wiSe-guys vs AKASHA ARTS (2514 views)
Abj
hunter
jiN
hunter
jiN
caej
nsd
stm
nsd
stm
05.12.14 01:15 CET
Awards | awarded to | for |
Lady Macbeth | wiSe hunter | 71 kills |
Killing Spree | wiSe hunter | 8 frags without being killed |
Accountant | wiSe rapha | 190% kills/killed ratio |
He's dead, Jim! | wiSe hunter | 14 gibs |
...and stay dead! | wiSe rapha | 21% gibs/kill |
Lead Poisoning | AKASHA CAEE--_:D | 37 SMG kills |
Spammity spam spam! | AKASHA nsd | 13 SPAM kills |
Fragstealer | wiSe cypher | 146 damage per frag |
Die! Damn you, Die! | AKASHA stm | 210 damage per frag |
What objective? | AKASHA stm | 345 XP |
Red Shirt | AKASHA nsd | 102 deaths |
Are these pliers sharp? | AKASHA nsd | 12 deaths without fragging |
Med Pack Whore | AKASHA stm | 209 damage per death |
Eyes Wide Shut | AKASHA nsd | 2 team kills |
Gingerbread man | AKASHA nsd | 19 /kills |
» View plaintext endround stats
wiSe jMeiSter [Warmup]: | roll the bones |
[10:52]: | The Tank has been repaired! |
[10:50]: | Allied team has stolen the Tank! |
[10:27]: | Allied Command Post constructed. Charge speed increased! |
[9:32]: | Truck Barrier #1 has been constructed. |
[8:48]: | Allied team has destroyed the Bank Doors! |
[7:04]: | Truck Barrier #1 has been destroyed. |
[6:39]: | Allied team is escaping with the Gold Crate! |
wiSe jMeiSter [5:53]: | :XD |
[5:29]: | Allied team escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 6:30 (original: 12:00) |
AKASHA CAEE--_:D [Intermission]: | Meister. Reminds me of old american shit teenage party movie |
AKASHA CAEE--_:D [Intermission]: | Well everything comes late to poland anyway |
wiSe jMeiSter [Intermission]: | easily |
AKASHA nsd [Warmup]: | Nice fact cae! |
AKASHA CAEE--_:D [Warmup]: | Give it up and go live social life! There are people outside who might just like you if you gave them a chance! |
AKASHA nsd [Warmup]: | Im not social |
AKASHA CAEE--_:D [Warmup]: | That's a different story |
wiSe cypher [Warmup]: | dont feed troll |
AKASHA nsd [Warmup]: | Just facts |
AKASHA CAEE--_:D [Warmup]: | Yes beware man |
wiSe jMeiSter [Warmup]: | roll the bones |
AKASHA CAEE--_:D [Countdown]: | have fun :) |
AKASHA nsd [Countdown]: | Not enough brains to have a conversation |
[2:52]: | The Sea Wall has been breached! |
[2:21]: | The Sea Wall Door has been breached! |
[1:21]: | Allies capture the Forward Bunker! |
[1:02]: | Axis captured the Forward Bunker! |
[Intermission]: | >>> Clock set to: 10:00 |
AKASHA CAEE--_:D [Warmup]: | you are not a sharp sniper if i got better acc :D haha |
AKASHA CAEE--_:D [Warmup]: | BAAAAAAAAAAAAAAAAD SNIPER |
AKASHA CAEE--_:D [Warmup]: | BAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAD SNIPER |
AKASHA nsd [Warmup]: | I would call the sniper a lowbob. |
AKASHA CAEE--_:D [Warmup]: | I wouldnt cause I dont want people to get mad |
wiSe jMeiSter [Warmup]: | roll the bones |
[9:07]: | Allies transmitted the documents! |
[Intermission]: | >>> Objective reached at 0:52 (original: 10:00) |
AKASHA CAEE--_:D [Intermission]: | Thrilling beach |
AKASHA CAEE--_:D [Intermission]: | A real thriller i would say |
wiSe jMeiSter [Intermission]: | 8/8 for this map |
wiSe jMeiSter [Intermission]: | gonna play it in 3o3 wc |
wiSe jMeiSter [Warmup]: | roll the bones |
[7:08]: | Allies capture the factory district! |
AKASHA stm [6:36]: | :d |
[6:28]: | Allied Command Post constructed. Charge speed increased! |
[4:06]: | Allies have destroyed the Main Gate! |
[3:30]: | The side gate has been built! |
[2:59]: | The side gate has been destroyed! |
[0:44]: | Allies have destroyed the Bunker Controls! |
[0:44]: | Allies have destroyed the Bunker Controls! |
[0:44]: | Allies have destroyed the Bunker Controls! |
[0:44]: | Allies have destroyed the Bunker Controls! |
[0:44]: | Allies have destroyed the Bunker Controls! |
[0:44]: | Allies have destroyed the Bunker Controls! |
[Intermission]: | >>> Clock set to: 9:16 |
wiSe jMeiSter [Warmup]: | roll the bones |
[7:59]: | Allies capture the factory district! |
[7:30]: | Axis Command Post constructed. Charge speed increased! |
[7:15]: | The side gate has been built! |
[7:05]: | Allies have destroyed the Main Gate! |
[6:58]: | Allies have destroyed the Side Door! |
[4:59]: | Allies have destroyed the Bunker Controls! |
[4:59]: | Allies have destroyed the Bunker Controls! |
[4:59]: | Allies have destroyed the Bunker Controls! |
[4:59]: | Allies have destroyed the Bunker Controls! |
[4:59]: | Allies have destroyed the Bunker Controls! |
[4:59]: | Allies have destroyed the Bunker Controls! |
[Intermission]: | >>> Objective reached at 4:17 (original: 9:16) |
AKASHA CAEE--_:D [Intermission]: | shit map |
wiSe jMeiSter [Intermission]: | thriller |
AKASHA nsd [Intermission]: | :D |
wiSe cypher [Intermission]: | u shit |
[Intermission]: | wiSe jMeiSter disconnected |
[Intermission]: | wiSe cypher disconnected |
[Intermission]: | wiSe hunter disconnected |
AKASHA CAEE--_:D [Warmup]: | hihi |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.