playboyteam vs Skull Commando Squad (2160 views)
czk
Baczo
PlAyer
Baczo
PlAyer
timbolina
ViKO
lEku
ViKO
lEku
03.01.15 14:45 CET
Awards | awarded to | for |
Lady Macbeth | sCs lEku | 54 kills |
Killing Spree | sCs t:Mbo | 5 frags without being killed |
Accountant | sCs t:Mbo | 94% kills/killed ratio |
He's dead, Jim! | sCs V:KO | 17 gibs |
...and stay dead! | sCs V:KO | 34% gibs/kill |
Lead Poisoning | sCs lEku | 52 SMG kills |
Spammity spam spam! | sCs V:KO | 8 SPAM kills |
Fragstealer | sCs t:Mbo | 179 damage per frag |
Die! Damn you, Die! | PlAyboY^pczk | 325 damage per frag |
What objective? | sCs t:Mbo | 349 XP |
Red Shirt | PlAyboY^pczk | 68 deaths |
Are these pliers sharp? | PlAyboY^pczk | 10 deaths without fragging |
Med Pack Whore | sCs t:Mbo | 160 damage per death |
Eyes Wide Shut | sCs lEku | 3 team kills |
Gingerbread man | sCs V:KO | 27 /kills |
» View plaintext endround stats
PlAyboY^pczk [Warmup]: | he is opening it |
PlAyboY^pczk [Warmup]: | w8 a sec |
PlAyboY^pczk [Warmup]: | what is ur map |
PlAyboY^pczk [Warmup]: | btw |
sCs V:KO [Warmup]: | this |
sCs V:KO [Warmup]: | yours deli then? |
PlAyboY^pczk [Warmup]: | xd |
PlAyboY^pczk [Warmup]: | nope |
PlAyboY^pczk [Warmup]: | not deli i think |
sCs V:KO [Warmup]: | CGAC window says supply deli |
PlAyboY^pczk [Warmup]: | lol i didnt chose deli anywhere |
PlAyboY^pczk [Warmup]: | nvm |
sCs V:KO [Warmup]: | then we might |
PlAyboY^pczk [Warmup]: | we can play deli |
sCs V:KO [Warmup]: | we got deli |
sCs V:KO [Warmup]: | hurry pls, haven't got much time |
PlAyboY^pczk [Warmup]: | 1min |
PlAyboY^pczk [Warmup]: | ok |
PlAyboY^pczk [Warmup]: | he is on ac |
sCs V:KO [Warmup]: | RUPRUPRUP |
sCs t:Mbo [Warmup]: | No |
PlAyboY^pczk [Warmup]: | wtf |
sCs t:Mbo [Warmup]: | None of you are |
sCs t:Mbo [Warmup]: | and you know it :XD |
PlAyboY^pczk [Warmup]: | wtfd man |
PlAyboY^pczk [Warmup]: | i was |
PlAyboY^pczk [Warmup]: | on |
sCs V:KO [Warmup]: | just rup |
PlAyboY^pczk [Warmup]: | whats wrong with u |
PlAyboY^pczk [Warmup]: | this fuckinggg anticherat |
PlAyboY^pczk [Warmup]: | sucks |
sCs t:Mbo [Warmup]: | whats wrong with u |
[10:58]: | The Allies have captured the forward bunker! |
[10:53]: | The Axis have captured the forward bunker! |
[7:54]: | The Allies have captured the forward bunker! |
[7:28]: | Axis Command Post constructed. Charge speed increased! |
[7:12]: | The Allies have opened up the Forward spawn rear exit! |
[7:02]: | The Allies have breached the Forward Bunker Gate! |
[6:01]: | Allied team has destroyed the Axis Command Post! |
[5:57]: | Allied Command Post constructed. Charge speed increased! |
[4:44]: | The Allies have breached the Depot Gate! |
[4:33]: | The Depot Fence has been constructed. |
[4:05]: | The Allies have breached the Depot's east wall! |
[3:40]: | The Crane Controls have been constructed. |
[3:31]: | The Allied Truck is in position! |
[3:31]: | The Allies have activated the crane! |
[3:17]: | The Allies have loaded the Gold Crate onto the Truck! |
PlAyboY^pczk [0:54]: | gg |
[0:52]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 11:07 |
PlAyboY^pczk [10:18]: | rly |
[6:50]: | The Allies have captured the forward bunker! |
[6:10]: | The Allies have opened up the Forward spawn rear exit! |
[6:08]: | The Allies have breached the Forward Bunker Gate! |
[6:01]: | Axis Command Post constructed. Charge speed increased! |
[4:35]: | Allied team has destroyed the Axis Command Post! |
[3:10]: | The Depot Fence has been constructed. |
[2:57]: | The Allies have breached the Depot Gate! |
[2:36]: | Axis Command Post constructed. Charge speed increased! |
PlAyboY^pczk [0:54]: | gg |
sCs t:Mbo [0:47]: | " gg " |
[0:09]: | The Allied Truck is in position! |
[Intermission]: | >>> Objective NOT reached in time (11:07) |
sCs t:Mbo [Countdown]: | rup |
sCs t:Mbo [Countdown]: | goodhave |
[11:15]: | Allies have damaged the East Wall |
[11:06]: | Allies capture the Forward Bunker! |
[10:22]: | Allies have secured the forward bunker. |
[10:22]: | Door Controls have been constructed. |
[10:07]: | The Allies have stolen a gold crate! |
[8:52]: | The Allies have stolen a gold crate! |
[8:52]: | Axis have returned the objective! |
[8:52]: | The Axis have intercepted the stolen gold crate! |
[8:23]: | The Loading Doors are Opening! |
[8:20]: | The Allies have secured a gold crate! |
[8:15]: | The Allies have stolen a gold crate! |
[7:45]: | The Axis have intercepted the stolen gold crate! |
[7:36]: | The Allies have stolen a gold crate! |
[7:35]: | The Loading Doors are Closing! |
[7:09]: | The Loading Doors are Opening! |
[6:57]: | The Loading Doors are Closing! |
[6:43]: | The Axis have intercepted the stolen gold crate! |
[6:36]: | The Allies have stolen a gold crate! |
[6:07]: | The Loading Doors are Opening! |
[6:04]: | The Allies have secured a gold crate! |
[6:04]: | Allies have escaped with the Gold! |
[Intermission]: | >>> Clock set to: 5:55 |
[5:12]: | Allies have damaged the West Wall |
[5:10]: | Allies have damaged the East Wall |
[3:43]: | Allies capture the Forward Bunker! |
PlAyboY^pczk [3:41]: | fucking nades |
[2:46]: | Door Controls have been constructed. |
[2:46]: | Allies have secured the forward bunker. |
[2:23]: | The Allies have stolen a gold crate! |
[1:54]: | The Loading Doors are Opening! |
[1:51]: | The Allies have secured a gold crate! |
[1:46]: | The Loading Doors are Closing! |
[1:45]: | The Allies have stolen a gold crate! |
[0:50]: | The Loading Doors are Opening! |
[0:47]: | The Allies have secured a gold crate! |
[0:47]: | Allies have escaped with the Gold! |
[Intermission]: | >>> Objective reached at 5:07 (original: 5:55) |
[Intermission]: | PlAyboY^czk disconnected |
sCs V:KO [Intermission]: | gg |
PlAyer [Intermission]: | gg |
... [Intermission]: | GG |
[Intermission]: | sCs V:KO disconnected |
[Intermission]: | ... disconnected |
[Intermission]: | sCs lEku disconnected |
[Intermission]: | PlAyer disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.