Allied Command Post constructed. Charge speed increased!
>RoS*Pampek [7:54]:
gg
^Pwohoo^T!^Plownapingu^T.? [7:52]:
xd
[7:41]:
The Allies have transmitted the Supply Documents!
[Intermission]:
>>> Clock set to: 2:18
>RoS*Fort!s [Intermission]:
gdyby byl ten low frynox to izi
^Pwohoo^T!^Plownapingu^T.? [Warmup]:
xd
wohoo!Kondzio:* [Warmup]:
:DD
^Pwohoo^T!^Plownapingu^T.? [Warmup]:
frynox nie gra bo podobno bawi sie kucykami
>RoS*Fort!s [Warmup]:
tak wiem :D
^Pwohoo^T!^Plownapingu^T.? [Warmup]:
rup?
[1:30]:
The Main Door has been breached!
>RoS*Fort!s [0:33]:
gg
>RoS*Pampek [0:32]:
gg
[Intermission]:
>>> Objective NOT reached in time (2:18)
^Pwohoo^T!^Plownapingu^T.? [Intermission]:
XD
[8:45]:
Allies capture the factory district!
[8:12]:
Axis recapture the factory district!
[3:29]:
Allies capture the factory district!
[3:26]:
Axis recapture the factory district!
[3:24]:
Allies capture the factory district!
[3:23]:
Axis recapture the factory district!
[3:20]:
Allies capture the factory district!
[3:17]:
Axis recapture the factory district!
[2:44]:
Allies capture the factory district!
[2:42]:
Axis recapture the factory district!
[0:11]:
Allies capture the factory district!
[Intermission]:
>>> Clock set to: 10:00
>RoS*Pampek [Intermission]:
gg
[9:17]:
Allies capture the factory district!
[8:38]:
Allies have destroyed the Main Gate!
>RoS*Pampek [7:58]:
gg
[6:43]:
Allies have destroyed the Bunker Controls!
[6:43]:
Allies have destroyed the Bunker Controls!
[6:43]:
Allies have destroyed the Bunker Controls!
[6:43]:
Allies have destroyed the Bunker Controls!
[6:43]:
Allies have destroyed the Bunker Controls!
[6:43]:
Allies have destroyed the Bunker Controls!
[Intermission]:
>>> Objective reached at 3:16 (original: 10:00)
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
Server crash / restart
Players reconnecting with new ids
Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats. Thanks toHannes who made the software that extracts all the stats from tv demos available to us.