trmP | 41 kills |
Killing Spree | SSTAT late | 5 frags without being killed |
Accountant | SSTAT trmP | 89% kills/killed ratio |
He's dead, Jim! | SSTAT trmP | 11 gibs |
...and stay dead! | SSTAT trmP | 27% gibs/kill |
Lead Poisoning | SSTAT trmP | 31 SMG kills |
Spammity spam spam! | 'xD Sebhes, | 3 SPAM kills |
Fragstealer | SSTAT WARRIOR | 200 damage per frag |
Die! Damn you, Die! | 'xD ShaMaN, | 225 damage per frag |
What objective? | 'xD Sherclock, | 237 XP |
Red Shirt | SSTAT WARRIOR | 59 deaths |
Are these pliers sharp? | SSTAT WARRIOR | 7 deaths without fragging |
Med Pack Whore | SSTAT late | 158 damage per death |
Eyes Wide Shut | SSTAT late | 2 team kills |
Gingerbread man | SSTAT late | 18 /kills |
» View plaintext endround stats
[4:42]: | Allied Command Post constructed. Charge speed increased! |
[3:44]: | The Tank has been repaired! |
[3:41]: | Allied team has stolen the Tank! |
[2:54]: | Axis team has destroyed the Allied Command Post! |
[2:51]: | The Tank has been damaged! |
[2:42]: | The Tank has been repaired! |
[2:17]: | Axis Command Post constructed. Charge speed increased! |
[2:15]: | Allied team has destroyed the Bank Doors! |
[1:02]: | Truck Barrier #1 has been constructed. |
[0:50]: | Allied team has destroyed the Axis Command Post! |
[0:44]: | Allied Command Post constructed. Charge speed increased! |
[Intermission]: | Axis have returned the objective! |
[Intermission]: | >>> Objective NOT reached in time (5:57) |
SSTAT WARRIOR [11:43]: | gg |
[11:14]: | The Allies have captured the forward bunker! |
[10:38]: | Allied Command Post constructed. Charge speed increased! |
[10:36]: | The Allies have opened up the Forward spawn rear exit! |
[10:33]: | The Allies have breached the Forward Bunker Gate! |
[9:28]: | The Depot Fence has been constructed. |
[9:28]: | The Allies have breached the Depot Gate! |
SSTAT WARRIOR [9:15]: | .... |
SSTAT WARRIOR [9:08]: | nade bot |
'xD Sherclock, [9:03]: | ur moves are so obvious |
[9:00]: | The Allies have breached the Depot's east wall! |
'xD Sherclock, [8:57]: | u are like omnibot |
[7:41]: | The Allied Truck is in position! |
[6:29]: | The Crane Controls have been constructed. |
[6:28]: | The Allies have activated the crane! |
[6:14]: | The Allies have loaded the Gold Crate onto the Truck! |
[3:32]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 8:27 |
[7:39]: | The Allies have captured the forward bunker! |
[7:23]: | The Depot Fence has been constructed. |
[7:16]: | Axis Command Post constructed. Charge speed increased! |
[6:55]: | The Allies have opened up the Forward spawn rear exit! |
[6:53]: | The Allies have breached the Forward Bunker Gate! |
[5:56]: | Allied team has destroyed the Axis Command Post! |
'xD Sherclock, [5:33]: | ime vittua |
[5:32]: | Allied Command Post constructed. Charge speed increased! |
[4:37]: | Match is PAUSED! (Axis) |
[4:37]: | Match resuming in 225 seconds! |
[4:37]: | Match resuming in 210 seconds! |
[4:37]: | Match resuming in 195 seconds! |
[4:37]: | Match resuming in 180 seconds! |
[4:37]: | Match resuming in 165 seconds! |
SSTAT WARRIOR [4:37]: | pls |
SSTAT WARRIOR [4:37]: | stop doing tactics |
SSTAT trmP [4:37]: | [18:50] <lumppis> maybe it never stops |
SSTAT trmP [4:37]: | [18:50] <lumppis> if it stops |
SSTAT WARRIOR [4:37]: | ur next step is to get full |
'xD Sebhes, [4:37]: | we got an afk |
[4:37]: | Match resuming in 150 seconds! |
[4:37]: | Match resuming in 135 seconds! |
[4:37]: | Match resuming in 120 seconds! |
[4:37]: | Match resuming in 10 seconds! |
[4:37]: | Match resuming in 9 seconds! |
[4:37]: | Match resuming in 8 seconds! |
'xD Sebhes, [4:37]: | hf |
[4:37]: | Match resuming in 7 seconds! |
[4:37]: | Match resuming in 6 seconds! |
[4:37]: | Match resuming in 5 seconds! |
[4:37]: | Match resuming in 4 seconds! |
[4:37]: | Match resuming in 3 seconds! |
[4:37]: | Match resuming in 2 seconds! |
[4:37]: | Match resuming in 1 seconds! |
[4:37]: | FIGHT! |
[4:24]: | The Allies have breached the Depot Gate! |
[4:00]: | The Allies have breached the Depot's east wall! |
[3:22]: | The Allied Truck is in position! |
[3:21]: | The Crane Controls have been constructed. |
[3:20]: | The Allies have activated the crane! |
[3:07]: | The Allies have loaded the Gold Crate onto the Truck! |
[2:46]: | Match is PAUSED! (Allies) |
[2:46]: | Match resuming in 225 seconds! |
[2:46]: | Match resuming in 10 seconds! |
[2:46]: | Match resuming in 9 seconds! |
[2:46]: | Match resuming in 8 seconds! |
[2:46]: | Match resuming in 7 seconds! |
[2:46]: | Match resuming in 6 seconds! |
[2:46]: | Match resuming in 5 seconds! |
[2:46]: | Match resuming in 4 seconds! |
[2:46]: | Match resuming in 3 seconds! |
[2:46]: | Match resuming in 2 seconds! |
[2:46]: | Match resuming in 1 seconds! |
[2:46]: | FIGHT! |
[1:30]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 6:57 (original: 8:27) |
'xD Sebhes, [Warmup]: | wp |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.