wiSe-guys vs AKASHA ARTS (2514 views)

pl Abj
pl hunter
pl jiN
fi caej
fi nsd
fi stm
05.12.14 01:15 CET
Awards awarded to for
Lady Macbeth wiSe hunter 71 kills
Killing Spree wiSe hunter 8 frags without being killed
Accountant wiSe rapha 190% kills/killed ratio
He's dead, Jim! wiSe hunter 14 gibs
...and stay dead! wiSe rapha 21% gibs/kill
Lead Poisoning AKASHA CAEE--_:D 37 SMG kills
Spammity spam spam! AKASHA nsd 13 SPAM kills
Fragstealer wiSe cypher 146 damage per frag
Die! Damn you, Die! AKASHA stm 210 damage per frag
What objective? AKASHA stm 345 XP
Red Shirt AKASHA nsd 102 deaths
Are these pliers sharp? AKASHA nsd 12 deaths without fragging
Med Pack Whore AKASHA stm 209 damage per death
Eyes Wide Shut AKASHA nsd 2 team kills
Gingerbread man AKASHA nsd 19 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
wiSe jMeiSter832766678420141033481161040/03/230/376/615710147
wiSe rapha1906338208004580641451120/00/09/81/015320745
wiSe hunter11328571631401814683109671320/03/136/301/920717485
wiSe 10762417516126212630823232283480/06/175/308/917216156
AKASHA CAEE--_:D5723856967201611288144951300/02/237/413/420214835
AKASHA stm423453276101117060126122280/00/324/296/222116636
AKASHA nsd62296631024021911115117742830/02/336/3313/3176115412
wiSe cypher91229394330114691159171600/02/126/202/817713864
AKASHA 60110819031715246036374447988010/06/1123/2024/819414247
Player Summary for sw_goldrush_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
wiSe jMeiSter117864034310557273387680/01/18/74/1DKDK/KKKD/KDK/KSDDD/KK/KDDKK
wiSe rapha1906338208004580641451120/00/09/81/0DDKKKK/KKD/DKDK//DDDKK
wiSe hunter135593828600270885148290/01/110/70/2DDDDKDDKDDDKK/KKKKDKKK/
wiSe 1472081168217101118621126802090/02/227/225/3
AKASHA CAEE--_:D45591942110243666991580/01/06/81/2/KKDD/DKDKDKSDDKKKDDD
AKASHA stm16537421002280460881080/00/14/90/2KDKDDD/DDK/DKDDDDD
AKASHA nsd555929523006551055421800/01/112/102/1KK/KDKDDK/KDDKK/K/KKDK/DKD/KKDDDD
AKASHA 39171551365101012680186213460/02/222/273/5
Player Summary for et_beach
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
wiSe jMeiSter163931801011078188300/00/12/121/4KDDDDDDKDDDDDSDKDDDDD/
wiSe hunter5065816000129922417500/00/04/90/6DDDDDKDKDKDKKDDD/KDKDDDK
wiSe 331041134010240704300500/00/16/211/10
AKASHA CAEE--_:D13876181331082506173200/01/016/41/0KK//K//KKDKKK//KK/KKDS/KKDKDKKKD
AKASHA stm1601558500011668248100/00/03/25/0KKKDKDDKKD/KK
AKASHA nsd122133221800032994295500/00/012/310/1KDKKDKKDKDDDDKKDDDKDDKKDKKDKKKDKKKK/KK//
wiSe cypher65801320000430982868180/00/03/100/6/DKDKDKK/KK//DKKDKKDDKDDKDDDKDDDD
AKASHA 1214446156310161026610036180/01/034/1916/7

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
wiSe jMeiSter040100004018300/00/00/10/0D
wiSe hunter1002110001122000/00/00/00/0K/
wiSe 50612000116218300/00/00/10/0
AKASHA CAEE--_:D800450001488122300/00/00/01/0K/
AKASHA stm200521000017812200/00/01/01/0DKK
wiSe cypher000200003616500/00/00/00/2DD
AKASHA 935680001702151000/00/01/02/2
Player Summary for braundorf_b4
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
wiSe jMeiSter1211051714000423581765360/00/016/101/1K/K//KKKKDK/KKKDKDDDDKDKKDKXKDKD
wiSe hunter1411191712701233042547530/02/015/101/1KDKK/KKDDKDDKDXKKKKKKKKDKDKT/DD
wiSe 1312243426701656624312890/02/031/202/2
AKASHA CAEE--_:D3280928300528403271720/00/19/220/2DDDK/DDDKDDD/KD/DX/KDDKDDDDKDKDD/DDDKKX
AKASHA stm571081221001517912917660/00/113/150/0DKD/KDDDDKT///KKDDDKDDDDK/KDKDKKKD
AKASHA nsd2968724102718162388670/00/28/151/1D/DKKDKDX//TDDD/D//DDD/DKDKKDDKDDT
wiSe cypher1299422172019291421351240/02/019/82/0/KDD/KKDKKK//DKTKKKKK/K/KKKK//DKKKDK/DKD
AKASHA 623505090604269361107113290/02/449/603/3

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
wiSe jMeiSter54426111004113189800/02/04/70/0KDKKDDK//DKD/KDD/
wiSe hunter11640761002117785500/00/07/40/0KDDKK//DKKDKK
wiSe 8582131720062308175300/02/011/110/0
AKASHA CAEE--_:D75236800001088127800/00/16/70/0DDDKDKDKKDKKDD
AKASHA stm42243700036191004540/00/13/30/0K/KKD/D/DD
AKASHA nsd6236580003795889360/01/04/50/0KK/DK/DK/KDDD
wiSe cypher10055441001863749180/00/14/20/0DKD/DKKK
AKASHA 7013818271007336539201080/01/317/170/0

» View plaintext endround stats
Player Chats
wiSe jMeiSter [Warmup]: roll the bones
[10:52]: The Tank has been repaired!
[10:50]: Allied team has stolen the Tank!
[10:27]: Allied Command Post constructed. Charge speed increased!
[9:32]: Truck Barrier #1 has been constructed.
[8:48]: Allied team has destroyed the Bank Doors!
[7:04]: Truck Barrier #1 has been destroyed.
[6:39]: Allied team is escaping with the Gold Crate!
wiSe jMeiSter [5:53]: :XD
[5:29]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 6:30 (original: 12:00)
AKASHA CAEE--_:D [Intermission]: Meister. Reminds me of old american shit teenage party movie
AKASHA CAEE--_:D [Intermission]: Well everything comes late to poland anyway
wiSe jMeiSter [Intermission]: easily
AKASHA nsd [Warmup]: Nice fact cae!
AKASHA CAEE--_:D [Warmup]: Give it up and go live social life! There are people outside who might just like you if you gave them a chance!
AKASHA nsd [Warmup]: Im not social
AKASHA CAEE--_:D [Warmup]: That's a different story
wiSe cypher [Warmup]: dont feed troll
AKASHA nsd [Warmup]: Just facts
AKASHA CAEE--_:D [Warmup]: Yes beware man
wiSe jMeiSter [Warmup]: roll the bones
AKASHA CAEE--_:D [Countdown]: have fun :)
AKASHA nsd [Countdown]: Not enough brains to have a conversation
[2:52]: The Sea Wall has been breached!
[2:21]: The Sea Wall Door has been breached!
[1:21]: Allies capture the Forward Bunker!
[1:02]: Axis captured the Forward Bunker!
[Intermission]: >>> Clock set to: 10:00
AKASHA CAEE--_:D [Warmup]: you are not a sharp sniper if i got better acc :D haha
AKASHA CAEE--_:D [Warmup]: BAAAAAAAAAAAAAAAAD SNIPER
AKASHA CAEE--_:D [Warmup]: BAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAD SNIPER
AKASHA nsd [Warmup]: I would call the sniper a lowbob.
AKASHA CAEE--_:D [Warmup]: I wouldnt cause I dont want people to get mad
wiSe jMeiSter [Warmup]: roll the bones
[9:07]: Allies transmitted the documents!
[Intermission]: >>> Objective reached at 0:52 (original: 10:00)
AKASHA CAEE--_:D [Intermission]: Thrilling beach
AKASHA CAEE--_:D [Intermission]: A real thriller i would say
wiSe jMeiSter [Intermission]: 8/8 for this map
wiSe jMeiSter [Intermission]: gonna play it in 3o3 wc
wiSe jMeiSter [Warmup]: roll the bones
[7:08]: Allies capture the factory district!
AKASHA stm [6:36]: :d
[6:28]: Allied Command Post constructed. Charge speed increased!
[4:06]: Allies have destroyed the Main Gate!
[3:30]: The side gate has been built!
[2:59]: The side gate has been destroyed!
[0:44]: Allies have destroyed the Bunker Controls!
[0:44]: Allies have destroyed the Bunker Controls!
[0:44]: Allies have destroyed the Bunker Controls!
[0:44]: Allies have destroyed the Bunker Controls!
[0:44]: Allies have destroyed the Bunker Controls!
[0:44]: Allies have destroyed the Bunker Controls!
[Intermission]: >>> Clock set to: 9:16
wiSe jMeiSter [Warmup]: roll the bones
[7:59]: Allies capture the factory district!
[7:30]: Axis Command Post constructed. Charge speed increased!
[7:15]: The side gate has been built!
[7:05]: Allies have destroyed the Main Gate!
[6:58]: Allies have destroyed the Side Door!
[4:59]: Allies have destroyed the Bunker Controls!
[4:59]: Allies have destroyed the Bunker Controls!
[4:59]: Allies have destroyed the Bunker Controls!
[4:59]: Allies have destroyed the Bunker Controls!
[4:59]: Allies have destroyed the Bunker Controls!
[4:59]: Allies have destroyed the Bunker Controls!
[Intermission]: >>> Objective reached at 4:17 (original: 9:16)
AKASHA CAEE--_:D [Intermission]: shit map
wiSe jMeiSter [Intermission]: thriller
AKASHA nsd [Intermission]: :D
wiSe cypher [Intermission]: u shit
[Intermission]: wiSe jMeiSter disconnected
[Intermission]: wiSe cypher disconnected
[Intermission]: wiSe hunter disconnected
AKASHA CAEE--_:D [Warmup]: hihi

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.