conquistadors vs One Way (6659 views)

fi stm
fi Venom32
hu HILLSONG
hu cONY
17.12.14 16:45 CET
Awards awarded to for
Lady Macbeth cqs.stm 42 kills
Killing Spree cONY 3 frags without being killed
Accountant burn away 80% kills/killed ratio
He's dead, Jim! burn away 5 gibs
...and stay dead! burn away 16% gibs/kill
Lead Poisoning cqs.stm 26 SMG kills
Spammity spam spam! burn away 3 SPAM kills
Fragstealer cqs.stm 191 damage per frag
Die! Damn you, Die! cONY 242 damage per frag
What objective? cqs.VenoM32 168 XP
Red Shirt cqs.stm 55 deaths
Are these pliers sharp? cONY 8 deaths without fragging
Med Pack Whore burn away 174 damage per death
Eyes Wide Shut burn away 1 team kills
Gingerbread man cqs.stm 15 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
cqs.VenoM3252168244630111472261161790/01/317/170/319713337
cqs.stm76156425540115788565272640/01/226/241/218811926
cqs.65324661017022612607126434430/02/243/241/219312637
cONY751603344500961526042360/04/216/222/018613738
burn away8016032405015649165651170/01/024/203/120316433
burn away77320658410011412643126071530/05/040/205/119515136
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
cqs.VenoM3240441025100422983232170/00/13/40/3DDDK//KD/DDDDK/
cqs.stm795423293004392437811040/01/27/80/2DKKDD/DKDK/DK/KKDDDDDDK/
cqs.609833544008622270131210/01/310/120/5
cONY109642422200437583083180/03/18/52/0KDKK/DKDKKDDK/K/K/KKKKD
burn away5750122140023255313900/00/04/53/0KDKK//KDDDKKKD
burn away831143643600670136222180/03/112/105/0
Player Summary for et_ice
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
cqs.VenoM3273691115200716231808360/01/110/70/0KKKDKDKKDDKDDK/D///KK//K/D
cqs.stm68641319100928501556760/00/012/101/0KD/DKKDKDKDDK//K/DK/K/KD/K/KDK/D
cqs.71133243430016447333641120/01/122/171/0
cONY405961520031365204200/01/15/120/0KDDDKD/DK/DKDDX/DDDDKK
burn away85621214001219992431630/00/013/110/1DKDKDKDKDKKDDKD/KKDKDTK/DKD
burn away631211829201533644473630/01/118/230/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
cqs.VenoM32505536001080110761260/00/14/60/0DDDDXDKTDKK
cqs.stm853867001211111190840/00/07/60/0KDKDKK/KTDXDK/D
cqs.68939130022191222662100/00/111/120/0
cONY42373710021029917180/00/03/50/0DKKDKD//DD
burn away160488510011237995540/01/07/40/0KKDKDKKDKKDK/
burn away101851112200322661912720/01/010/90/0

» View plaintext endround stats
Player Chats
cqs.VenoM32 [Warmup]: :XD
cONY [Warmup]: RUP
[6:12]: Allies capture the Forward Bunker!
[6:06]: Axis reclaim the Forward Bunker!
[5:55]: Match is PAUSED! (Axis)
[5:55]: Match resuming in 225 seconds!
[5:55]: Match resuming in 210 seconds!
[5:55]: Match resuming in 10 seconds!
[5:55]: Match resuming in 9 seconds!
[5:55]: Match resuming in 8 seconds!
[5:55]: Match resuming in 7 seconds!
[5:55]: Match resuming in 6 seconds!
[5:55]: Match resuming in 5 seconds!
[5:55]: Match resuming in 4 seconds!
[5:55]: Match resuming in 3 seconds!
[5:55]: Match resuming in 2 seconds!
[5:55]: Match resuming in 1 seconds!
[5:55]: FIGHT!
[5:07]: Allies capture the Forward Bunker!
[4:46]: Axis reclaim the Forward Bunker!
[4:42]: Allies capture the Forward Bunker!
[4:20]: Door Controls have been constructed.
[4:20]: Allies have secured the forward bunker.
[4:18]: The Loading Doors are Opening!
[4:01]: The Allies have stolen a gold crate!
[3:30]: The Axis have intercepted the stolen gold crate!
[3:21]: The Allies have stolen a gold crate!
[3:18]: The Loading Doors are Closing!
[3:03]: The Loading Doors are Opening!
[2:56]: The Allies have secured a gold crate!
cqs.stm [2:42]: 1/pauyse
[2:41]: The Allies have stolen a gold crate!
[2:40]: The Loading Doors are Closing!
[2:40]: Match is PAUSED! (Allies)
cONY [2:40]: xd
[2:39]: Match resuming in 225 seconds!
[2:39]: Match resuming in 210 seconds!
[2:39]: Match resuming in 195 seconds!
[2:40]: Match resuming in 10 seconds!
[2:40]: Match resuming in 9 seconds!
[2:40]: Match resuming in 8 seconds!
[2:40]: Match resuming in 7 seconds!
[2:40]: Match resuming in 6 seconds!
[2:40]: Match resuming in 5 seconds!
[2:40]: Match resuming in 4 seconds!
[2:40]: Match resuming in 3 seconds!
[2:40]: Match resuming in 2 seconds!
[2:40]: Match resuming in 1 seconds!
[2:40]: FIGHT!
[1:32]: Axis have returned the objective!
[1:32]: The Axis have intercepted the stolen gold crate!
[1:21]: The Allies have stolen a gold crate!
[0:56]: The Axis have intercepted the stolen gold crate!
[0:52]: The Loading Doors are Opening!
[0:40]: The Allies have stolen a gold crate!
cONY [0:37]: DAT LUCK
cqs.VenoM32 [0:34]: :XD
[0:26]: The Allies have secured a gold crate!
[0:26]: Allies have escaped with the Gold!
[Intermission]: >>> Objective reached at 6:48 (original: 7:15)
cqs.VenoM32 [Countdown]: hfhf
[8:30]: Axis have captured the Forward Bunker!
[7:41]: Allies have reclaimed the Forward Bunker!
[7:28]: The Axis have blown the Main Entrance!
[7:04]: Axis have captured the Forward Bunker!
[4:42]: Allies have reclaimed the Forward Bunker!
[4:20]: Axis have captured the Forward Bunker!
[2:43]: The Axis have blown the Side Wall!
[0:59]: The Axis team has transmited the Secret War Documents!
[Intermission]: >>> Clock set to: 9:00
[8:06]: The Axis have blown the Main Entrance!
cqs.VenoM32 [7:39]: voi hevosenvittu
[7:31]: Axis have captured the Forward Bunker!
cONY [4:19]: ja
cONY [4:18]: gege
cqs.VenoM32 [4:16]: gg
[4:13]: The Axis team has transmited the Secret War Documents!
[Intermission]: >>> Objective reached at 4:47 (original: 9:00)
cONY [Intermission]: rematch?
cqs.VenoM32 [Intermission]: sure
cONY [Intermission]: other maps?
cqs.VenoM32 [Intermission]: yup
cONY [Warmup]: ok

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.