Skull Commando Squad vs Hodor (2612 views)
lEku
timbolina
ViKO
timbolina
ViKO
GiZmO
IGLA
Rifleman
juicy
IGLA
Rifleman
juicy
05.01.15 15:45 CET
Awards | awarded to | for |
Lady Macbeth | sCs V:KO | 56 kills |
Killing Spree | #hodor.et IGLA | 5 frags without being killed |
Accountant | sCs T:MB | 81% kills/killed ratio |
He's dead, Jim! | sCs V:KO | 15 gibs |
...and stay dead! | sCs V:KO | 27% gibs/kill |
Lead Poisoning | sCs V:KO | 47 SMG kills |
Spammity spam spam! | sCs V:KO | 9 SPAM kills |
Fragstealer | sCs lEku | 175 damage per frag |
Die! Damn you, Die! | #hodor.et GiZmOoO | 260 damage per frag |
What objective? | #hodor.et GiZmOoO | 426 XP |
Red Shirt | sCs V:KO | 73 deaths |
Are these pliers sharp? | #hodor.et IGLA | 12 deaths without fragging |
Med Pack Whore | #hodor.et Rifleman | 204 damage per death |
Eyes Wide Shut | #hodor.et GiZmOoO | 3 team kills |
Gingerbread man | sCs V:KO | 25 /kills |
» View plaintext endround stats
#hodor.et Rifleman [Warmup]: | gizmo afk :/ |
sCs T:MB [Warmup]: | report |
#hodor.et Rifleman [Warmup]: | :XD |
#hodor.et Rifleman [Warmup]: | noshow :D |
sCs V:KO [Warmup]: | /q igi for merc |
sCs V:KO [Warmup]: | o |
#hodor.et Rifleman [Warmup]: | igi si avi? |
#hodor.et Rifleman [Warmup]: | is* |
sCs V:KO [Warmup]: | yes |
sCs V:KO [Warmup]: | grush |
sCs V:KO [Warmup]: | 6 o6 |
#hodor.et Rifleman [Warmup]: | :XD |
#hodor.et Rifleman [Warmup]: | playing gr 6v6 all the time :D |
#hodor.et IGLA [Warmup]: | ei, im here |
sCs V:KO [Warmup]: | YOU'RE ALWAYS HERE |
sCs V:KO [Warmup]: | you can also always /q BOBiKA, seems like you 2 are ment for eachother |
#hodor.et Rifleman [Warmup]: | yes, the captain of team Czech :D |
#hodor.et Rifleman [Warmup]: | its useless to waste my time with 15 years old kid |
sCs T:MB [Warmup]: | Dutch Miracle <3 |
sCs T:MB [Warmup]: | igi |
#hodor.et IGLA [Warmup]: | T:MB |
sCs T:MB [Warmup]: | ? |
#hodor.et IGLA [Warmup]: | igi |
sCs T:MB [Warmup]: | dutch miracle <3 |
[4:34]: | The Allies have captured the forward bunker! |
[4:21]: | The Depot Fence has been constructed. |
[4:12]: | Axis Command Post constructed. Charge speed increased! |
[3:52]: | The Allies have opened up the Forward spawn rear exit! |
[3:51]: | Allied team has destroyed the Axis Command Post! |
[3:49]: | The Allies have breached the Forward Bunker Gate! |
[3:05]: | Axis Command Post constructed. Charge speed increased! |
[2:34]: | The Allies have breached the Depot Gate! |
[1:53]: | The Allies have breached the Depot's east wall! |
#hodor.et IGLA [1:46]: | :ooo |
[Intermission]: | >>> Clock set to: 12:00 |
#hodor.et IGLA [Intermission]: | timbo! |
sCs T:MB [Warmup]: | only useless damage |
[10:20]: | The Allies have breached the Forward Bunker Gate! |
#hodor.et IGLA [9:37]: | oi timbo |
[9:25]: | Axis Command Post constructed. Charge speed increased! |
[9:08]: | The Allies have opened up the Forward spawn rear exit! |
[9:02]: | The Depot Fence has been constructed. |
[8:27]: | Allied team has destroyed the Axis Command Post! |
[8:23]: | Allied Command Post constructed. Charge speed increased! |
[7:27]: | The Allies have breached the Depot Gate! |
[7:15]: | The Allies have breached the Depot's east wall! |
#hodor.et IGLA [5:57]: | :d |
[4:59]: | The Allied Truck is in position! |
[3:56]: | The Crane Controls have been constructed. |
[3:55]: | The Allies have activated the crane! |
[3:42]: | The Allies have loaded the Gold Crate onto the Truck! |
[2:19]: | sCs lEku disconnected |
[2:06]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 9:53 (original: 12:00) |
#hodor.et IGLA [Intermission]: | ego quit? |
sCs T:MB [Intermission]: | reboot |
#hodor.et Rifleman [Intermission]: | MAGIC< |
#hodor.et Rifleman [Intermission]: | ? |
[9:12]: | Axis have captured the Forward Bunker! |
[9:07]: | The Axis have blown the Main Entrance! |
[8:12]: | The Axis team has transmited the Secret War Documents! |
[Intermission]: | >>> Clock set to: 1:47 |
#hodor.et GiZmOoO [Intermission]: | ugly |
#hodor.et Rifleman [Warmup]: | TAILS |
sCs V:KO [Warmup]: | we got tim |
sCs V:KO [Warmup]: | everything above 40 seconds is risky |
#hodor.et GiZmOoO [Warmup]: | die gasten wisten niet eens waar ze heen moesten lopen |
#hodor.et GiZmOoO [Warmup]: | lol |
sCs T:MB [Warmup]: | [flag=igi] |
#hodor.et IGLA [Warmup]: | =d |
#hodor.et GiZmOoO [Warmup]: | s |
#hodor.et Rifleman [Warmup]: | maplist? |
#hodor.et GiZmOoO [Warmup]: | rup |
#hodor.et GiZmOoO [Warmup]: | no time :( |
sCs T:MB [Warmup]: | u wanna go for it? |
sCs V:KO [Warmup]: | leku is ff deur opendoen |
#hodor.et Rifleman [Warmup]: | time is money |
#hodor.et GiZmOoO [Warmup]: | ye we go for it |
#hodor.et GiZmOoO [Warmup]: | im gonna make triple nade kill on full |
sCs T:MB [Warmup]: | a ja, 3-1 voor jullie dan |
#hodor.et Rifleman [Warmup]: | timbo watching maplist or what? |
sCs T:MB [Warmup]: | no |
sCs V:KO [Warmup]: | lEku opening door |
sCs T:MB [Warmup]: | i know maplist from the top of my head |
#hodor.et GiZmOoO [Warmup]: | thats one hell of a big door |
#hodor.et IGLA [Warmup]: | Timbo |
sCs T:MB [Warmup]: | he lives in a castle |
#hodor.et Rifleman [Warmup]: | LEKU lives in a church? |
sCs T:MB [Warmup]: | its a big wooden one |
#hodor.et IGLA [Warmup]: | will u sponsor Hodor trip if we go to LAN? |
#hodor.et Rifleman [Countdown]: | opening big doors |
sCs V:KO [Countdown]: | BO3 goldrush? |
sCs T:MB [Countdown]: | succes met je triple |
[1:12]: | Axis have captured the Forward Bunker! |
[1:09]: | Allies have reclaimed the Forward Bunker! |
[0:52]: | The Axis have blown the Main Entrance! |
[Intermission]: | >>> Objective NOT reached in time (1:47) |
sCs V:KO [Intermission]: | deli grush adler b4 frost !UFO! beach erden |
#hodor.et Rifleman [Intermission]: | UFO out |
sCs lEku [Warmup]: | moet nog bij hun team gaan |
sCs V:KO [Warmup]: | neut |
sCs lEku [Warmup]: | op cgac |
sCs T:MB [Warmup]: | start maar gewoon cgac op |
sCs T:MB [Warmup]: | en connect match id |
#hodor.et GiZmOoO [Warmup]: | :d |
sCs lEku [Warmup]: | sup |
sCs T:MB [Warmup]: | rup |
sCs T:MB [Countdown]: | glhf |
[9:08]: | The Sea Wall has been breached! |
[8:25]: | The Sea Wall Door has been breached! |
[7:50]: | Allies capture the Forward Bunker! |
[7:42]: | Axis captured the Forward Bunker! |
sCs V:KO [7:29]: | XDDDDDDDDDDDDDDDDDD |
sCs V:KO [7:24]: | nuttig |
[6:26]: | Allies capture the Forward Bunker! |
[6:23]: | Axis captured the Forward Bunker! |
[6:03]: | Allies capture the Forward Bunker! |
[5:46]: | Axis captured the Forward Bunker! |
[5:39]: | Allies capture the Forward Bunker! |
#hodor.et GiZmOoO [3:36]: | :D |
#hodor.et GiZmOoO [2:50]: | ... |
#hodor.et Rifleman [1:41]: | :XD |
#hodor.et Rifleman [1:41]: | :XD |
sCs T:MB [1:40]: | :( |
sCs lEku [0:44]: | :D? |
[0:44]: | Allies transmitted the documents! |
sCs lEku [0:44]: | :D? |
[Intermission]: | >>> Clock set to: 9:15 |
sCs T:MB [Intermission]: | XDDDDDDD |
sCs lEku [Intermission]: | rofl |
sCs V:KO [Intermission]: | :D |
#hodor.et GiZmOoO [Intermission]: | :D |
#hodor.et GiZmOoO [Intermission]: | nice own! |
sCs T:MB [Intermission]: | zo herkenbaar |
sCs lEku [8:35]: | lol |
sCs lEku [8:35]: | :D? |
[8:23]: | Allies capture the Forward Bunker! |
[7:41]: | The Sea Wall Door has been breached! |
[7:05]: | Axis captured the Forward Bunker! |
[6:54]: | Allies capture the Forward Bunker! |
[6:02]: | Allies transmitted the documents! |
[Intermission]: | >>> Objective reached at 3:13 (original: 9:15) |
sCs lEku [Intermission]: | ggs |
#hodor.et GiZmOoO [Intermission]: | gg |
[Intermission]: | sCs lEku disconnected |
[Intermission]: | #hodor.et IGLA disconnected |
[Intermission]: | sCs V:KO disconnected |
[Intermission]: | #hodor.et Rifleman disconnected |
sCs lEku [Intermission]: | khad beter in men zetel blijven liggen |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.