wiSe-guys vs phase (6611 views)

pl Abj
pl hunter
pl WuT
lv Clown
fi olBaa
gb sqzz


TEAM-PHASE eSports Cup
Playoffs
LB - Final

#team-phase - Rules & Brackets
Awards awarded to for
Lady Macbeth wiSe Abj 74 kills
Killing Spree wiSe WuT 7 frags without being killed
Accountant wiSe Abj 95% kills/killed ratio
He's dead, Jim! wiSe hunter 23 gibs
...and stay dead! phase.Clown 32% gibs/kill
Lead Poisoning wiSe hunter 68 SMG kills
Spammity spam spam! phase.Clown 9 SPAM kills
Fragstealer wiSe hunter 186 damage per frag
Die! Damn you, Die! wiSe WuT 226 damage per frag
What objective? wiSe WuT 530 XP
Red Shirt phase.Clown 99 deaths
Are these pliers sharp? wiSe Abj 10 deaths without fragging
Med Pack Whore wiSe hunter 171 damage per death
Eyes Wide Shut wiSe Abj 2 team kills
Gingerbread man wiSe WuT 25 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
wiSe hunter944337277230191303113038590/02/368/573/918116954
wiSe Abj94442747817121513324126322600/06/467/533/6180160510
wiSe WuT71530608414012512977110792311/04/151/565/521613274
wiSe 86140520623954144939332367495501/012/1186/5611/519215466
phase.sqzz81391708612011913017141392020/04/759/578/418616447
phas^Ze.OLBAA8345670841000221400513399900/11/166/573/320016049
phase.Clown5138350991601229727117942920/03/439/709/419511936
phase.71123019026938026336749393325840/08/4164/7020/419414847
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
wiSe hunter1461051913800131862417180/01/117/101/1KK/KDKDDKKKDKKKKDKDDKKDKKKDDDKDK
wiSe Abj1251052016701429072596930/00/020/121/0/KD/KKKKKDDKKK/DKKDKKKT/KKKDKDDDDDKKD
wiSe WuT851051720600730912853540/01/015/121/2K/D/KKKKKKKDKDDKDDDD/KK/X/K/DDKK/KKDDD
wiSe 1193155649210112918478661650/02/152/343/3
phase.sqzz7292162240043396339100/00/115/161/2D/K/DKDDDDDDKD/KDKDK/DKDDDKKKKXKKDKKDKD
phas^Ze.OLBAA501041122300627973027540/00/011/160/0/DD//D/DDKKDDKD/KKKDDDDDKDKK/KDKD
phase.Clown418710243012167327661340/01/17/193/2DKDKK/DDDDKDDDKD/KDKDDKDDDDDDTDDKDK
phase.542833768100112786691841880/01/233/514/4

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
wiSe hunter9296131450112380253580/01/013/130/1DDDDKKDDKDD/KTXKKKDDKDDKKKKKD
wiSe Abj617413212005270528711010/01/211/141/0KKDKDDD/DD//DKDKKK/DDDKDKKDDKK/DKD
wiSe WuT5399815101224832068790/00/08/141/0KDDDDKDKDDK/DXTDK/KKKDDDD
wiSe 6926934508028756874741880/02/232/412/1
phase.sqzz877314161008243423461020/01/013/80/0D/KK//KDKK//K/KKDDK/KDKKDK/DKD
phas^Ze.OLBAA10093171700043082286400/00/117/110/1DKK/KKKKDKKKKD/K/DDD/DKDKDKDDDKKDK
phase.Clown57621119500619582358400/01/110/120/0KDKDK/KDDK/D/DDDKK/KKDDDK/K/DD
phase.81228425260018747475681420/02/240/310/1
Player Summary for sw_goldrush_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
wiSe hunter5282101910032528294400/00/110/140/1DKDDDDKDKDKDDKD/DDKK/KD/KDKDD
wiSe Abj84841113410023452390180/01/110/120/0KKSKDKDKDDDKDKDDDDKDKDKDK
wiSe WuT871251416400325271907400/02/011/131/0DDKDKDKKKDDDDK/DKKDKDK/DKK/KDK
wiSe 742913548910674007241580/03/231/391/1
phase.sqzz121791714300326212740360/01/215/81/1/KKDKKDKDKK/KKDKKKKDK/DKDDKDDKD
phas^Ze.OLBAA86631315200425982389180/00/013/110/0DDKDK/DKKDKDKDK/KDDK/K/KKDKD
phase.Clown6679121820052022227190/01/111/120/0/KD/KDKDDKDK/DKK/K/KDKDKDDDDDK
phase.9122142477001272417400630/02/339/311/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
wiSe hunter10067141410022394215600/00/013/101/2KKKKKKDDDDDKDKKDKDKDK/DKK/DD
wiSe Abj91601112101220071986300/00/111/71/2KDKKDKKKDK/DT/KDKDKDDKDD
wiSe WuT4765817100520392092400/00/18/110/1KDDDK/D/DK/XD/KKDKDDKD/KDD
wiSe 791923343301964406234700/00/232/282/5
phase.sqzz91601112201116052147280/01/09/112/0DDKKKDTKDD/KKDKKDKDKDKDD
phas^Ze.OLBAA125991512400228692417180/01/013/91/1DDKKDKKDKDKKDKKDK/KDKKDDK/K
phase.Clown5081816300417601876180/00/06/122/1D/DDKDXKDD/DDDKDDKDK/K/KK
phase.892403440901762346440640/02/028/325/2
Player Summary for frostbite
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
wiSe hunter1505612870021762153400/00/011/61/0KK/KDKKDK/KKKDKDKDKD
wiSe Abj13066131010031958154100/04/09/40/3KDKKKK/KK/KDKDKKD/KDDKD
wiSe WuT9073910000419871572181/00/07/51/1KK/KD/DK/KDDKK/KKDD
wiSe 1231953428800957074647181/04/027/152/4
phase.sqzz5354815100118682259180/00/35/113/0DKKDDKDDD/KDDDDDDDKKKKD
phas^Ze.OLBAA636671110021480189500/10/07/70/1DDDDDDDK/KKKKDDK/K
phase.Clown2652415200412991553400/00/13/91/1DDDDDKD/K/DD/K/DKDD
phase.471721941400746475707580/10/415/274/2

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
wiSe hunter44274910007811452330/00/14/40/4DKDKDDKDDKDDD
wiSe Abj1005366200114021248180/00/06/40/1KKDKDDDK/KDK
wiSe WuT666346200485058700/01/02/11/1/K/K/DDKK/
wiSe 701431421500530333287510/01/112/91/6
phase.sqzz573347100210931256180/01/12/31/1D/D/KDKDKKD
phas^Ze.OLBAA10031770004117980700/00/05/32/0D/K/KKK/KKDK/D
phase.Clown71225710011015970510/00/02/63/0K/DKDKDDKDKD
phase.76861621200732873033690/01/19/126/1

» View plaintext endround stats
Player Chats
ChilAx [Warmup]: his baby?:d
phas^Ze.OLBAA [Warmup]: dno guess lol
[11:11]: The Allies have captured the forward bunker!
[11:10]: The Axis have captured the forward bunker!
[11:08]: The Allies have captured the forward bunker!
[10:45]: Axis Command Post constructed. Charge speed increased!
[10:30]: The Allies have breached the Forward Bunker Gate!
[10:23]: The Allies have opened up the Forward spawn rear exit!
[7:37]: Allied team has destroyed the Axis Command Post!
[7:11]: Allied Command Post constructed. Charge speed increased!
[7:07]: The Allies have breached the Depot Gate!
[6:52]: The Depot Fence has been constructed.
[6:13]: The Allies have breached the Depot's east wall!
[4:16]: The Allied Truck is in position!
[3:50]: The Crane Controls have been constructed.
[3:49]: The Allies have activated the crane!
[3:36]: The Allies have loaded the Gold Crate onto the Truck!
[2:08]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 9:51
[7:39]: The Allies have captured the forward bunker!
[7:22]: Axis Command Post constructed. Charge speed increased!
[6:59]: The Allies have breached the Forward Bunker Gate!
[6:59]: The Allies have opened up the Forward spawn rear exit!
[6:55]: The Depot Fence has been constructed.
[6:03]: Allied team has destroyed the Axis Command Post!
[5:59]: Allied Command Post constructed. Charge speed increased!
wiSe WuT [4:58]: XD
[4:43]: The Allies have breached the Depot Gate!
[4:03]: The Allies have breached the Depot's east wall!
[3:27]: The Allied Truck is in position!
[3:26]: The Crane Controls have been constructed.
[3:25]: The Allies have activated the crane!
wiSe Abj [3:16]: :)
[3:12]: The Allies have loaded the Gold Crate onto the Truck!
[1:02]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 8:49 (original: 9:51)
[11:07]: The Tank has been repaired!
[11:04]: Allied team has stolen the Tank!
wiSe Abj [10:55]: WTF
[10:31]: Tank Barrier #1 has been constructed.
[9:24]: Truck Barrier #1 has been constructed.
[9:19]: Allied Command Post constructed. Charge speed increased!
[9:11]: Tank Barrier #1 has been destroyed.
[8:52]: The Tank has been damaged!
[8:47]: The Tank has been repaired!
[7:51]: The Tank has been damaged!
[7:40]: Axis team has destroyed the Allied Command Post!
[7:34]: The Tank has been repaired!
[7:25]: Allied Command Post constructed. Charge speed increased!
[7:22]: Allied team has destroyed the Bank Doors!
[6:36]: Truck Barrier #1 has been destroyed.
[5:56]: Allied team is escaping with the Gold Crate!
[3:53]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Clock set to: 8:06
[7:03]: Allied Command Post constructed. Charge speed increased!
[6:32]: The Tank has been repaired!
[6:30]: Allied team has stolen the Tank!
[5:09]: The Tank has been damaged!
[4:52]: The Tank has been repaired!
[4:40]: Allied team has destroyed the Bank Doors!
[2:32]: The Tank has been damaged!
[1:55]: Allied team is escaping with the Gold Crate!
[0:17]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 7:48 (original: 8:06)
wiSe hunter [Intermission]: gg
[9:16]: The Main Door has been breached!
[9:05]: The Service Door has been breached!
[5:51]: Allied Command Post constructed. Charge speed increased!
[3:43]: The Allies have transmitted the Supply Documents!
[Intermission]: >>> Clock set to: 6:16
wiSe Abj [5:47]: Xd
[4:52]: Allied Command Post constructed. Charge speed increased!
[4:43]: The Main Door has been breached!
[4:08]: The Service Door has been breached!
[1:57]: The Allies have transmitted the Supply Documents!
[Intermission]: >>> Objective reached at 4:19 (original: 6:16)
phase.sqzz [Intermission]: ggs
[Intermission]: phase.Clown disconnected
wiSe hunter [Intermission]: gg
wiSe Abj [Intermission]: gg
[Intermission]: phase.OLBAA disconnected
phase.sqzz [Intermission]: wp
ChilAx [Intermission]: ggs
[Intermission]: phase.sqzz disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.