AKASHA ARTS vs Always Strive and Prosper (2839 views)
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12.12.14 21:30 CET
Awards | awarded to | for |
Lady Macbeth | A$AP zueN | 59 kills |
Killing Spree | A$AP Aure | 7 frags without being killed |
Accountant | A$AP RezTa | 98% kills/killed ratio |
He's dead, Jim! | AKASHA cae | 15 gibs |
...and stay dead! | AKASHA cae | 35% gibs/kill |
Lead Poisoning | A$AP zueN | 57 SMG kills |
Spammity spam spam! | AKASHA cae | 8 SPAM kills |
Fragstealer | A$AP zueN | 164 damage per frag |
Die! Damn you, Die! | AKASHA cae | 237 damage per frag |
What objective? | A$AP zueN | 353 XP |
Red Shirt | AKASHA nsd | 79 deaths |
Are these pliers sharp? | AKASHA stm | 12 deaths without fragging |
Med Pack Whore | A$AP RezTa | 172 damage per death |
Eyes Wide Shut | AKASHA stm | 2 team kills |
Gingerbread man | A$AP zueN | 25 /kills |
» View plaintext endround stats
AKASHA nsd [Countdown]: | Have fun videogaming. |
[10:15]: | The Allies have captured the forward bunker! |
[9:57]: | The Depot Fence has been constructed. |
[9:52]: | Axis Command Post constructed. Charge speed increased! |
[9:34]: | The Allies have opened up the Forward spawn rear exit! |
[9:32]: | The Allies have breached the Forward Bunker Gate! |
AKASHA cae [7:08]: | playing like retard+ |
[7:00]: | Allied team has destroyed the Axis Command Post! |
[6:56]: | Allied Command Post constructed. Charge speed increased! |
[5:42]: | The Allies have breached the Depot Gate! |
[5:28]: | The Allies have breached the Depot's east wall! |
[4:11]: | The Allied Truck is in position! |
[2:25]: | The Crane Controls have been constructed. |
[2:24]: | The Allies have activated the crane! |
[2:10]: | The Allies have loaded the Gold Crate onto the Truck! |
[Intermission]: | >>> Clock set to: 12:00 |
AKASHA nsd [8:58]: | :d:d:dd:d |
[8:07]: | The Allies have captured the forward bunker! |
AKASHA cae [7:59]: | :P |
AKASHA cae [7:59]: | :P |
AKASHA cae [7:58]: | :P |
AKASHA cae [7:58]: | :P |
AKASHA cae [7:58]: | :P |
AKASHA cae [7:58]: | :P |
[7:57]: | The Depot Fence has been constructed. |
[7:29]: | Axis Command Post constructed. Charge speed increased! |
[7:04]: | The Allies have breached the Forward Bunker Gate! |
[6:51]: | The Allies have opened up the Forward spawn rear exit! |
[4:54]: | Allied team has destroyed the Axis Command Post! |
[4:05]: | Allied Command Post constructed. Charge speed increased! |
[3:16]: | The Allies have breached the Depot Gate! |
[3:03]: | The Allies have breached the Depot's east wall! |
[1:53]: | The Allied Truck is in position! |
AKASHA cae [Intermission]: | Ok |
[Intermission]: | >>> Objective NOT reached in time (12:00) |
AKASHA cae [Intermission]: | You died 5 meters away from the wall |
AKASHA nsd [Intermission]: | Most internetzting |
AKASHA nsd [Warmup]: | overall |
[9:14]: | The Main Door has been breached! |
[9:08]: | Allied Command Post constructed. Charge speed increased! |
[8:13]: | The Service Door has been breached! |
[5:18]: | The Allies have transmitted the Supply Documents! |
[Intermission]: | >>> Clock set to: 4:41 |
AKASHA nsd [Warmup]: | Now i know how it feels to be a shit player |
AKASHA cae [Warmup]: | now i know how other players used to feel when i was playing still good |
[3:32]: | Allied Command Post constructed. Charge speed increased! |
[3:32]: | The Main Door has been breached! |
A$AP RezTa [3:11]: | Fish_ : big succes |
A$AP RezTa [3:11]: | Fish_ : big succes |
A$AP RezTa [3:11]: | Fish_ : big succes |
A$AP RezTa [3:11]: | Fish_ : big succes |
A$AP RezTa [3:11]: | Fish_ : big succes |
[2:19]: | The Service Door has been breached! |
[2:01]: | Axis team has destroyed the Allied Command Post! |
[1:07]: | The Allies have transmitted the Supply Documents! |
[Intermission]: | >>> Objective reached at 3:34 (original: 4:41) |
AKASHA nsd [Intermission]: | :DD |
A$AP zueN [Intermission]: | gg |
AKASHA nsd [Intermission]: | Another? |
AKASHA cae [Intermission]: | :::::::::::::::::::::::::::::::::) |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.