wiSe-guys vs playboyteam (2827 views)

pl Abj
pl hunter
pl jiN
pl czk
nl jeewee
nl Testi
14.01.15 00:15 CET
Awards awarded to for
Lady Macbeth wiSe hunter 58 kills
Killing Spree wiSe Abject 7 frags without being killed
Accountant wiSe Abject 114% kills/killed ratio
He's dead, Jim! '()' jiewie 14 gibs
...and stay dead! '()' jiewie 44% gibs/kill
Lead Poisoning wiSe Abject 53 SMG kills
Spammity spam spam! wiSe hunter 5 SPAM kills
Fragstealer wiSe Abject 186 damage per frag
Die! Damn you, Die! '()' DDMS 250 damage per frag
What objective? wiSe hunter 394 XP
Red Shirt '()' jiewie 72 deaths
Are these pliers sharp? '()' DDMS 10 deaths without fragging
Med Pack Whore wiSe hunter 185 damage per death
Eyes Wide Shut wiSe Abject 2 team kills
Gingerbread man wiSe dw 27 /kills
Player Summary for the entire Match
[-] (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMD/KD/KdKSDS
wiSe hunter105394585412111011577100801520/07/047/435/120018356
wiSe Abject1143345649110213983481251600/05/153/310/417616676
wiSe dw753654357120027893677791210/03/038/292/320813635
wiSe 98109315716035135030347259844330/015/0138/297/319516256
'()' jiewie442423272140114717580271270/01/530/522/222411136
'()' DDMS52266377150015909010958760/00/433/504/3246154310
'()'czk612874065121220866199481750/00/640/362/2217151510
'(0)'5279510920831134924926289333780/01/6103/368/222913949
Player Summary for supply
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
wiSe hunter1551752818101743563723320/02/025/112/0/KDKKKDKD/TK/KDDDKKKDKKKKKK/KKKKDK/KKDK/DKDKK/K
wiSe Abject2161602612601244322866480/02/125/80/1DKKKKKKDKDTKKDKKKD/KKKKKKKDKKD/KDKDKKDK
wiSe dw541041222300937403051360/00/010/132/2K/K///D/KXDX/KDDK/KKDDDKDK/K/DKDDKDD
wiSe 14243966521002181252896401160/04/160/324/3
'()' jiewie55118162970063596368100/01/314/191/1DKDDDKDK/K/D/DKDDK/KDDDDDKDDKK/KDDDKDK/DKKDKD
'()' DDMS32861031100932854555400/00/09/211/1KD/DKKDDDKKKD//KDDDDDDK/DDD/DD/DK//K/DDDD
'()'czk2788829200827594292500/00/17/181/2DDDDD/DDKKD/DD/DDDDDKDDK/D///KDKKDDK/
'(0)'382923489100023964012528900/01/430/583/4

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
wiSe hunter125961512700031652590180/03/011/121/0DDKDDKDKKKKDKDDKKKDKDKDDKKK
wiSe Abject5064612100415371675180/01/05/80/0KK/KDD//K/KDDDDKDD
wiSe dw611081118400921121853310/01/010/80/1K/K/K/KK/DK////DKDDDKDK/DDKKD
wiSe 79268324212001368146118670/05/026/281/1
'()' jiewie7178101450041868227000/00/010/100/0DKDD/D/KDK/KKDKKD/KDKDDK
'()' DDMS574181400011735233300/00/37/91/1KDDKDKDDDDKDDDK/DKKDDK
'()'czk8475111331032515221100/00/211/70/0DKDKDKKD/D/DKKKKKDK/DKSD
'(0)'71194294181086118681400/00/528/261/1
Player Summary for sp_delivery_te
[-] 1st Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
wiSe hunter4060615210319592224840/01/05/110/1K/DKKDDSKKXDD/DDKD/DDD
wiSe Abject108731312301422431599760/02/012/80/0D/DKKDK/KKKDKDKT/KKDDKK/KD
wiSe dw16689159300420151710540/00/015/50/0DKKK/KKDKKDKK/K/KDKK/KKD
wiSe 105222343681111621755332140/03/032/240/1
'()' jiewie17463172003171120761270/00/03/150/0D/D/DKDDDDKDX/DKDDDDD
'()' DDMS75781216400420822231360/00/111/111/0K/KKKDD/DDD/DDDKKDKDKKKD/KDK
'()'czk6464914401617401910170/00/210/60/0///K/DDK/K/KDDTKDDKDDKKK
'(0)'521882447100113553362171800/00/324/321/0

[-] 2nd Round (click columns to sort, the [+] to expand)
NameEffXPKDGSuiTK/KDGDRTDKnfP/RSMGSPMEvents
wiSe hunter1006399200020971543180/01/06/92/0KDDDKKDDKDKDDKDKKK
wiSe Abject84371113100316221985180/00/011/70/3KDKDKKD/KDKK/DKKDDDDKDK/
wiSe dw62645820051069116500/02/03/30/0DD//K/DK/KKK/
wiSe 821642530500847884693360/03/020/192/3
'()' jiewie25031200110000/00/23/81/1D/KKDKDDDDTDXDDD
'()' DDMS706171000011988183900/00/06/91/1KDKDDKDKXKKDKD/DDD
'()'czk133601293013164715351080/00/112/51/0K/K/K/DKKDKDTDKKKKKDKD
'(0)'7612122313025363533741080/00/321/223/2

» View plaintext endround stats
Player Chats
'()' jiewie [Warmup]: someone got the bind to select medic/engi here?
'()' DDMS [Warmup]: My body is READY!!
'()' jiewie [Countdown]: hf
wiSe Abject [Countdown]: hf
'()'czk [9:49]: WYMARZONY resp
'()'czk [9:48]: kurwa
wiSe Abject [9:17]: killing spree gone :(
[8:43]: The Allies have captured the forward bunker!
[8:26]: Axis Command Post constructed. Charge speed increased!
wiSe Abject [8:22]: wydra
wiSe dw [8:18]: :XD
'()' jiewie [8:16]: english
'()' jiewie [8:12]: PLEASE
[8:00]: The Allies have breached the Forward Bunker Gate!
[7:48]: The Allies have opened up the Forward spawn rear exit!
[6:06]: Allied team has destroyed the Axis Command Post!
[5:44]: Axis Command Post constructed. Charge speed increased!
wiSe dw [4:20]: :XD
[4:03]: Allied team has destroyed the Axis Command Post!
[3:59]: Allied Command Post constructed. Charge speed increased!
wiSe Abject [3:55]: buszek
'()' DDMS [3:22]: Nice hits
wiSe Abject [3:06]: wydra
[1:55]: The Allies have breached the Depot's east wall!
wiSe Abject [0:48]: :XD
[0:38]: The Allies have breached the Depot Gate!
'()' jiewie [0:01]: wp
[Intermission]: >>> Clock set to: 12:00
'()' DDMS [Intermission]: Nie hitti kurwa
wiSe dw [Warmup]: roll the bones
'()' DDMS [Warmup]: My body is READY!!
wiSe dw [Warmup]: roll the bones
wiSe Abject [11:16]: xD
[10:24]: The Allies have breached the Forward Bunker Gate!
[10:13]: Axis Command Post constructed. Charge speed increased!
[9:35]: The Allies have opened up the Forward spawn rear exit!
[9:03]: The Allies have breached the Depot Gate!
'()' DDMS [8:51]: :"D:D:D
'()' DDMS [8:43]: this guy
[8:21]: The Depot Fence has been constructed.
[8:19]: Allied team has destroyed the Axis Command Post!
[8:03]: The Allies have breached the Depot's east wall!
[7:57]: Allied Command Post constructed. Charge speed increased!
'()' DDMS [7:40]: :D
'()' DDMS [7:38]: wow
[7:23]: The Crane Controls have been constructed.
[6:55]: The Allied Truck is in position!
'()' DDMS [6:50]: srsly
'()' DDMS [6:48]: how
wiSe dw [6:13]: :XD
[5:32]: The Allies have activated the crane!
[5:19]: The Allies have loaded the Gold Crate onto the Truck!
wiSe Abject [4:46]: ROFL
'()'czk [3:49]: :XD
[3:40]: The Allies have escaped with the Gold Crate!
[Intermission]: >>> Objective reached at 8:19 (original: 12:00)
'()'czk [Intermission]: dobrze strzelacie kurde
wiSe Abject [Intermission]: buszek.et
'()' DDMS [Warmup]: My body is READY!!
'()'czk [Countdown]: :XD
[11:16]: Allies have damaged the West Wall
[10:14]: Allies capture the Forward Bunker!
[8:54]: Door Controls have been constructed.
[8:54]: Allies have secured the forward bunker.
[8:48]: The Allies have stolen a gold crate!
[8:00]: The Axis have intercepted the stolen gold crate!
wiSe Abject [7:52]: fucking lag
[7:28]: The Allies have stolen a gold crate!
[7:06]: The Axis have intercepted the stolen gold crate!
[6:55]: The Loading Doors are Opening!
[6:48]: The Allies have stolen a gold crate!
[6:48]: The Loading Doors are Closing!
[6:06]: The Axis have intercepted the stolen gold crate!
[6:00]: The Loading Doors are Opening!
[5:46]: The Allies have stolen a gold crate!
[5:31]: The Allies have secured a gold crate!
[5:18]: The Loading Doors are Closing!
[5:09]: The Allies have stolen a gold crate!
'()'czk [4:54]: gdzie uczo takich strejfow
[4:20]: The Loading Doors are Opening!
[4:06]: The Allies have stolen a gold crate!
[4:06]: The Axis have intercepted the stolen gold crate!
'()' jiewie [3:57]: l((
[3:41]: The Allies have secured a gold crate!
[3:41]: Allies have escaped with the Gold!
[Intermission]: >>> Clock set to: 8:18
'()' jiewie [Intermission]: XD
'()' DDMS [Warmup]: My body is READY!!
wiSe dw [Warmup]: roll the bones
[7:33]: Allies have damaged the East Wall
[6:50]: Allies capture the Forward Bunker!
'()' jiewie [6:45]: ??
'()' jiewie [6:44]: k
[6:26]: Door Controls have been constructed.
[6:26]: Allies have secured the forward bunker.
[6:19]: The Allies have stolen a gold crate!
[6:12]: The Loading Doors are Opening!
[6:08]: The Loading Doors are Closing!
[5:57]: The Axis have intercepted the stolen gold crate!
[5:52]: The Loading Doors are Opening!
[5:39]: The Allies have stolen a gold crate!
[5:35]: The Loading Doors are Closing!
'()' jiewie [4:43]: kdlagj;dg
'()' jiewie [4:41]: cancer game
'()' jiewie [4:00]: JPK';DFSJKLGADFHJDHKJOPADFJOP]HKOAHDFADF
[3:59]: The Loading Doors are Opening!
[3:53]: The Allies have secured a gold crate!
[3:39]: The Allies have stolen a gold crate!
'()'czk [3:25]: GG
[3:24]: '(0)' jiewie disconnected
wiSe Abject [3:24]: Xd
[3:21]: The Allies have secured a gold crate!
[3:21]: Allies have escaped with the Gold!
[Intermission]: >>> Objective reached at 4:56 (original: 8:18)
wiSe Abject [Intermission]: gg
[Intermission]: wiSe dw disconnected
[Intermission]: '(0)' DDMS disconnected
[Intermission]: '(0)'czk disconnected

These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on. You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:

  • Server crash / restart
  • Players reconnecting with new ids
  • Too many random renames between rounds

Credits to the author of StatWhore of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.