AKASHA ARTS vs PoKeMeNs (2422 views)
stm
nsd
nsd
hEADY
rEINA
rEINA
14.01.15 23:45 CET
Awards | awarded to | for |
Lady Macbeth | AKASHA nsd | 46 kills |
Killing Spree | AKASHA stm | 14 frags without being killed |
Accountant | AKASHA stm | 122% kills/killed ratio |
He's dead, Jim! | PoKeMaNsREINCU | 4 gibs |
...and stay dead! | Layton | 22% gibs/kill |
Lead Poisoning | AKASHA nsd | 29 SMG kills |
Spammity spam spam! | AKASHA nsd | 19 SPAM kills |
Fragstealer | AKASHA stm | 167 damage per frag |
Die! Damn you, Die! | Layton | 309 damage per frag |
What objective? | AKASHA nsd | 282 XP |
Red Shirt | Layton | 51 deaths |
Are these pliers sharp? | Layton | 19 deaths without fragging |
Med Pack Whore | AKASHA stm | 279 damage per death |
Eyes Wide Shut | AKASHA nsd | 1 team kills |
Gingerbread man | AKASHA nsd | 15 /kills |
» View plaintext endround stats
Layton [8:30]: | fun map |
Layton [8:30]: | lol |
PoKeMaNsREINCU [8:26]: | :D |
[2:09]: | Allies team locked from spectators by PoKeMaNshEADY |
[0:55]: | The Sea Wall has been breached! |
[Intermission]: | >>> Clock set to: 10:00 |
PoKeMaNsREINCU [Intermission]: | 17 acc XD |
PoKeMaNsREINCU [Intermission]: | stm ?D |
Layton [Warmup]: | cause they only use mg :p |
AKASHA stm [Warmup]: | that happens when you shoot with mg :) |
AKASHA nsd [Warmup]: | u didnt die by mortar at least. |
PoKeMaNsREINCU [Warmup]: | i was BORN READY mothafuckaz!! |
[9:58]: | Match is PAUSED! (Axis) |
Layton [9:57]: | my cfg is fucked |
AKASHA nsd [9:57]: | :OO( |
[9:58]: | PoKeMaNshEADYcalled a vote. |
[9:57]: | Vote passed! |
[9:57]: | *** Match Reset! *** |
PoKeMaNsREINCU [Warmup]: | what's cfg ? |
PoKeMaNsREINCU [Warmup]: | i dont use |
Layton [Warmup]: | k go |
AKASHA nsd [Warmup]: | How do you know a cfg can be useable if you don't know what it is? |
PoKeMaNsREINCU [Warmup]: | i was BORN READY mothafuckaz!! |
Layton [Warmup]: | rup |
PoKeMaNsREINCU [Warmup]: | i dont know |
PoKeMaNsREINCU [Warmup]: | only hear it |
Layton [Warmup]: | RUP |
Layton [Warmup]: | ffs |
AKASHA nsd [Warmup]: | How can you know a cfg can be heard if you don't know what it is? |
PoKeMaNsREINCU [Countdown]: | setting i think |
[8:48]: | Allies transmitted the documents! |
[Intermission]: | >>> Clock set to: 1:11 |
Layton [Intermission]: | rofl |
[10:40]: | Allies capture the Forward Bunker! |
[9:18]: | Door Controls have been constructed. |
[9:18]: | Allies have secured the forward bunker. |
[9:17]: | The Loading Doors are Opening! |
[9:15]: | The Allies have stolen a gold crate! |
[9:04]: | The Loading Doors are Closing! |
[7:16]: | Axis have returned the objective! |
[7:16]: | The Axis have intercepted the stolen gold crate! |
[7:12]: | The Allies have stolen a gold crate! |
[6:41]: | The Loading Doors are Opening! |
PoKeMaNsREINCU [6:05]: | fuck this server really |
PoKeMaNsREINCU [6:04]: | :( |
[5:41]: | The Allies have stolen a gold crate! |
[5:41]: | The Axis have intercepted the stolen gold crate! |
[5:29]: | The Axis have intercepted the stolen gold crate! |
[5:06]: | The Allies have stolen a gold crate! |
[5:03]: | The Loading Doors are Closing! |
[4:46]: | The Loading Doors are Opening! |
[4:35]: | The Allies have secured a gold crate! |
[4:28]: | The Allies have stolen a gold crate! |
[4:17]: | The Loading Doors are Closing! |
[4:05]: | The Loading Doors are Opening! |
[3:40]: | The Allies have secured a gold crate! |
[3:40]: | Allies have escaped with the Gold! |
[Intermission]: | >>> Clock set to: 8:19 |
PoKeMaNsREINCU [Warmup]: | no aiming |
PoKeMaNsREINCU [Warmup]: | i was BORN READY mothafuckaz!! |
AKASHA nsd [Countdown]: | Indeed. |
[7:51]: | Allies capture the Forward Bunker! |
[6:53]: | Axis reclaim the Forward Bunker! |
[3:52]: | Allies capture the Forward Bunker! |
[3:42]: | Allies have damaged the West Wall |
[3:34]: | Axis reclaim the Forward Bunker! |
[2:50]: | Allies capture the Forward Bunker! |
[2:28]: | Door Controls have been constructed. |
[2:28]: | Allies have secured the forward bunker. |
[2:25]: | The Allies have stolen a gold crate! |
PoKeMaNsREINCU [2:05]: | no open :D |
PoKeMaNsREINCU [2:04]: | ahahxd |
AKASHA nsd [2:00]: | :X:D:X::D:D:D:D:X: |
AKASHA nsd [2:00]: | :X:D:X::D:D:D:D:X: |
[1:57]: | The Loading Doors are Opening! |
[1:53]: | The Allies have secured a gold crate! |
[1:45]: | The Loading Doors are Closing! |
[1:45]: | The Allies have stolen a gold crate! |
[1:36]: | The Axis have intercepted the stolen gold crate! |
[1:25]: | The Allies have stolen a gold crate! |
[0:20]: | The Loading Doors are Opening! |
PoKeMaNsREINCU [0:15]: | gg |
[0:14]: | The Allies have secured a gold crate! |
[0:14]: | Allies have escaped with the Gold! |
[Intermission]: | >>> Objective reached at 8:04 (original: 8:19) |
These stats are experimental and while we usually get very accurate numbers we can't guarantee they are 100% spot on.
You can however view the endroundstats: Those are the endroundstats 1:1 how they were spammed on the server console, they are guaranteed to be correct (unless they're off, which sometimes happens too :p).
Some examples that will definitely break stats:
- Server crash / restart
- Players reconnecting with new ids
- Too many random renames between rounds
Credits to the author of StatWhore
of which we borrowed the awards and the general layout of the stats.
Thanks to Hannes who made the software that extracts all the stats from tv demos available to us.