WINNERMANS vs PoKeMeNs (3215 views)

pl jiN
pl tramp
pl WuT
ch fumoffu
ca nplane
de shady
11.01.15 00:00 CET
Awards awarded to for
Lady Macbeth >> WuT 107 kills
Killing Spree >> trmp 6 frags without being killed
Accountant >> WuT 106% kills/killed ratio
He's dead, Jim! (~)shady 25 gibs
...and stay dead! (~)shady 30% gibs/kill
Lead Poisoning >> WuT 84 SMG kills
Spammity spam spam! (~) nplane 8 SPAM kills
Fragstealer >> trmp 200 damage per frag
Die! Damn you, Die! (~)shady 237 damage per frag
What objective? >> WuT 690 XP
Red Shirt (~) nplane 152 deaths
Are these pliers sharp? >> trmp 13 deaths without fragging
Med Pack Whore (~) ^ZFUMOFFU 175 damage per death
Eyes Wide Shut (~) nplane 4 team kills
Gingerbread man (~) nplane 45 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
(~)shady625438313125223517957194102100/06/1775/744/521614648
(~) nplane37441561524044512583156941930/03/1249/938/5225103312
(~) ^ZFUMOFFU9563093988022818299172515050/08/981/586/619717646
(~)611614232381372810848839523559080/017/9205/5818/621314249
>> jiN776438210716023617135165651150/05/674/595/620915537
>> WuT10669010710119013521464173691580/023/184/641/220117245
>> trmp62673821333013816089165142780/09/968/836/6196124613
>> 792006271341380410954688504485510/037/9226/8312/620215048
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
(~)shady42951126501528634257780/00/312/170/1DDK/KDDD//DD/KDKDKTDKD/DDKDDDKDKKDDKDD
(~) nplane20102734000829393885360/00/27/240/1KD/DDDDK///D/DKDKDD/DKXDDDK/DDDDDDDD/DDKDD
(~) ^ZFUMOFFU7512015201005367537121250/01/113/121/2DKDKDKK/D/K/KDD/DKDKD/KDKDKDKDKDKKD
(~)463173380601189477118542390/01/632/531/4
>> jiN111143201810063726300900/01/117/102/1KDKDDKKK/KD/DKDKDKDK/KDK/KKK/K/DKKDKKD
>> WuT1501643020500135420380900/05/025/80/0/K/KKK//KKDKKX/K/KKKDKK/KDK/K/KKK/K/KK/KKDK/KDKDKDK
>> trmp541021222001827082659690/00/011/142/0K/DD/D/KKKTDKDK/DDDK/KKDD/KDD/DDK/K
>> 105409626060127118549477690/06/153/324/1

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
(~)shady68781725510933923496360/00/417/100/1KDKK/K/KDDDK//KDK/KDK/KKSDKDK/D/KDD/DKDKDD
(~) nplane569513231011228522743580/01/113/100/0DDKDD//KDK/D//D/KK//D/DKK/KKT/K/KKKDD
(~) ^ZFUMOFFU1351161914300532382507180/01/218/80/0DKDKKDKKD/DK/KK/KKK/K/KKKDDKXKKKDD
(~)86289496291126948287461120/02/748/280/1
>> jiN42120819200628513240360/01/07/130/0DDKD////KDDKDDDDKDD/KDDKK/K
>> WuT841091619200237263310500/03/013/170/0KKDDKKDK/KDKKKD/KKDDDDKDDDDDDKKDDKK
>> trmp45123112400052169293200/02/18/181/0KKD/DKKD/DDD//DDDDDDKDKDDKKDKK/DDDK
>> 5735235624001387469482860/06/128/481/0
Player Summary for erdenberg_t1
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
(~)shady911132224201936963168600/04/218/131/0DKK/KKK/DDKKDKK/DDKKD/KDKK/KDDK/DK/K/T/DKKDKDKD
(~) nplane438614323001028523013720/01/412/181/2/K/KD/DD/DDDDKDDKDKDKDXK/K/K/DKDD/DDDKXKD/KDKDD/
(~) ^ZFUMOFFU1051062019201931162817980/04/114/93/0/K/DK/K/K/DTKKKDKDDDKKK/KK/KDKKKK/KDK/DD
(~)80305567570228966489982300/09/744/405/2
>> jiN661191624400103032323300/01/513/92/0/DD/K//DDDKD/K/KKKD//K/DKK/KDKDKDDKDKKDK
>> WuT841081619301329893395320/04/113/130/2KDD/K/KKKD/KDKDKDDDDKKDKKDDKDDDDKKTK
>> trmp48961531000529773036360/02/313/210/3/DDDKDKK//KK/DKDK/DDKDDDDDDDKKDDDDKDDKDKDKDKDXD
>> 6632347747011889989664680/07/939/432/5

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
(~)shady6287101650042140214200/00/49/81/0DDKDDD/DKDDK/K/D/DKDKKKKDK
(~) nplane2965724001616142762270/00/56/132/0DT/DDDDDDDDKDK/DDK/D/DD//KDKDKDK
(~) ^ZFUMOFFU62871016000125292880360/00/210/130/1KXDDDDDKKDDKDKDDDK/DDDKKKKD
(~)5123927565011162837784630/00/1125/343/1
>> jiN73641115101521171896350/01/011/90/1KT/DKK/K/DKDDKKDK/DK/KDDDKD
>> WuT128901814400626231904760/06/012/80/0D/KK/KKKKD/KKDKKKDKK/KK/KKD/KDDD
>> trmp1141061614100530442483180/04/012/90/1KXKKKKKK/K/KKKDK/D/D/KKDDDDKDKD
>> 105260454360116778462831290/011/035/260/2
Player Summary for sw_goldrush_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
(~)shady2980724210426843737180/00/36/161/0D/D/DDK/KDDKDDDKDDKDDDKKSDD/DDD
(~) nplane309372300032326329100/01/05/181/2DKDDDDDDDKDKDDDKD//DKDKDDK/DDD
(~) ^ZFUMOFFU811161316100433153500700/01/211/81/2KKDDKKKDK/DKDDKDD/D/KKKDK/KDD
(~)47289276331011832510528880/02/522/423/4
>> jiN721041318401831332637440/00/013/81/2DKKKTDKDKKKDDDKK/K/D/K//DD/D/KK/
>> WuT126138191540084251269300/04/015/70/0DKKD/KKDDK/KKKK/KDK//DKKDKKK/K/KK/
>> trmp9016019211001131442995750/01/215/83/1XKKKKD/K//K//DK/K/D/DKDKK/K/KK/DDDKDDKKKK
>> 964025154901271052883251190/05/243/234/3

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
(~)shady100901616600431822610180/02/113/101/3K/KKDKKDDKDKDDKX/KKDDDK/K/KKDKXDDK
(~) nplane50081600260000/00/06/104/0D/D/T/DDKDKK/DDK/KDDKTKDK/
(~) ^ZFUMOFFU1238516131014242618351580/01/115/81/1KK/KKDKKXKDD/K/KTD/KDKKDKDDKKKD
(~)91175404570314560844451760/03/234/286/4
>> jiN10793141340012276255000/01/013/100/2KDDKKDDD/KKDKDKKKDDKDKDKKDK
>> WuT578181410032455225800/01/06/111/0/DDKDDKK/KKDKDDK/KDDDD
>> trmp4286921100420472409800/00/39/130/1DDDKKDDDKK///D/DKDDDDDKKDKDKDD
>> 692603148600867787217800/02/328/341/3

» View plaintext endround stats
Player Chats
>> trmp [Warmup]: [18:50] <lumppis> maybe it never stops
>> trmp [Warmup]: [18:50] <lumppis> if it stops
[9:14]: The Allies have captured the forward bunker!
[8:51]: Axis Command Post constructed. Charge speed increased!
[8:33]: The Allies have opened up the Forward spawn rear exit!
[8:11]: The Allies have breached the Forward Bunker Gate!
[5:56]: Allied team has destroyed the Axis Command Post!
[5:49]: Allied Command Post constructed. Charge speed increased!
[4:03]: The Allies have breached the Depot Gate!
[3:58]: The Depot Fence has been constructed.
[2:59]: The Allies have breached the Depot's east wall!
>> WuT [1:46]: XD
>> jiN [1:46]: :XD
[1:40]: The Allied Truck is in position!
[1:35]: The Crane Controls have been constructed.
[1:34]: The Allies have activated the crane!
[1:20]: The Allies have loaded the Gold Crate onto the Truck!
[Intermission]: >>> Clock set to: 12:00
>> jiN [Warmup]: roll the bones
[10:20]: The Allies have captured the forward bunker!
[10:19]: The Axis have captured the forward bunker!
[10:18]: The Allies have captured the forward bunker!
[9:57]: Axis Command Post constructed. Charge speed increased!
[9:33]: The Allies have breached the Forward Bunker Gate!
[9:24]: The Allies have opened up the Forward spawn rear exit!
[8:08]: The Allies have breached the Depot Gate!
[8:07]: Allied team has destroyed the Axis Command Post!
[8:03]: The Depot Fence has been constructed.
[8:03]: Allied Command Post constructed. Charge speed increased!
[7:13]: The Allied Truck is in position!
[7:09]: The Allies have breached the Depot's east wall!
>> jiN [6:40]: :XD
[4:33]: The Crane Controls have been constructed.
[4:32]: The Allies have activated the crane!
[4:19]: The Allies have loaded the Gold Crate onto the Truck!
>> jiN [4:12]: cwel
[1:04]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 10:55 (original: 12:00)
[10:27]: The Allies have captured the forward bunker!
[9:57]: Axis Command Post constructed. Charge speed increased!
[9:30]: Main Gate has been destroyed!
[9:12]: Allied team has destroyed the Axis Command Post!
[8:55]: Allied Command Post constructed. Charge speed increased!
[6:09]: The West Flak88 has been destroyed!
>> jiN [4:49]: XD
>> jiN [1:01]: DDDDDDDDDDDDD
>> jiN [0:40]: :XD
[0:32]: The East Flak88 has been destroyed!
[0:31]: Both Flak88 guns have been destroyed!
[Intermission]: >>> Clock set to: 11:29
>> jiN [Warmup]: roll the bones
[10:04]: The Allies have captured the forward bunker!
[10:03]: The Axis have reclaimed the forward bunker!
[8:08]: The Allies have captured the forward bunker!
[7:46]: Axis Command Post constructed. Charge speed increased!
[7:25]: Main Gate has been destroyed!
[6:43]: Allied team has destroyed the Axis Command Post!
[5:07]: Allied Command Post constructed. Charge speed increased!
(~)shady [3:38]: TAILS
[3:33]: The West Flak88 has been destroyed!
[3:32]: The East Flak88 has been destroyed!
[3:32]: Both Flak88 guns have been destroyed!
[Intermission]: >>> Objective reached at 7:58 (original: 11:29)
>> jiN [Warmup]: roll the bones
[11:31]: Allied Command Post constructed. Charge speed increased!
[10:15]: The Tank has been repaired!
[10:13]: Allied team has stolen the Tank!
[8:57]: The Tank has been damaged!
[8:49]: Axis team has destroyed the Allied Command Post!
[8:27]: Truck Barrier #1 has been constructed.
[8:06]: Axis Command Post constructed. Charge speed increased!
[7:37]: The Tank has been repaired!
[7:23]: Allied team has destroyed the Bank Doors!
[7:19]: The Tank has been damaged!
[4:17]: Allied team has destroyed the Axis Command Post!
[4:13]: Allied Command Post constructed. Charge speed increased!
[3:13]: Truck Barrier #1 has been destroyed.
[Intermission]: >>> Clock set to: 12:00
>> jiN [Warmup]: roll the bones
[10:27]: The Tank has been repaired!
[10:25]: Allied team has stolen the Tank!
[10:20]: The Tank has been damaged!
[9:59]: The Tank has been repaired!
[9:32]: Axis Command Post constructed. Charge speed increased!
[9:08]: Truck Barrier #1 has been constructed.
[8:16]: Allied team has destroyed the Bank Doors!
[8:12]: The Tank has been damaged!
[7:45]: Allied team has destroyed the Axis Command Post!
[7:40]: Allied Command Post constructed. Charge speed increased!
[6:22]: Truck Barrier #1 has been destroyed.
[4:30]: Allied team is escaping with the Gold Crate!
(~) nplane [2:50]: gg
[2:48]: (~) nplane disconnected
[2:48]: Allied team escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 9:11 (original: 12:00)
>> trmp [Intermission]: ggs
[Intermission]: (~) FUMOFFU disconnected
[Intermission]: >> jiN disconnected
[Intermission]: (~) shady disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.