wiSe-guys vs xProject (2476 views)

pl hunter
pl jiN
pl meehow
pl Baczo
pl czaku
pl Vi3ri
pl Kapla
29.11.14 15:15 CET
Awards awarded to for
Lady Macbeth wiSe meehow 58 kills
Killing Spree wiSe meehow 6 frags without being killed
Accountant wiSe meehow 102% kills/killed ratio
He's dead, Jim! xPro Vi3ri 14 gibs
...and stay dead! xPro Vi3ri 39% gibs/kill
Lead Poisoning wiSe hunter 51 SMG kills
Spammity spam spam! xPro Vi3ri 8 SPAM kills
Fragstealer ^PxPro czaku8D 220 damage per frag
Die! Damn you, Die! xPro Vi3ri 282 damage per frag
What objective? wiSe meehow 381 XP
Red Shirt xPro Baczo 82 deaths
Are these pliers sharp? xPro Vi3ri 9 deaths without fragging
Med Pack Whore wiSe meehow 184 damage per death
Eyes Wide Shut wiSe jinmeister 2 team kills
Gingerbread man wiSe jinmeister 25 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
^PxPro czaku8D642974570501209570105621870/02/338/436/421315138
xPro Vi3ri4628136771421199857121321420/03/726/468/427415429
xPro Baczo65299538212002412738132272960/01/345/557/224016137
xPro 5887713422931226332165359216250/06/3109/5521/224215538
wiSe jinmeister723644966322251086491542590/02/444/305/622213546
wiSe meehow10238158579021512168104782300/06/150/344/821018467
wiSe hunter823665870911161288912533980/05/151/463/922217754
wiSe 84111116519321355635921321655870/013/1145/4612/921816556
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
^PxPro czaku8D397992310132795320030/00/07/173/3DD/DDDDKDDDK/DDDDDD/TKKDDDKKKDKDK
xPro Vi3ri4176717110322903017180/00/26/111/1//K/DDDKDDKDDDDDDKKDKDDKS
xPro Baczo65771320600331243487360/01/112/160/1K/DKDKDDDDDKDK/KDKKDXKDKDKDDKDDDK/
xPro 482322960811982099704570/01/325/444/5
wiSe jinmeister1501211812210628461829360/00/116/42/0/DKK/K/KK/K/KSKKDKK/KKDKDKKKKD
wiSe meehow13010217134014309227101240/02/014/82/2KD/K/KKKKKKKXDKTDK/KKDKDKK/KDDDD
wiSe hunter841031619301437663670800/01/014/132/3/KDKKK/DDTKKDKKXD/KDDDKDKDKDKKDDDKK/D
wiSe 121326514491214970482092400/03/144/256/5

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
^PxPro czaku8D1127498100415881452760/00/09/40/0KK/KDKK/DKD/K/KKD
xPro Vi3ri6160813100062229184600/00/06/72/0DKDKK/DK/K/K//K/DKDDD
xPro Baczo926312133006266821631700/00/19/63/0/DK/KKDDKK/KK/KDK/DK/KDKD
xPro 881972934140016648554612460/00/124/175/0
wiSe jinmeister3755616001516512326350/00/07/90/2/D/K/DDDK/TKD/DDDDKDDKK
wiSe meehow5054510000215841713180/00/05/60/2DK/DDDDDKDDK/KK
wiSe hunter5358713000322262446180/01/06/100/1/KDDKDDKXK/DD/KKDDDKD
wiSe 4716718390011054616485710/01/018/250/5
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
^PxPro czaku8D888415172007231022601080/01/212/72/1K/DKKDDKD/K/K/KDKKDDK/DKK/DKK/DK
xPro Vi3ri57761221201524883153380/02/09/142/2DDKDDDKDKD/DDKK/KDDK/TKK/DKD/DKDDK
xPro Baczo69811623300832763374360/00/013/153/1DKDDDKKDD/KDKK/K/KDKD/KXKDDK/KKDD/KK/D/D
xPro 71241436170120807487871820/03/234/367/4
wiSe jinmeister778714181112242721501340/00/212/113/3DKKSKKDD/KDKDDDKDDKXD/KKDDDKKDTKDK
wiSe meehow1061151615301235352842300/01/114/102/2K/KK/KDKKDKDKKDDTKDDKDDKDKDKDKKD
wiSe hunter6198111821022825308200/01/010/130/3KDDKSDK//KDKDDDKKDKDDDKKDXDDKD
wiSe 8130041516226878780741640/02/336/345/8

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
^PxPro czaku8D5460122210062877365000/01/110/151/0D/KDD///KKDKDKKDD/DDDK/KDKKDDDDKDK
xPro Vi3ri3469926110528504116860/01/55/143/1D/DD/KDDDSDDDDKDDKD/KKDKDD/DK/DDKKD
xPro Baczo46781226000736704203540/00/111/181/0DDDKDD/KK//DKDDDDDD/K/K/DDDDDKKKDKD/KK
xPro 452073374210189397119691400/02/726/475/1
wiSe jinmeister5510111200001239402849540/02/19/60/1//K///DKDDDKKDK///K//K/DKK/KKDD
wiSe meehow1051102019200739573213580/03/017/100/2KK/K/KKD/DKDK//KKKDKDDKK/KDKDDKDKKK/DKD
wiSe hunter120107242040074072333500/02/121/101/2KKDKK/KD/KKDKK/KKKKKDKKDK/KDK/KDKK/DDDKDK/DD
wiSe 933185559600261196993971120/07/247/261/5

» View plaintext endround stats
Player Chats
[11:17]: Allies have damaged the East Wall
[11:02]: Allies capture the Forward Bunker!
wiSe jinmeister [8:26]: :XD
[8:05]: Door Controls have been constructed.
[8:05]: Allies have secured the forward bunker.
[8:03]: The Loading Doors are Opening!
[8:02]: The Allies have stolen a gold crate!
[7:44]: The Loading Doors are Closing!
[6:40]: Axis have returned the objective!
[6:40]: The Axis have intercepted the stolen gold crate!
[6:23]: The Allies have stolen a gold crate!
[6:00]: The Loading Doors are Opening!
[5:47]: The Loading Doors are Closing!
[5:26]: Axis have returned the objective!
[5:26]: The Axis have intercepted the stolen gold crate!
[5:19]: The Loading Doors are Opening!
[5:13]: The Loading Doors are Closing!
[5:08]: The Loading Doors are Opening!
[5:05]: The Allies have stolen a gold crate!
[4:46]: The Loading Doors are Closing!
[4:19]: Axis have returned the objective!
[4:19]: The Axis have intercepted the stolen gold crate!
[4:05]: The Allies have stolen a gold crate!
[3:54]: The Axis have intercepted the stolen gold crate!
[3:44]: The Allies have stolen a gold crate!
[3:15]: The Loading Doors are Opening!
[3:06]: The Allies have secured a gold crate!
[3:02]: The Allies have stolen a gold crate!
[2:58]: The Loading Doors are Closing!
[2:17]: Axis have returned the objective!
[2:17]: The Axis have intercepted the stolen gold crate!
[2:02]: The Allies have stolen a gold crate!
[1:37]: The Loading Doors are Opening!
[1:35]: The Allies have secured a gold crate!
[1:35]: Allies have escaped with the Gold!
[Intermission]: >>> Clock set to: 10:24
[Intermission]: wiSe riddick disconnected
wiSe jinmeister [Warmup]: roll the bones
wiSe meehow [Warmup]: rupaj sztefen
[9:40]: Allies have damaged the East Wall
wiSe meehow [9:26]: w lewej
[8:55]: Allies capture the Forward Bunker!
[8:20]: Axis reclaim the Forward Bunker!
[7:52]: Allies capture the Forward Bunker!
[7:29]: Allies have secured the forward bunker.
[7:29]: Door Controls have been constructed.
[7:28]: The Loading Doors are Opening!
[7:22]: The Allies have stolen a gold crate!
[7:15]: The Loading Doors are Closing!
[7:05]: The Axis have intercepted the stolen gold crate!
[6:58]: The Allies have stolen a gold crate!
wiSe meehow [6:40]: ?
[6:02]: The Axis have intercepted the stolen gold crate!
[5:42]: The Allies have stolen a gold crate!
[5:27]: The Loading Doors are Opening!
[4:58]: The Allies have stolen a gold crate!
[4:58]: The Axis have intercepted the stolen gold crate!
[4:41]: The Allies have secured a gold crate!
[4:40]: The Loading Doors are Closing!
[4:23]: The Allies have stolen a gold crate!
[3:24]: The Loading Doors are Opening!
[3:21]: The Allies have secured a gold crate!
[3:21]: Allies have escaped with the Gold!
[Intermission]: >>> Objective reached at 7:03 (original: 10:24)
xPro Vi3ri [Intermission]: DOOBRE TO BYLO
[Countdown]: COUNTDOWN STOPPED! Back to warmup...
[Countdown]: wiSe meehowis ready!
wiSe meehow [Warmup]: ?
xPro Vi3ri [Warmup]: co to za refy
xPro Vi3ri [Warmup]: sie dziejo
wiSe jinmeister [Warmup]: roll the bones
^PxPro czaku8D [Countdown]: HF
[10:31]: The Allies have breached the Forward Bunker Gate!
wiSe jinmeister [10:27]: :XD
[9:54]: Allied Command Post constructed. Charge speed increased!
[9:47]: The Depot Fence has been constructed.
[9:00]: The Allies have breached the Depot Gate!
[8:15]: The Allies have breached the Depot's east wall!
[7:53]: The Allied Truck is in position!
^PxPro czaku8D [4:47]: lol
^PxPro czaku8D [4:46]: jkak
^PxPro czaku8D [4:45]: jak
^PxPro czaku8D [4:44]: xd
[4:30]: The Crane Controls have been constructed.
[4:30]: The Allies have activated the crane!
[4:16]: The Allies have loaded the Gold Crate onto the Truck!
^PxPro czaku8D [3:46]: jasne
^PxPro czaku8D [3:46]: kurwo
wiSe meehow [3:35]: zryj penis
[2:27]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 9:32
xPro Vi3ri [Intermission]: WP
wiSe jinmeister [Warmup]: roll the bones
[5:19]: The Allies have captured the forward bunker!
[5:15]: The Axis have captured the forward bunker!
^PxPro czaku8D [4:02]: meehow od kiedy tak Ci skill urosl
wiSe jinmeister [3:56]: :XD
wiSe jinmeister [3:56]: :XD
wiSe jinmeister [3:56]: :XD
wiSe jinmeister [3:56]: :XD
wiSe meehow [3:47]: dzisiaj wyjatkowo
wiSe meehow [3:41]: a kim jestes?
^PxPro czaku8D [3:31]: ta a ostatnio jak wwszyscy 7k to ty 11
^PxPro czaku8D [3:16]: gg
xPro Vi3ri [0:39]: bijo
[Intermission]: >>> Objective NOT reached in time (9:32)
xPro Vi3ri [Intermission]: GGS
xPro Vi3ri [Intermission]: panoie
[Intermission]: wiSe jinmeister disconnected
xPro Vi3ri [Intermission]: panowie
xPro Vi3ri [Intermission]: bb
[Intermission]: wiSe meehow disconnected
[Intermission]: xPro czaku8D disconnected
[Intermission]: xPro Vi3ri disconnected
[Intermission]: wiSe hunter disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.