POKEMANS vs Skull Commando Squad (2584 views)
dex
shady
nplane
shady
nplane
timbolina
ViKO
lEku
ViKO
lEku
08.01.15 18:15 CET
Awards | awarded to | for |
Lady Macbeth | sCS lEku | 77 kills |
Killing Spree | sCS lEku | 8 frags without being killed |
Accountant | sCS lEku | 97% kills/killed ratio |
He's dead, Jim! | sCs ViKO | 16 gibs |
...and stay dead! | sCs ViKO | 24% gibs/kill |
Lead Poisoning | sCS lEku | 55 SMG kills |
Spammity spam spam! | sCs ViKO | 4 SPAM kills |
Fragstealer | Amadeus | 196 damage per frag |
Die! Damn you, Die! | sCs ViKO | 358 damage per frag |
What objective? | sCS lEku | 382 XP |
Red Shirt | dex:[ | 100 deaths |
Are these pliers sharp? | sCs ViKO | 9 deaths without fragging |
Med Pack Whore | sCs Zeh Klutsmeister | 157 damage per death |
Eyes Wide Shut | Amadeus | 4 team kills |
Gingerbread man | sCs ViKO | 32 /kills |
» View plaintext endround stats
PoKeMaNsHeady [Warmup]: | viko stokt em ni op |
sCs Zeh Klutsmeister [Warmup]: | ale jom |
sCs Zeh Klutsmeister [Warmup]: | zo moet da ne ze |
PoKeMaNsHeady [Warmup]: | =D |
sCs Zeh Klutsmeister [Warmup]: | exec timbohack.cfg |
sCs Zeh Klutsmeister [Warmup]: | dontw orry its reverse aimbot |
sCs Zeh Klutsmeister [Warmup]: | today i clutched 3 times in csgo :) |
sCs Zeh Klutsmeister [Warmup]: | all 3 of u restart |
sCs Zeh Klutsmeister [Warmup]: | coincidence |
sCs Zeh Klutsmeister [Warmup]: | i think so |
sCs Zeh Klutsmeister [Warmup]: | i see all on cgac except ncar |
sCs Zeh Klutsmeister [Warmup]: | nbike |
sCs Zeh Klutsmeister [Warmup]: | nplane* |
Amadeus [Warmup]: | thats why hes restarting now |
sCs ViKO [Warmup]: | it's tim's birthday btw |
sCs Zeh Klutsmeister [Countdown]: | this is my birthday official :) |
PoKeMaNsHeady [11:58]: | happy bday tim, now i gonna shutup |
sCs Zeh Klutsmeister [11:54]: | thanks! |
[11:04]: | The Allies have captured the forward bunker! |
[11:02]: | The Axis have reclaimed the forward bunker! |
[11:00]: | The Allies have captured the forward bunker! |
sCs Zeh Klutsmeister [10:52]: | such mvp |
[10:45]: | The Axis have reclaimed the forward bunker! |
sCs Zeh Klutsmeister [10:42]: | XD |
sCs Zeh Klutsmeister [10:40]: | and again |
[10:09]: | The Allies have captured the forward bunker! |
[10:06]: | The Axis have reclaimed the forward bunker! |
[10:04]: | The Allies have captured the forward bunker! |
[10:02]: | The Axis have reclaimed the forward bunker! |
[10:01]: | The Allies have captured the forward bunker! |
[9:45]: | Axis Command Post constructed. Charge speed increased! |
[9:17]: | Main Gate has been destroyed! |
[8:53]: | Allied team has destroyed the Axis Command Post! |
[8:50]: | Allied Command Post constructed. Charge speed increased! |
[7:12]: | The West Flak88 has been destroyed! |
[6:00]: | The East Flak88 has been destroyed! |
[6:00]: | Both Flak88 guns have been destroyed! |
[Intermission]: | >>> Clock set to: 6:01 |
sCs Zeh Klutsmeister [Intermission]: | prnt scrn vikos amountof kills |
sCs Zeh Klutsmeister [Intermission]: | hehehe |
sCs ViKO [Intermission]: | XDDDDDDDDDDDDD |
[Intermission]: | >>> Objective NOT reached in time (6:01) |
sCs ViKO [Intermission]: | doubled |
sCs Zeh Klutsmeister [Intermission]: | viko doubled kills |
sCs ViKO [9:34]: | :XD |
[9:03]: | Axis have captured the Forward Bunker! |
[8:59]: | The Axis have blown the Main Entrance! |
[5:36]: | Allies have reclaimed the Forward Bunker! |
[5:29]: | Match is PAUSED! (Allies) |
[5:29]: | Match resuming in 10 seconds! |
[5:29]: | Match resuming in 9 seconds! |
[5:29]: | Match resuming in 8 seconds! |
[5:29]: | Match resuming in 7 seconds! |
[5:29]: | Match resuming in 6 seconds! |
[5:29]: | Match resuming in 5 seconds! |
[5:29]: | Match resuming in 4 seconds! |
[5:29]: | Match resuming in 3 seconds! |
[5:29]: | Match resuming in 2 seconds! |
[5:29]: | Match resuming in 1 seconds! |
[5:29]: | FIGHT! |
[5:14]: | Match is PAUSED! (Allies) |
[5:14]: | Match resuming in 225 seconds! |
[5:14]: | Match resuming in 10 seconds! |
[5:14]: | Match resuming in 9 seconds! |
[5:14]: | Match resuming in 8 seconds! |
[5:14]: | Match resuming in 7 seconds! |
[5:14]: | Match resuming in 6 seconds! |
[5:14]: | Match resuming in 5 seconds! |
[5:14]: | Match resuming in 4 seconds! |
[5:14]: | Match resuming in 3 seconds! |
[5:14]: | Match resuming in 2 seconds! |
[5:14]: | Match resuming in 1 seconds! |
[5:14]: | FIGHT! |
[4:55]: | Axis have captured the Forward Bunker! |
[3:57]: | Allies have reclaimed the Forward Bunker! |
[3:13]: | Axis have captured the Forward Bunker! |
[2:22]: | Allies have reclaimed the Forward Bunker! |
[1:53]: | Axis have captured the Forward Bunker! |
[0:17]: | Allies have reclaimed the Forward Bunker! |
[Intermission]: | >>> Clock set to: 10:00 |
[9:22]: | Axis have captured the Forward Bunker! |
[9:07]: | The Axis have blown the Main Entrance! |
Amadeus [8:10]: | tails |
[8:06]: | The Axis team has transmited the Secret War Documents! |
[Intermission]: | >>> Objective reached at 1:53 (original: 10:00) |
dex:[ [Intermission]: | we played like shit |
dex:[ [Intermission]: | XD |
sCs Zeh Klutsmeister [11:57]: | glhf guys and shady |
[10:07]: | The Allies have breached the Forward Bunker Gate! |
[10:05]: | Match is PAUSED! (Axis) |
sCs ViKO [10:05]: | XD |
[10:05]: | Match resuming in 225 seconds! |
[10:05]: | Match resuming in 210 seconds! |
[10:05]: | Match resuming in 10 seconds! |
[10:05]: | Match resuming in 9 seconds! |
[10:05]: | Match resuming in 8 seconds! |
[10:05]: | Match resuming in 7 seconds! |
[10:05]: | Match resuming in 6 seconds! |
[10:05]: | Match resuming in 5 seconds! |
[10:05]: | Match resuming in 4 seconds! |
[10:05]: | Match resuming in 3 seconds! |
[10:05]: | Match resuming in 2 seconds! |
[10:05]: | Match resuming in 1 seconds! |
[10:05]: | FIGHT! |
[9:30]: | The Depot Fence has been constructed. |
[9:29]: | Allied Command Post constructed. Charge speed increased! |
[8:57]: | The Allies have opened up the Forward spawn rear exit! |
[7:17]: | The Allies have breached the Depot's east wall! |
[6:25]: | The Allies have breached the Depot Gate! |
[5:03]: | The Crane Controls have been constructed. |
[4:25]: | The Crane Controls have been destroyed. |
[4:12]: | The Allied Truck is in position! |
[3:35]: | The Crane Controls have been constructed. |
[3:35]: | The Allies have activated the crane! |
[3:21]: | The Allies have loaded the Gold Crate onto the Truck! |
[1:55]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Clock set to: 10:05 |
[8:17]: | The Allies have captured the forward bunker! |
[7:54]: | Axis Command Post constructed. Charge speed increased! |
[7:36]: | The Allies have breached the Forward Bunker Gate! |
[7:21]: | The Allies have opened up the Forward spawn rear exit! |
[6:08]: | The Allies have breached the Depot Gate! |
[6:04]: | Allied team has destroyed the Axis Command Post! |
[6:01]: | The Depot Fence has been constructed. |
[6:00]: | Allied Command Post constructed. Charge speed increased! |
[5:30]: | The Allies have breached the Depot's east wall! |
[5:01]: | The Allied Truck is in position! |
[4:10]: | The Crane Controls have been constructed. |
[4:09]: | The Allies have activated the crane! |
[3:56]: | The Allies have loaded the Gold Crate onto the Truck! |
dex:[ [3:49]: | KURWA |
dex:[ [3:14]: | gg |
sCs Zeh Klutsmeister [3:03]: | " hehe " |
[2:55]: | The Allies have escaped with the Gold Crate! |
[Intermission]: | >>> Objective reached at 7:10 (original: 10:05) |
dex:[ [Intermission]: | bb |
^Zpokenplane [Intermission]: | gg |
[Intermission]: | dex:[ disconnected |
sCs Zeh Klutsmeister [Intermission]: | gege |
[Intermission]: | pokenplane disconnected |
[Intermission]: | PoKeMaNsHeady disconnected |
[Intermission]: | sCS lEku disconnected |
[Intermission]: | Amadeus disconnected |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.