OUTRAGEd eSports vs #lotto.et (2549 views)

nl jeewee
nl Testi
fi fanta
fi stm
fi nsd
fi VenoM32
23.11.14 21:45 CET
Awards awarded to for
Lady Macbeth :@ DEADMAU5 63 kills
Killing Spree :@ SIMO 7 frags without being killed
Accountant :@ DEADMAU5 137% kills/killed ratio
He's dead, Jim! :@ DEADMAU5 13 gibs
...and stay dead! (L)VenoM32 24% gibs/kill
Lead Poisoning :@ DEADMAU5 56 SMG kills
Spammity spam spam! :@ DEADMAU5 7 SPAM kills
Fragstealer :@ SIMO 180 damage per frag
Die! Damn you, Die! (L)VenoM32 297 damage per frag
What objective? :@ DEADMAU5 367 XP
Red Shirt (L)VenoM32 82 deaths
Are these pliers sharp? (L)VenoM32 10 deaths without fragging
Med Pack Whore :@ DEADMAU5 207 damage per death
Eyes Wide Shut :@ DEADMAU5 3 team kills
Gingerbread man (L)VenoM32 21 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
:@ BLURRY94325495131115911271691370/02/243/335/318613845
:@ SIMO1043515048110113885275011060/01/049/311/517715677
:@ DEADMAU51343676346131361161189871610/03/256/347/418419174
:@ 110104316214527253429575236574040/06/2148/3413/418216265
(L) stm52271346462113766994752560/00/231/454/422614426
(L) nsd763245471600209864101092100/03/346/475/318314235
(L)VenoM3226151218250221612499912830/01/119/543/6292122210
(L)5074610921717235423657295757490/04/196/5412/623413627
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
:@ BLURRY12593151200042070151200/00/012/83/1DDK//KKD/KKKKDKXKD/KKKDKDKDK
:@ SIMO567591610031878190600/00/09/110/2DKDK/DD/KDDKD/DKDKDKDKDKD
:@ DEADMAU5100741010101224911803450/01/19/61/1KDK/KDDKD/TKKDKDKKDKD
:@ 942423438201964395221450/01/130/254/4
(L) stm6457914201217772065360/00/07/103/2KDKD/KKDDDTKDKK/DDDKDKDD
(L) nsd107701514000518302047360/01/113/81/1KD/D/KD/KKDKK/KX/DKDKDKKKDKDKK
(L)VenoM322947517000416142327180/00/05/120/1KK/D/D/DDDKDDDDK/DDKDD
(L)6717429452011152216439900/01/125/304/4

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
:@ BLURRY130821713001324571651310/01/016/101/0/KKKKDKKKDKDKD/K/KTKDDKKDKDKDKD
:@ SIMO18576137100221251119180/00/012/51/0KDK/DKDK/KKKKKKKDDKK
:@ DEADMAU5316112196100127121697180/02/017/60/0KKDKK/KKDDKKKKKXKDKKKKKKKD
:@ 2102704926201672944467670/03/045/212/0
(L) stm4742817200212562504180/00/18/150/0DDKDDKKDDKDDDDDXK//DDKDKKD
(L) nsd3346721100318712478840/00/17/170/1DKDDKDDDKDDDDDDKDK//XDKDD/KDD
(L)VenoM3227395182022134023121170/00/16/131/2KDDDDDKKDDDDDDKT//TDDDKDD
(L)3612720565027446772942190/00/321/451/3
Player Summary for et_ice
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
:@ BLURRY5775814100522712051360/01/07/100/0K/DXDKDK/KDDK/KK/D/DDKD
:@ SIMO72931318301425443133530/01/013/120/2K/K/DDKTKDK/KK/DKDDDDDDDKDKKDKKD
:@ DEADMAU510070151530002702297900/00/115/130/1DKDKKDKDKDDDDKKDKKDKDKDDDKKDKK
:@ 762383647701975178163890/02/135/350/3
(L) stm6310612191108265222471260/00/111/91/0DKD/K/D/K/KD//DKDDKK/KDKK/SKDKD
(L) nsd951261920400736922662360/00/117/122/0KDDDK/KK/KDKDKD/KKKDDD/K/K/KKKD/KKDKDKD
(L)VenoM32303872320010181926081120/01/06/130/0DK/D/D/DKD/DK//DK/D//DK/DKDDKD
(L)63270386271025816375172740/01/234/343/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
:@ BLURRY7575912210323141955700/00/28/51/2D/KKSDDDD/KKK/DKDKKXKD
:@ SIMO214107157600423051343350/00/015/30/1DKKKKK//KKKKK/K/KKKDDKX
:@ DEADMAU51261111915812337062508980/00/015/96/2KDDKKDKDKK/KDKSKKK/KDDKKDKKKT/KDTKDD
:@ 1382934334162210832558062030/00/238/177/5
(L) stm3566514110119842659760/00/05/110/2/DDDKDDKDDDDDKDDKSKD
(L) nsd81821316100524712922540/02/09/102/1KDKDDK/DDK/KKD/DKD/K/KKKDDDKK
(L)VenoM321627424100513512744360/00/02/162/3KK/DDDKDD/DDDDDDDKD/D/DDDDD/
(L)44175225431011580683251660/02/016/374/6

» View plaintext endround stats
Player Chats
(L)VenoM32 [Warmup]: :XD
(L) nsd [Warmup]: lets try to rup and see if it crashes
(L) nsd [Warmup]: so restart after this
:@ BLURRY [Countdown]: if it crashes
:@ BLURRY [Countdown]: or
(L) nsd [Countdown]: y
:@ SIMO [Countdown]: hf
(L)VenoM32 [Countdown]: hf
[11:01]: The Allies have captured the forward bunker!
[10:44]: Axis Command Post constructed. Charge speed increased!
[10:38]: The Depot Fence has been constructed.
[10:22]: The Allies have breached the Forward Bunker Gate!
[10:05]: The Allies have opened up the Forward spawn rear exit!
[9:08]: Allied team has destroyed the Axis Command Post!
[8:59]: Allied Command Post constructed. Charge speed increased!
[8:55]: The Allies have breached the Depot Gate!
[7:50]: The Allies have breached the Depot's east wall!
[7:50]: The Crane Controls have been constructed.
[7:49]: The Allied Truck is in position!
[7:49]: The Allies have activated the crane!
[7:35]: The Allies have loaded the Gold Crate onto the Truck!
(L)VenoM32 [5:25]: :XD
[5:13]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 6:46
:@ DEADMAU5 [Warmup]: My body is READY!!
:@ BLURRY [Countdown]: hf
(L) nsd [3:08]: Internetsting!
(L) nsd [2:52]: Hail the hitboxes :3~~
[2:38]: The Allies have captured the forward bunker!
[1:51]: The Allies have opened up the Forward spawn rear exit!
(L)VenoM32 [1:49]: :XD
[1:48]: The Allies have breached the Forward Bunker Gate!
:@ SIMO [0:37]: ak.sjdbaskjldbaskjldbnas
(L)VenoM32 [0:09]: :D:DDD
(L)VenoM32 [0:05]: scared the shit out of me
:@ BLURRY [0:00]: :DD
[Intermission]: >>> Objective NOT reached in time (6:46)
(L) nsd [Intermission]: slender
(L)VenoM32 [Countdown]: hfhf
:@ SIMO [Countdown]: hf!
:@ BLURRY [Countdown]: hf!
[9:15]: Axis have captured the Forward Bunker!
[9:05]: The Axis have blown the Main Entrance!
:@ BLURRY [8:14]: :dd
(L) nsd [8:13]: :X:D:X::D:D:D:D:X:
(L) nsd [8:13]: :X:D:X::D:D:D:D:X:
(L) nsd [8:13]: :X:D:X::D:D:D:D:X:
(L) nsd [8:12]: :X:D:X::D:D:D:D:X:
:@ BLURRY [6:20]: MISTAKES WERE MADE
(L) nsd [6:15]: :X:D:X::D:D:D:D:X:
(L) nsd [6:15]: :X:D:X::D:D:D:D:X:
:@ BLURRY [2:28]: DKL;AGJKLADSJGAD
:@ BLURRY [2:25]: XD
(L)VenoM32 [1:42]: :XD
(L)VenoM32 [1:42]: :XD
(L)VenoM32 [1:42]: :XD
(L)VenoM32 [1:42]: :XD
(L)VenoM32 [1:42]: :XD
(L)VenoM32 [1:42]: :XD
:@ BLURRY [0:58]: wtf
:@ BLURRY [0:25]: Xdd|
:@ SIMO [0:22]: :D
:@ BLURRY [0:21]: i
:@ SIMO [0:20]: tj hard
:@ BLURRY [0:17]: suck
:@ BLURRY [0:16]: dick
(L)VenoM32 [0:13]: :XD
(L) nsd [0:11]: :d
[Intermission]: >>> Clock set to: 10:00
:@ BLURRY [Intermission]: nsd rollage
:@ DEADMAU5 [Warmup]: My body is READY!!
(L) nsd [Warmup]: ARE U SOBER?
:@ BLURRY [Warmup]: ..
:@ SIMO [Warmup]: not 12h ago
:@ DEADMAU5 [Warmup]: My body is READY!!
:@ BLURRY [Warmup]: idk whats happening
(L) nsd [Warmup]: that explains
[9:39]: Axis have captured the Forward Bunker!
[9:05]: The Axis have blown the Main Entrance!
(L) nsd [8:37]: :Das
[8:35]: Allies have reclaimed the Forward Bunker!
[7:36]: Axis have captured the Forward Bunker!
[6:26]: Allies have reclaimed the Forward Bunker!
[6:02]: Axis have captured the Forward Bunker!
:@ BLURRY [5:46]: :d:d
(L)VenoM32 [4:05]: :XD
(L)VenoM32 [4:05]: :XD
(L)VenoM32 [4:05]: :XD
(L)VenoM32 [4:05]: :XD
(L)VenoM32 [4:04]: :XD
(L)VenoM32 [4:04]: :XD
(L)VenoM32 [4:02]: :D:D:D:DD
[3:59]: Allies have reclaimed the Forward Bunker!
:@ SIMO [3:58]: <>D>D>D
(L)VenoM32 [3:33]: :D:DDDDDDDDDDDDDDDDDDDD
[2:59]: Axis have captured the Forward Bunker!
:@ BLURRY [2:45]: JDKLJAGKL;DJASIG
:@ BLURRY [2:44]: JEZUS
:@ BLURRY [2:40]: :<<<<,
[0:57]: Allies have reclaimed the Forward Bunker!
[0:30]: Axis have captured the Forward Bunker!
:@ BLURRY [0:05]: ggs :>
(L)VenoM32 [0:03]: gg
[Intermission]: >>> Objective NOT reached in time (10:00)
:@ SIMO [Intermission]: ggs
[Intermission]: :@ DEADMAU5 disconnected
[Intermission]: :@ BLURRY disconnected
[Intermission]: :@ SIMO disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.