LIKE A BOSS vs outwit - the final one (2787 views)
aNGER
ChilAx
eron
ChilAx
eron
cae
nsd
stm
nsd
stm
23.11.14 23:00 CET
Awards | awarded to | for |
Lady Macbeth | b eron | 27 kills |
Killing Spree | b aNGER | 8 frags without being killed |
Accountant | b ChilAx | 111% kills/killed ratio |
He's dead, Jim! | b ChilAx | 10 gibs |
...and stay dead! | b ChilAx | 50% gibs/kill |
Lead Poisoning | b ChilAx | 18 SMG kills |
Spammity spam spam! | b eron | 10 SPAM kills |
Fragstealer | b eron | 176 damage per frag |
Die! Damn you, Die! | b ChilAx | 288 damage per frag |
What objective? | b ChilAx | 176 XP |
Red Shirt | AKASHA CAE | 31 deaths |
Are these pliers sharp? | AKASHA CAE | 7 deaths without fragging |
Med Pack Whore | b ChilAx | 204 damage per death |
Eyes Wide Shut | AKASHA stm | 1 team kills |
Gingerbread man | b eron | 8 /kills |
» View plaintext endround stats
[11:16]: | Allies have damaged the West Wall |
[11:05]: | Allies capture the Forward Bunker! |
[10:05]: | Door Controls have been constructed. |
[10:05]: | Allies have secured the forward bunker. |
[10:04]: | The Loading Doors are Opening! |
[9:56]: | The Allies have stolen a gold crate! |
[9:36]: | The Allies have secured a gold crate! |
b eron [9:34]: | :D |
[9:33]: | The Allies have stolen a gold crate! |
[9:32]: | The Loading Doors are Closing! |
[8:44]: | The Loading Doors are Opening! |
[8:41]: | The Allies have secured a gold crate! |
[8:41]: | Allies have escaped with the Gold! |
[Intermission]: | >>> Clock set to: 3:18 |
AKASHA CAE [Warmup]: | WELL PALYED |
AKASHA nsd [Countdown]: | :X:D:X::D:D:D:D:X: |
AKASHA nsd [Countdown]: | :X:D:X::D:D:D:D:X: |
b eron [Countdown]: | u 2 |
b eron [Countdown]: | oh, wait |
b eron [Countdown]: | :D |
AKASHA CAE [Countdown]: | :P |
AKASHA CAE [Countdown]: | :P |
AKASHA CAE [Countdown]: | :P |
AKASHA CAE [Countdown]: | :P |
AKASHA CAE [Countdown]: | :P |
[2:21]: | Allies capture the Forward Bunker! |
[2:19]: | Axis reclaim the Forward Bunker! |
[2:11]: | Allies capture the Forward Bunker! |
[1:52]: | Door Controls have been constructed. |
[1:52]: | Allies have secured the forward bunker. |
[1:49]: | The Loading Doors are Opening! |
[1:45]: | The Allies have stolen a gold crate! |
[1:43]: | The Loading Doors are Closing! |
[1:22]: | The Axis have intercepted the stolen gold crate! |
[1:05]: | The Allies have stolen a gold crate! |
[0:17]: | Axis have returned the objective! |
[0:17]: | The Axis have intercepted the stolen gold crate! |
[Intermission]: | >>> Objective NOT reached in time (3:18) |
AKASHA nsd [Intermission]: | :X:D:X::D:D:D:D:X: |
AKASHA nsd [Intermission]: | :X:D:X::D:D:D:D:X: |
b eron [Intermission]: | lach mij ook dood |
b aNGER [Intermission]: | XD |
AKASHA CAE [Warmup]: | said |
b aNGER [Countdown]: | are we gonna see a skillboost? |
[8:39]: | Axis have captured the Forward Bunker! |
[8:01]: | The Axis have blown the Main Entrance! |
[5:46]: | The Axis team has transmited the Secret War Documents! |
[Intermission]: | >>> Clock set to: 4:13 |
b aNGER [Intermission]: | where was that 3rd? |
b aNGER [Intermission]: | fulltap?XD |
AKASHA CAE [Intermission]: | on the end? |
b aNGER [Intermission]: | huh |
b eron [Intermission]: | prolly |
AKASHA CAE [Intermission]: | i wasnt even trying to catch |
AKASHA nsd [Warmup]: | We werent running anymore |
AKASHA nsd [Warmup]: | :O) |
AKASHA CAE [Warmup]: | :D |
AKASHA nsd [Warmup]: | seriouset |
b aNGER [Warmup]: | but there was one left?XD |
b aNGER [Warmup]: | before you guys spawned again |
AKASHA CAE [Warmup]: | no |
b aNGER [Warmup]: | then he tapped full |
AKASHA CAE [Warmup]: | you just misscounted |
b aNGER [Countdown]: | ok xD |
AKASHA CAE [Countdown]: | its hard to count till 3 i know :S |
[2:25]: | Axis have captured the Forward Bunker! |
[1:42]: | The Axis have blown the Main Entrance! |
[1:40]: | Allies have reclaimed the Forward Bunker! |
AKASHA nsd [1:38]: | hi 999 |
[1:37]: | Match is PAUSED! (Axis) |
b eron [1:37]: | xD |
AKASHA nsd [1:36]: | crossfire denied |
b aNGER [1:37]: | and he just passed the wall |
b aNGER [1:36]: | oooooooooh |
[1:36]: | Match resuming in 225 seconds! |
b aNGER [1:36]: | :) |
b eron [1:36]: | kakkeritus |
b aNGER [1:37]: | let's wait 10min again |
b aNGER [1:37]: | gooooh |
[1:36]: | Match resuming in 210 seconds! |
b aNGER [1:37]: | jeuk |
[1:36]: | Match resuming in 195 seconds! |
[1:37]: | Allies team locked from spectators by b eron |
[1:36]: | Match resuming in 180 seconds! |
[1:36]: | Match resuming in 165 seconds! |
[1:36]: | Match resuming in 150 seconds! |
[1:36]: | Match resuming in 135 seconds! |
b aNGER [1:36]: | kom |
[1:36]: | Match resuming in 120 seconds! |
b aNGER [1:36]: | ??? he had normal ping |
[1:36]: | Match resuming in 10 seconds! |
[1:36]: | Match resuming in 9 seconds! |
[1:36]: | Match resuming in 8 seconds! |
[1:36]: | Match resuming in 7 seconds! |
[1:36]: | Match resuming in 6 seconds! |
[1:36]: | Match resuming in 5 seconds! |
[1:36]: | Match resuming in 4 seconds! |
[1:36]: | Match resuming in 3 seconds! |
[1:36]: | Match resuming in 2 seconds! |
[1:36]: | Match resuming in 1 seconds! |
[1:36]: | FIGHT! |
[1:15]: | Axis have captured the Forward Bunker! |
[1:09]: | Allies have reclaimed the Forward Bunker! |
AKASHA CAE [1:02]: | p |
AKASHA CAE [0:52]: | would have been gg without that crash :D |
b aNGER [0:33]: | prolly yes |
b aNGER [0:33]: | :D |
b ChilAx [0:31]: | :D |
b aNGER [0:30]: | XDDD |
[0:27]: | Axis have captured the Forward Bunker! |
AKASHA nsd [0:25]: | :O)): |
b eron [0:05]: | doe es normaal |
b ChilAx [0:03]: | ggs |
b aNGER [0:01]: | saai |
[Intermission]: | >>> Objective NOT reached in time (4:13) |
b aNGER [Intermission]: | moestk daar voor 10min wachten |
b aNGER [Intermission]: | jonges toch |
[Intermission]: | b aNGER disconnected |
[Intermission]: | AKASHA stm disconnected |
[Intermission]: | b ChilAx disconnected |
[Intermission]: | AKASHA CAE disconnected |
[Intermission]: | b eron disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.