Serious Incident Called Karma vs Double Dutch Dragons (17724 views)
Clown
olBaa
Oxy
perfo
phyzic
SQuid
olBaa
Oxy
perfo
phyzic
SQuid
Abject
BloOdje
hunter
jiN
meehow
WuT
BloOdje
hunter
jiN
meehow
WuT
CyberGamer EU ET Season 2
6on6 Division 1
Grand Final
DoubleDutchDragons has to win twice!
Bracket - #cg.et - Rules
12.01.15 21:00 CET
Awards | awarded to | for |
Lady Macbeth | sick6 OLBAAAAAAA | 93 kills |
Killing Spree | sick6 OLBAAAAAAA | 6 frags without being killed |
Accountant | sick6 OLBAAAAAAA | 163% kills/killed ratio |
He's dead, Jim! | sick6 perfo | 29 gibs |
...and stay dead! | sick6 perfo | 41% gibs/kill |
Lead Poisoning | sick6 phyZiC | 74 SMG kills |
Spammity spam spam! | sick6 Clown | 48 SPAM kills |
Fragstealer | sick6 Pelliku | 154 damage per frag |
Die! Damn you, Die! | DDD meehow | 248 damage per frag |
What objective? | sick6 OLBAAAAAAA | 559 XP |
Red Shirt | DDD BloOdje | 99 deaths |
Are these pliers sharp? | sick6 Oksii | 10 deaths without fragging |
Med Pack Whore | sick6 OLBAAAAAAA | 196 damage per death |
Eyes Wide Shut | draak hunter | 6 team kills |
Gingerbread man | sick6 Oksii | 25 /kills |
» View plaintext endround stats
DDD jiN [Countdown]: | hf |
sick6 phyZiC [Countdown]: | hf hf hf |
sick6 perfo [Countdown]: | hf |
DDD Abj [14:57]: | #WOREK |
[14:43]: | Axis Command Post constructed. Charge speed increased! |
DDD jiN [12:57]: | :XD |
DDD Abj [11:51]: | wtf |
[11:09]: | The Allies have captured the forward bunker! |
[10:59]: | The Depot Fence has been constructed. |
DDD Abj [10:53]: | #WOREK |
[10:37]: | The Allies have breached the Forward Bunker Gate! |
[10:04]: | The Allies have opened up the Forward spawn rear exit! |
[6:32]: | The Allies have breached the Depot Gate! |
[6:28]: | Allied team has destroyed the Axis Command Post! |
[6:26]: | Allied Command Post constructed. Charge speed increased! |
[5:18]: | The Allies have breached the Depot's east wall! |
[3:58]: | The Allied Truck is in position! |
[2:55]: | The Crane Controls have been constructed. |
[2:55]: | The Allies have activated the crane! |
DDD jiN [2:43]: | xd |
[2:41]: | The Allies have loaded the Gold Crate onto the Truck! |
[Intermission]: | >>> Clock set to: 15:00 |
DDD BloOdje [Intermission]: | XD |
[Intermission]: | DDD Abj disconnected |
DDD BloOdje [Warmup]: | do worka |
DDD jiN [Warmup]: | roll the bones |
sick6 perfo [Countdown]: | hf |
sick6 phyZiC [Countdown]: | hfhfhfhf |
DDD Abj [Countdown]: | why i was the only one on cgac |
DDD Abj [Countdown]: | ? :XD |
DDD jiN [Countdown]: | :XD |
sick6 phyZiC [Countdown]: | no idea |
[14:45]: | Axis Command Post constructed. Charge speed increased! |
[12:17]: | The Allies have captured the forward bunker! |
DDD Abj [12:03]: | why dont we even play on cgac? |
sick6 perfo [11:56]: | my bro is on cgac |
[11:55]: | The Depot Fence has been constructed. |
sick6 Oksii [11:52]: | squid bad on cgac |
DDD Abj [11:38]: | ohurcool gonna cancel it :D |
[11:37]: | The Allies have breached the Forward Bunker Gate! |
sick6 phyZiC [11:35]: | :D |
[11:29]: | The Allies have opened up the Forward spawn rear exit! |
[10:23]: | Allied team has destroyed the Axis Command Post! |
[10:12]: | Allied Command Post constructed. Charge speed increased! |
[8:56]: | The Allies have breached the Depot Gate! |
[8:42]: | The Allies have breached the Depot's east wall! |
[8:33]: | The Allies have breached the Depot's west wall! |
[6:53]: | The Allied Truck is in position! |
[6:25]: | The Crane Controls have been constructed. |
[6:24]: | The Allies have activated the crane! |
[6:10]: | The Allies have loaded the Gold Crate onto the Truck! |
[4:26]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 10:33 (original: 15:00) |
sick6 phyZiC [Countdown]: | hf |
sick6 perfo [Countdown]: | hf |
[14:46]: | Axis Command Post constructed. Charge speed increased! |
[14:33]: | Allied team has destroyed the Axis Command Post! |
[14:29]: | Allied Command Post constructed. Charge speed increased! |
[12:29]: | The Tank has been repaired! |
[12:27]: | Allied team has stolen the Tank! |
[12:18]: | The Tank has been damaged! |
[12:13]: | The Tank has been repaired! |
[12:12]: | Tank Barrier #1 has been constructed. |
DDD Abj [11:33]: | :) |
[11:23]: | The Tank has been damaged! |
[10:54]: | Tank Barrier #1 has been destroyed. |
[10:53]: | The Tank has been repaired! |
[10:43]: | The Tank has been damaged! |
[10:40]: | The Tank has been repaired! |
[10:19]: | The Tank has been damaged! |
[10:17]: | The Tank has been repaired! |
[10:05]: | Allied team has destroyed the Bank Doors! |
[9:30]: | The Tank has been damaged! |
DDD Abj [9:12]: | Xd |
[7:38]: | Allied team is escaping with the Gold Crate! |
[6:26]: | Allied team escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 8:34 |
DDD jiN [Warmup]: | roll the bones |
DDD meehow [Countdown]: | we were better in 2k14 :( |
[8:19]: | Axis Command Post constructed. Charge speed increased! |
[8:06]: | Allied team has destroyed the Axis Command Post! |
[8:00]: | Allied Command Post constructed. Charge speed increased! |
DDD Abj [4:50]: | #WOREK |
DDD Abj [2:25]: | gg |
[Intermission]: | >>> Objective NOT reached in time (8:34) |
DDD Abj [Intermission]: | wp |
[Intermission]: | DDD BloOdje disconnected |
sick6 perfo [Intermission]: | gg |
DDD meehow [Intermission]: | gg |
draak hunter [Intermission]: | gg |
DDD WuT [Intermission]: | wp oxi |
DDD WuT [Intermission]: | kurwo |
[Intermission]: | DDD jiN disconnected |
DDD WuT [Intermission]: | jebana |
[Intermission]: | DDD WuT disconnected |
[Intermission]: | sick6 Clown disconnected |
sick6 Oksii [Intermission]: | gg |
[Intermission]: | DDD Abj disconnected |
[Intermission]: | draak hunter disconnected |
[Intermission]: | DDD meehow disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.